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Guitar Hero Live introduces some really interesting ideas to the stagnant plastic-guitar genre, but the completely baffling refusal to offer piecemeal track/album/pack purchases and a reliance on a free-to-play model with, at best, rentals of songs brings it all to a screeching halt. Rock Band 4 might be more of the same, but it's the same functional, music-filled game we fell in love with. The gutted Guitar Hero Live, on the other hand, is considerably less of the same.
Taiko no Tatsujin on the Nintendo Switch will likely find itself in consumer limbo in North America - the lack of a way to purchase the TataCon locally will likely drive away some dedicated players, and the $50 price tag might drive away new players. That's unfortunate because the overall Drum 'n' Fun package is very enjoyable if you can accept a few minor setbacks. Drum 'n' Fun might not match the arcade version pound for pound, but it's a faithful version picked ripe from Japan and has a lot to offer to rhythm game fans on the Switch.
Pianista is the music game equivalent of attending the opera. It may not be the most comfortable or novel environment, but if the content has been engrossing and inspiring people for centuries, then it must be doing something right.
Just Dance is a very creative game, and a lot of fun, but to get the most out of it, you'll need to open your wallet for the Unlimited Experience, and put in a lot of practice. If you can put in the patience and the money, Just Dance has the style to make it worth your while.
Even if it’s not the most polished experience, Gal Metal puts on a rollicking show full of heart, friendship, and heavy metal.
Musynx shamelessly copies the formula of hitting falling notes to create a song as you go, but that's hardly a bad thing, even if it lacks innovation and the style of its predecessors. What it lacks in creativity, it makes up for with the breadth and depth of a massive, unprecedentedly varied soundtrack.
MUSYNX is a solid rhythm-action title for the Switch. The traditional genre gameplay appeals well to casual and hardcore fans. Though somewhat flawed, MUSYNX is a polished product that feels satisfying and addictive.
Octahedron is a flashy, but difficult platformer that appeals to casual platforming fans in addition to completionists.
Floor Kids is a solid, unorthodox rhythm action game with a lot of style and soul. Though easy and a tad short, there's a lot of room for Hololabs to flesh out the game. Until then, I’ll just keep tapping my foot and clapping my hands.
VOEZ on the Nintendo Switch offers up classic rhythm gameplay with a dynamic playfield that livens up the gameplay. The title's mobile origins and the tablet-only restriction on the Switch leads to a few minor setbacks, and the player's mileage will vary on the content outside of the main gameplay. Still, a generous amount of songs is included with multiple difficulties, so there is a lot to come back to in the meat of the game.
While the original title might not have held the spotlight for long, Chime Sharp hits all the right notes to make the sequel recommended. It’s a no-brainer for those who liked Chime, and those looking for a new puzzle experience and are willing to put a short amount of time into learning the game will get a solid game experience for about the price of a music CD on a store shelf.
The incredible gameplay, audio and visuals Enhance Games created is simply amazing for a launch PlayStation VR title, very rare in some cases. The VR option only adding to the immersion to this on-rails shooter is one of the best reasons to pick up a PlayStation VR unit. Although the game is very short, new content and unlockables by replaying areas make great use of your time.
Klang might not be for everyone, but players looking for a true, simultaneous platforming/rhythm gameplay will find a fresh experience in the title. The great presentation is very noticeable, it's easy to get into the early gameplay's flow once you adjust, and the game's world is impressionable. It isn't the longest game experience available, but the price is reasonable for what is provided, and there are incentives to return to Klang a number of times as players uncover the game's secrets.
A solid effort with a lot of style, weighed down by a repetitive(if occasionally engrossing) story mode and an ill-suited but flavorful OST that can wear out its welcome way too fast. Very enjoyable while it lasts, but lacks lasting appeal.
An engrossing, challenging, and colorful experiment that blends both platforming and rhythm gaming, and does so beautifully, with style to spare.
The lack of bells and whistles might drive some players away, but those who embrace the straight-forward attitude of the game will find a lot to like in Cytus Alpha. It also helps that Cytus Alpha is a music title that plays great in the Nintendo Switch's tablet mode, so the game is a good recommendation for players of the system who want some quality music gaming on the go.
The Persona Dancing: Endless Night Collection tops off an already impressive 2018 for rhythm gaming. Persona 3: Dancing in Moonlight and Persona 5: Dancing in Starlight both dance to their own beat, making them a unique experience that should satisfy fans of the Persona series and rhythm game players alike.
Tetris Effect is the puzzle game Mizuguchi has been wanting to make for almost fifteen years. Though not the most robust Tetris experience, the game is a feast for the eyes, ears, and the soul.
The game doesn't hold the player's hand through every step of the way, yet, still many of the mechanics are generous to the point where a very wide range of players will find Wandersong accessible and fun. This is a great game that was hard for me to put down and shouldn't have troubles finding a dedicated playerbase.
Just Shapes & Beats shapes up to be a perfect party music game for the Switch. It may be short, and not the best solo experience, but it’s still a fun ride with plenty of replay value.