VGChartz's Reviews
Heart Shaped Games shows that even meaningful context baked into standard Strategy/RPG fundamentals can only go so far with inconsistent execution.
Thanks to the inclusion of six games, 21 total game variants, quality-of-life upgrades, and bonus features, this feels like the definitive compilation of Wonder Boy titles, unlikely to be dethroned anytime soon.
A mostly competent Soulslike, but hard to praise beyond that.
Through creative world-building and earnest emotion, SEASON makes you appreciate the marvelous sights and sounds amidst a crumbling world.
While Wavetale's elegant surfing/platforming foundation is engaging, choppy waters within its design & storytelling keep it from being a huge splash.
Squanch Games is certainly onto something when it comes to the satirical motifs laced with chaotic action, but the formula could use some refining and further fleshing out.
The moment-to-moment combat is pretty fun, and the enemy variety is solid, but the lack of weapon swapping and the same old arena do hamper the experience.
Delivers that crunchy, stylized arcade action that helped make the Genesis generation so memorable.
A modern RPG classic; a game that would have made a splash on SNES, even surrounded by all-time greats like Final Fantasy VI and Chrono Trigger.
While it's not difficult to surpass the dreadful original, Hello Neighbor 2 too often feels satisfied with the bare minimum, while also implementing avaricious launch-day DLC elements.
Hindsight occasionally harmonizes mechanics with meaningful themes, but the overall impression feels hollow the more I look back.
Sable's plethora of technical faults compels me to warn everyone about its current state on PS5, but I still sincerely hope you'll embark on The Gliding someday.
There are several reasons HOOK's freshmen title fittingly opens at a hospital: its jejune writing, vapid design, and inconsistent presentation quickly flatline any interest.
River City Girls 2 is a fairly good beat-'em-up title. It's certainly an improvement over River City Girls, although it carries with it some of the original's flaws, including tedious backtracking and repetitive enemy encounters.
As an experience it’s honestly one of the most engaging and engrossing I’ve played this year.
Scarlet & Violet bring alluring open-world gameplay and a slew of colorful new monsters to the fold, but quirks and spotty performance keep it from being the Titan it could've been.
Somerville's biggest fault isn't with Jumpship utilizing Playdead’s successful template, but rather in forgetting to incorporate the pedigree alongside it.
Chop Goblins shouldn’t be dismissed just because it looks cutesy and has a short run time; it’s genuinely fun, endearing, and, for $5, an absolute bargain for one of the most charming and enjoyable hours of the year.
Modestly-priced but misguided, Bloody Ties reflects a more restrictive design ethos without a worthwhile payoff.
A delightful RPG in its own right, rather than just a good retro-like experience.