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Yonder: The Cloud Catcher Chronicles has a lot to offer but key strengths are hampered by several shortcomings and seasoned gamers may find the experience too simplistic and repetitive. However, if you're looking for a relaxing game with little pressure and one you can easily get lost in, Yonder: The Cloud Catcher Chronicles is a strong candidate.
Odyssey is one of Nintendo's most inventive, joyful, and audacious adventures, and one of the marquee games of 2017.
In an attempt to make The Evil Within more palatable to a mainstream audience, Tango and publisher Bethesda have muted its unique voice.
Marvel vs. Capcom: Infinite will not vault Capcom back to the top of the fighting game mountain, but what's there proves the company still know how to compete in an increasingly crowded genre and is generally a step in the right direction.
A solidly-constructed and engaging action-adventure game with a terrific set of boss battles and a huge world filled with secret chambers, ferocious monsters, and a hint of things to come for gaming's most celebrated bounty hunter.
Things improve sharply in the final few chapters, but it's a case of too little, too late.
The bugs and glitches betray its modern gaming background, but otherwise Sonic Mania is an absolute masterclass in how to rejuvenate an iconic series without either straying too far from its roots or essentially repeating a stale and tired formula.
Forza Motorsport 7 is a great addition to the Forza line-up, but while it does a lot right it's also gone into neutral or even reverse in a few instances.
Maybe a Knack III would elevate the series, but as of right now Knack stands as one of the most aggressively average and forgettable Sony first-party franchises.
If you had told me last year that one of my favourite games of 2017 would involve Rabbids I would've called you crazy. How wrong I was - it turns out having a franchise as solid and polished as Mario does wonders to ground the humour of the childish Rabbids, and ensures this is one of the most downright enjoyable strategy games I've played in quite some time.
Cars 3: Driven to Win is a slightly pleasant surprise, nostalgically reminded me of childhood days spent playing the likes of Mario Kart or Muppet RaceMania.
Inti Creates' cross-over is a success, in the end. Its short length is offset by high replay value. Its steep difficulty is offset by optional power-ups and frequent checkpoints. Its adopted hero, Beck, removed from the controversy of Mighty No. 9, is allowed to shine.
Overall, though, Absolver’s core systems are very strong and I am eagerly looking forward to revisiting the Adal Empire when Sloclap drops new content.
Tokyo 42 takes some of the best features from the original Grand Theft Auto and packages them up in a sublimely gorgeous aesthetic, resulting in one of the most visually pleasing indie games to release this year.
Despite an underdeveloped Buddy Battle, a poorly-conceived and executed "Way of the Hado," and some missing modes, Ultra Street Fighter II is joyful to play.
It's neither as engaging nor as terrifying as first-person horror games like Amnesia or SOMA, but its earnest spookiness goes a long way.
Get Even is an ambitious game that unfortunately never manages to deliver on any of its potential.
Fussy shooting mechanics and some missing modes neutralize the overall experience to a degree, but the game's strong moment-to-moment gameplay keeps it afloat. With enough practice and patience (and patching), Playgrounds could be a perennial crowd-pleaser.
What it lacks in quantity it generally makes up for in quality and some good ideas, I just wish they been expanded upon and resulted in a more memorable experience, rather than a merely adequate one.
Disgaea 5 is an enormously ambitious game in terms of content, systems, and battle mechanics. With a lengthy campaign, scores of side quests, lots of customization options, and tons of optional content, it's a title that will keep strategy RPG fans coming back for more.