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MythForce effectively harks back to the charm of 80s nostalgia while delivering the challenges of a modern roguelite adventure. Despite its occasional narrative shortcomings and repetitiveness, its escalating challenges and the unique experience of multiplayer gameplay stand out. For those yearning for a dose of the past with the excitement of today’s gaming landscape, MythForce is an adventure well worth embarking on. And trust me, once you play it, you’ll catch yourself singing the game’s name every time you read or say “MythForce.”
Pocket Bravery is still a fresh take on the chibi fighter genre and an absolute blast to play through. Hopefully, we get to see more fighting games from this Statera Studio down the road and maybe even some future character releases. If battling with mighty mini brawlers is your jam, or if you’re just a lover of all things fighting games like myself, don’t hesitate to pick up this tiny titan.
It’s unfortunate that every positive I've mentioned comes undone at the hands of that dreaded localization. There were stretches of gameplay where I was just grinding, or exploring, and for a moment I’d forget what a mess the translation was, immersed in Xuan-Yuan Sword’s perfectly serviceable gameplay loops. But, this is an RPG, and to this player, world-building, deep characterization, and dense lore that I can immerse myself in is just as important to my enjoyment of an RPG as gameplay is. There will likely be a portion of players who will be able to look past this issue, simply content at being able to play a game that had been out of the reach of Western audiences for so long, and that’s perfectly fine. As I’ve indicated, there’s a solid RPG here somewhere and I have no doubt that this would be a fantastic experience had the port been shown the love and care it deserves. As it stands, though, Xuan-Yuan Sword: Mists Beyond the Mountains is such a compromised experience that it’s impossible to recommend in its current state.
It’s A Wrap! is a clever puzzle game that will tie your mind in knots as you figure out just what is needed to pull off each stunt. While the third set of levels here doesn’t work as well for me as the first two, I still had a fun time going on this journey with Johnny, his director, and the rest of their crew. If you’re looking for a fun new take on the puzzle genre It’s A Wrap! is well worth a look.
Still, The Making of Karateka is perhaps the most impressive rerelease of a retro game I’ve ever played. It’s a collection but one dedicated to a single release. This is the sort of release that movie fans get when they buy a Criterion Collection release only for a video game. The new versions of Deathbounce and Karateka alone are worth the price of admission, but with everything else included, this is an easy purchase for anyone remotely interested in classic games. I can’t wait to see what Digital Eclipse and their Gold Master Series have coming next.
Armored Core VI: Fires of Rubicon is a game you can check off your list in a manageable timeframe, a nod to the simpler times of gaming. It’s a reminder that sometimes, you don’t need vast open worlds or endless quests to have a blast.
Featuring a visually appealing graphical overhaul and the addition of extra modes to enjoy, there’s absolutely no reason why any farmer worth their salt should overlook Rune Factory 3 Special. The latest installment in the Rune Factory franchise may be a re-release of a 13-year-old game, but don’t let that stop you from diving into this cornucopia of fun.
There are times Hammerwatch II can be a lot of fun. Exploring massive dungeons and taking down hordes of enemies is usually a good time, and Hammerwatch II captures that, at least if you pick one of the right classes. I can see a group of friends with a well-balanced party having an excellent time with it, and that’s really who these games are for, first and foremost. Ultimately though, Hammerwatch II makes too many poor design choices for me to recommend it to most players. There’s a good game in here somewhere, but it’s buried under too many flaws.
Warstride Challenges is a symphony. It borrows notes from many beloved titles, yet crafts its own tune. It made me feel badass, nostalgic, frustrated, and triumphant, sometimes all within the span of a single stage. With its blend of familiar mechanics and innovative challenges, it’s hard not to get addicted. Though it might feel daunting for FPS novices, for those who thrive on challenges and quick reflexes, this is a must-play. I walked away, hand cramps and all, with a sense of satisfaction and an itch to dive back in. For its maiden voyage, Dream Powered Games has crafted a compelling and adrenaline-fueled experience. Whether you’re here to race, shoot, or both, Warstride Challenges awaits.
Red Dead Redemption on Switch is a mostly fine port of a great game. If you’ve been dying to replay it or haven’t checked it out before, you should absolutely do so, but those who have already fully explored the old west won’t find anything new here or much reason to buy it again outside of the handheld factor. For some, though, that will be all the incentive they need.
While only one of the games in Rhapsody: Marl Kingdom Chronicles is a classic, Rhapsody II alone is reason enough to check this collection out. For those who enjoy the first two games in the series, Rhapsody III serves as a nice enough conclusion to the saga, but it’s really only for the truly hardcore fans of the series. Anyone who enjoys RPGs of its era, though, will find something to like in Rhapsody II which is a true classic that’s now available to a wider audience.
Despite all the slating going on in this review, Goodbye Volcano High is likely to appeal to those who want an uncomplicated and down-to-earth narrative experience. There are glimpses of goodness within Goodbye Volcano High’s grounds, but the bland writing, cliched characters and needlessly protracted scenes don’t do it any favours. The rhythm action sections are swell additions that break up the long-winded cutscenes, but they too are overstuffed with timed button press prompts, as they end up feeling too hectic for their own good. Goodbye Volcano High overstays its welcome in spite of its 5-hour length, lumbering along without any significant drama until the climax approaches, so it’s questionable whether you’d stay the course or find something more dramatic to satiate your appetite for good videogame yarns. If this is indeed goodbye to Volcano High, then its demise will shed only a shrug of disappointment.
All that being said, Trine 5 is still a fine old time for puzzle platformer fans, even if it does feel like a series that needs to evolve going forward. Its reliably refined puzzle platforming combination can still be a joy to get lost in, and that eureka moment when you finally stumble across a neat way in which to combine the abilities of its roster never fails to delight. Fans who just want more Trine will feel right at home with Trine 5, and if the goal of Frozenbyte was to continue to appease the core fanbase with another solid entry, then I think they’ve successfully achieved that.
Starfield isn’t a perfect game. No game is. That said, for a game to have this much ambition and actually pull off almost everything it set out to accomplish is a remarkable achievement. I haven’t even talked about some of the game’s most interesting elements, such as how it approaches New Game+, which I can’t wait for more players to see. Starfield is a triumph that I’m confident players will be exploring for years to come, not only because it will remain incredibly compelling but because it will take that long to see anywhere near everything it has to offer.
If you were looking for the perfect excuse to dive back into Teenage Mutant Ninja Turtles: Shredder’s Revenge, look no further than Dimension Shellshock. With an addicting new game mode that will test your ninja skills, two new unique and exciting characters to master, and the chance to control the Lord of Kitchen Utensils himself, it’s a must-play update to an already stellar title.
Despite its solid upgrade system and the introduction of a few interesting ideas, like the Frost Grip and enemies that can be resurrected or supercharged by the anomaly, Daymare: 1994 Sandcastle’s severe lack of polish and unbelievably frustrating combat execution hold it back from ever realizing its full potential. And, more often than not, make for a game that feels like it’s constantly working against the player’s enjoyment. With a few patches to iron out some of its more glaring kinks, Daymare: 1994 Sandcastle could have been a solid survival horror title to snag at a discount. However, at least in its current state, this one’s impossible to recommend to all but the most desperate fans of the genre
As is, En Garde! doesn’t overstay its welcome, and its strong combat will carry players through its rather short playtime. While the rest of the game isn’t as compelling, and the characters and story, while fine, feel like a missed opportunity, I still enjoyed my time with it. A more fleshed-out sequel, however, could be something truly special.
Sure, it could be argued that in its opening hours, Sea of Stars doesn’t put its best foot forward, but when what follows an admittedly slow start is such a joyous experience, that’s nothing only a small blemish on an otherwise impeccable product that is easily forgiven. I’ve played a lot of retro-inspired RPGs over the past few years, and while I’ve enjoyed many, rarely have I come away with the opinion that they can hold a candle to their inspirations. Sea of Stars, on the other hand, not only manages to confidently stand shoulder to shoulder with the greats, but in many ways, improves on them to create an unmissable JRPG experience.
Samba de Amigo: Party Central is an easy sell for Samba De Amigo fans, but it’s also a must-buy for anyone who enjoys rhythm games. It’s got that fast-paced quirky gameplay to keep novelty-seekers on their toes with a tracklist that pretty much anyone will find familiar. Its single-player campaign is challenging while its multiplayer mode amuses — especially that World Party mode where the last monkey standing takes all. Whether you’re a long-time fan of the franchise or testing out your maracas for the first time, Samba de Amigo: Party Central will keep you shaking for hours.
As a fan of the Shantae games, I was delighted to play this sports-themed adventure by the same team. It’s not perfect, featuring some occasionally irritating controls and hard-to-read instructions. But with a bit of patience, you’ll find a solid adventure that reminds you not just why WayForward is such a great company, but why the Game Boy Color was such a classic system. If you’re at all a fan of retro or just want to play a simple and fun collection of mini-games, I’d definitely check Xtreme Sports out.