- Pokémon Black Version 2
- The Binding of Isaac: Afterbirth+
- Yoshi's Island
Tiny Racer isn’t the equivalent of you having a grand ol’ time driving your toy cars into one another as it the equivalent of you trying to race said cars down a toy track, only for your little brother to run in, yell “mom said it’s my turn,” despite it not actually being his turn, and start picking the cars on your track and chucking them at each other. It’s frustrating, unfair, and it’s really not something that you want to deal with.
Megadimension Neptunia VII is a wonderful game, but, as it stands, the Switch version is far from being ideal. If this is your only avenue to Gameindustri and you really want to get into the series, the game’s still playable. However, if you have the luxury of picking and choosing, then I’d pick this one up on PC or PS4. Or, better yet, just get VIIR.
All-in-all, Forgotten Trace: Thanatos in Nostalgia is a really great beginning to what seems to be a very interesting story. By focusing on a lengthy but very much enticing setup, Forgotten Trace, has the ability to quickly and skillfully draw its players into Kazuya’s world, and provides plenty of material that I assume will allow the story to continue to become even more exciting than it already is.
I really, really like void tRrLM(); //Void Terrarium. It’s got a great plot, fun Mystery Dungeon gameplay, and delightful customization features. But it’s just too short for me to give it a higher rating than the one which I’ve given it. I don’t care if it’s following the tradition of its predecessors; you can’t pace a DRPG in the same way that you can a platformer. I still think that this game is great, and I think that a lot of other people will, too. But is $60 worth a game that only takes around 20 hours to beat and might leave you with more questions than answers at its end? I’m not so sure.
Story of Seasons: Friends of Mineral Town is a nod to the classics. It doesn’t come packed with many of the highly useful mechanics and features that many of the newer SoS games do. But does that mean that it isn’t fun? Absolutely not. While Story of Seasons: Friends of Mineral town probably isn’t something that I’d recommend to every series fan out there, its undeniable charm and simple-yet addictive gameplay should still be enough to attract its fair share of players.
CrossCode is probably the most fun that I’ve ever had with being frustrated with a game. This game knows it’s good and wants to make absolutely sure that players know just how much time and painstaking effort went into creating it so that they know how good it is, too. Is it a bit gatekeep-y at times? Eh, sure, I guess. But it’s a gate that’s an absolute joy to climb over. And, if you still aren’t convinced, maybe you should just try logging into CrossWorlds yourself.
It doesn’t matter if it’s the first, second, or tenth time that I’m playing this game; my opinion of this game is always going to be the same. Building upon an already impressive legacy, The Legend of Heroes: Trails of Cold Steel III continues to live up to—and in many cases—exceed my expectations of what a contemporary JRPG masterpiece aught to be.
Even after that rant about the game crashing at the end, I’d still say that Dungeon of the Endless is a fairly enjoyable and very unique experience. Despite the fact that it’s been out for six years already, it doesn’t feel all too old, and the mechanics, while a little too hectic for my tastes, could easily find a fanbase of its own (and undoubtedly already has).