PlayStation Universe
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A fantastic add-on that not only brings new campaigns but adds great new mechanics that keep the experience feeling fresh. The first-person viewpoint makes things feel like new, allowing you to immerse yourself in the zombie apocalypse, along with other much-needed quality of life improvements stemming from the melee system to the tighter controls and improved performance with 60 FPS. Overall, World War Z: Aftermath feels like it was made today rather than three years ago.
Though the additions to this newly reinvigorated version of Death Stranding might be considered to be superfluous by die-hard Kojima fans, there's no denying that Death Stranding Director's Cut is the definitive version to play Kojima's most recent opus on console, thanks to an opulent visual makeover and a wealth of quality of life improvements. Though still remaining divisive at its core, Death Stranding Director's Cut is absolutely the best way to see the hype surrounding Kojima's most esoteric work.
The Plane Effect tries its best to be interesting but unfortunately fails to provide any entertainment value in what's ultimately a pretentious, self-centred affair. Gaming is supposed to be a form of escapism, yet this one simulates the depressing tedium of a 9-5 cubicle job a little too well.
A breezy and relaxing puzzle game hidden within the veneer of a city builder which just happens to be highly addictive and rewarding despite the lack of visible Islanders. Easy to pick up and hard to put down, Islanders will appeal to anyone who enjoys meditative gaming.
Odd inventory design niggles aside and shopworn concepts aside, Tails of Iron is beautifully presented and a roundly entertaining, surprisingly grim action RPG that boasts a grandly enjoyable combat system. Fans of punishing action RPGs and grimdark fairy-tales will find much to love here.
A fantastic action adventure that taps directly into the root DNA of the Yakuza franchise, Lost Judgment not only manages to simultaneously boast both the darkest and the goofiest storylines of any title in the series to date, but it also stuns the player with an absolute avalanche of hugely entertaining side quests and activities. More than that though, Lost Judgment also provides solace for those who found themselves turned off by the turn-based combat system that the mainline Yakuza series now seems to favour, while welcoming newcomers to one of the best new Japanese franchises of the last two decades.
Bus Simulator 21 offers a cathartic toy box for the most dedicated of bus fanatics, with dozens of hours of gameplay hidden beneath its flaws. Unfortunately, it misses the mark too often and in too many ways to warrant a recommendation to anyone outside of its extremely niche audience.
NBA 2K22 does many things well, most of which has already been done well in the past. Exceptional, challenging gameplay keeps the strength of the game close to its chest, and NBA 2K22 offers an impressive spread of modes to complement that gameplay. Apart from a few misguided choices, the biggest crippling factor this year comes from how The City takes a good idea and stretches it way too thin. NBA 2K22 is great for hardcore fans of the franchise, but it doesn't leave the door open for many others.
Full of character and charm, Lost in Random is a witty and enjoyable tale that at times, mimics our own. It's eerily beautiful, well made and fans of board games will fall in love with it. The combat system is rewarding and has just enough nuance to keep it interesting until the end. So roll your dice and take a chance on Lost in Random. It is a unique game amongst its current peers.
Deathloop is not only one of the most conceptually ambitious and well executed games ever made, but Arkane's PlayStation swansong also has a boundless energy and ingenuity that no other game can match. Quite simply, Deathloop is an unparalleled synergy of first-person shooter design, explorative bliss and narrative complexity that we likely won't see again for a very, very long time.
Brilliantly simple and beautifully stripped back, TOEM is what an indie game should be. It's different, a palette-cleanser if you will and takes me back to where games were just fun. No grinding, no monthly online events, just find this bloke's cat and take a photo of it. There's beauty here in the pure simplicity. TOEM runs well, plays great, and most people will find joy within its black and white walls.
While Rustler manages to live up to everything it says on the tin, namely Grand Theft Auto with horses, there's not much in its delivery that leaves any sort of memorable experience. Relying almost entirely on its humour, Rustler tries to steal your fancy with crass jokes and pop culture references. However, it never quite manages to stand out as anything more than a basic sandbox romp, with all the repetitive fetch quests in tow. Couple that with some lacklustre mechanics, and what you've got is a fairly disappointing GTA clone.
Bandai Namco created something special here. Fast-paced, accessible combat meets a well-constructed narrative told with beautiful visuals, wonderful voice work, and an impeccable soundtrack. Even with its odd issue here and there, nothing stands in the way of Tales of Arise succeeding on all levels.
Life is Strange: True Colors is an incredibly endearing game, with a wonderful cast of characters and the charming town of Haven Springs proving to be a standout. Some narrative hiccups were not enough to stop this game from resonating with me, and one of my only complaints is that it was over all too soon.
F.I.S.T.: Forged In Shadow Torch is a deftly crafted Metroidvania that while it doesn't do anything especially new or ground-breaking, nonetheless reframes the genre through a distinctly Chinese and attractive dieselpunk setting that fans of the genre and action adventures in general will assuredly enjoy.
A promising adaptation of H.P. Lovecraft's novella is squandered with illogical solutions, childish humour and too many unsatisfying endings. Completists may enjoy finding all the content, but old school 'choose your own adventure' fans should look elsewhere for their fix of interactive fiction.
It's hard to avoid comparisons between WRC 10 and the increasingly liberal depiction of rallying in the DIRT and Forza Horizon series, but where they've veered off in a new direction, WRC 10 remains faithful to its source material and offers a fine emulation of the World Rally Championship with a few technical niggles.
Clid The Snail is a charming indie game with characters that you can easily grow to love just by spending time with them, and a narrative that is entertaining and consistent all the way through till the end. However, its gameplay issues and the clash of two very different vibes pull you out of those fun moments constantly, and you're left reminded of all the game's shortcomings all over again.
The Medium shines when it's letting you soak in its beautifully crafted dual worlds and melancholic soundtrack, but early promise of a quietly effective ghost story unravels as the story staggers clumsily to a point where it becomes almost unbearable in its attempt to tackle a tough subject.
A golf game for people that don't like golf (though people who do like golf will likely also get a similar kick), Golf Club: Wasteland cleverly interweaves arcade style golf with deep themes and a superbly smooth soundtrack in a bite-sized package that is both utterly unique and impossible to ignore.