Chalgyr's Game Room
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Overall Guacamelee! 2 is a fantastic sequel to the first. Just by playing through you can see the love that DrinkBox Games have mixed into this wonderful bowl of avocado filled amazingness as you search for the keys to unlock the guac recipe that has no rival. With the amazing artstyle back once again, the epic music tracks, flying through the air as a luchadorian chicken and simply kicking the crap out of things as you search both high and low for where to go? This is one bowl that you'll want to dip your controllers into!
This War of Mine: Complete Edition is a unique experience that rises well above some of the limitations of its indie development and manages to deliver an affecting, emotional gameplay experience.
Despite some stiff gameplay mechanics and fairly simple combat, Killer7 manages to hold up very well even more than a decade after its initial release. The narrative is truly interesting, and there is no question that SUDA51 was well ahead of his time with both the visuals and some of the twists he threw into his story along the way. Killer7 is an example of a game that took chances, and those risks helped Goichi Suda establish his well-deserved following.
There are a handful of oddities around the Persona Dancing: Endless Night Collection, from the strange purchasing structure to how the stories in these newer games actually feel like a step back from another in the series from a few years ago. That being said, the core gameplay is both intuitive and addictive, the visuals are fun and the music is fantastic. That there are some other things to do that add an additional sense of progression is just the icing on the cake and I found it very hard to put these games down.
I definitely enjoyed my time with TSIOQUE. It was a neat little adventure who’s pacing felt just right. Fans of Point & Click adventures should check this one out.
Overall, Crashlands is a solid choice if you’re looking for a little less hectic, more role-playing experience than some of the other “survival crafting” games out there. These types of games do tend to be a lot of the same thing over and over again though, so make sure you know you may be in for the long haul if you really get into the game.
I really, really enjoyed Tetris Effect. The modes are engaging, the presentation has a life of its own and is certainly the best the series has ever looked and sounded and the variety of modes and options while coupled with the new Zone mechanic offer some new wrinkles with plenty of replay value.
All in all, Road Redemption is a solid enough experience that is pretty fun in small doses. The combat is the highlight here, but I also appreciate it when games drop in some light RPG elements to give some sense of progression along the way. Road Redemption is not going to blow anyone away with its technical presentation, but there is some good, fun arcade action that bubbles right to the surface and helps - at least for a time - to hide its relatively shallow story, modes and number of tracks.
The game is very easy to get sucked into but it lacks a lot of depth after a few hours of play. In my opinion, it is better to play the campaign than the sandbox mode because there are no objectives to complete in it.
I really wanted to like this game because using a person's age as a timer is a unique idea, but I found myself too aggravated at little things issues. Sure, it has some awesome graphics and music, but after adding up all the cons, I actually came to dread playing The Watchmaker. It's not the idea of the game, it's that I generally hate timed puzzles, especially if input lag is a problem. In my opinion, the game has a fantastic in concept and it was poorly executed at too many points.
Creative Assembly did something with Total War: Warhammer II that is, in my experience, quite rare in the Warhammer franchise … It followed up an excellent title with an equally (and in many ways, superior) excellent title.
Like those before it, The Jack Box Party Pack 5 is a great addition to any party whether it’s with your immature friends or your once bland family get togethers. No go get to playing!
Phantom Halls was a lot of fun. I really appreciated the B-Horror esque feeling that it gave off which when combined with the graphics and the gameplay elements just worked. Having played in Early Access and now in Full Release, the gameplay was just as solid but the small additions and refinements just made an already good title that much better and this will be one worth coming back to especially for Halloween!
The actual gameplay of GRIP: Combat Racing is pretty entertaining. That it supports local multiplayer makes it an ideal game to play with some friends, and the easy-to-pick-up nature of the game is almost begging for some party play. That being said, the actual career mode is mostly cosmetic in progression and the number of tracks is a bit light, with even fewer really good tracks out of that collection. Some nice twists on race modes help to provide some variety to those same repeating tracks, but that sameness when mixed with somewhat shallow modes and options and an average presentation kept GRIP from being so compelling that I have to play it often or over very long stretches of time. It is a fun experience, if a somewhat shallow one.
With a story that has not changed and a layer of optional VR added to the original game, Megadimension Neptunia VIIR is not perhaps a compelling buy for everyone. It is a good excuse to put on a virtual reality headset, and there are some notable quality of life improvements that when coupled with improved visuals make this a worthwhile play - especially if you missed Megadimension Neptunia VII the first time around. Megadimension Neptunia VIIR likely will not bring new people to the series, but returning fans of the Neptunia titles will likely enjoy the presentation, characters and numerous systems of progression.
Gal Metal is wacky, there is no getting around that. As a result, it is not going to be for everyone, but if you are a fan of music games and have an appreciation for some over-the-top comic mischief, this offering is a pretty solid one.
The graphics are light and DOTA-y, the music is downright forgettable, and all in all, yeah, you’ll get $15 worth of entertainment out of it, so it is definitely worth the buy, but it’s not going to win any awards, do anything new and revolutionary, or stand out much at all.
All in all, I came away pleased with the experience. While I did know all the plot twists from the anime, the game was still fun and short enough to pick up a chapter here and there. While Punch Line really feels more like a handheld or mobile experience, it’s still a lot of gags, fun, and good music. If you haven’t seen the anime, now you can play it, so get out there and don’t stare at the panties!
My final thoughts on the game is that it was surprisingly fun. Its spriteful design is bright and colorful to match its flavorful school life simulation. The only negative feed back that I would have to say is that the dungeons become pretty repetitive. They would have the same look to most of them with slight variations to the environment. It was kinda... Plain? But in the end Valthirian Arc: Hero School Story was a 8 out of 10 for being totally entertaining.
Corpse Party: Book of Shadows doesn't boast AAA production values and does not try to scare you with realistic graphics, but smart sound design and excellent writing make it one of the most gripping, scary stories to be told on any medium.