New Game Network
HomepageNew Game Network's Reviews
The metroidvania-lover in me wished Randall turned out to be more enjoyable. There are some interesting ideas here, like the use of mind control, but the good of that is buried under a litany of technical problems and just general sloppy design. Like the titular hero, I found myself frequently battling headaches during my time with the game.
DiRT 4 is a better rally game than DiRT Rally because it has improved career progression, better multiplayer, randomized rally routes, and some casual-friendly options. The procedurally generated rally stages are a game changer and help to provide lasting value.
Tokyo 42 offers a stylish, polished, well-presented open world that's unfortunately just not an awful lot of fun to do anything in. A few nice touches put a spark in its heart, but they can't light up the overall experience.
Rough edges and thin map selection aside, Rising Storm 2 offers up an intense and immersive recreation of the Vietnam War that will thrill, terrify and occasionally infuriate anyone brave or patient enough to get past its initially steep learning curve.
OVIVO may be a bit artsy for some people, but the game is relatively short and always throwing something new your way. Even if it doesn't leave a lasting impression, the game is good while it lasts.
The smattering of flaws aside, NBA Playgrounds manages to be a fun multiplayer street hoops experience that is at least partially successful in recapturing the charm of NBA Jam. Player decks and lottery pick meter are subtle but effective elements to help give the game a bit of its own character.
The Fidelio Incident is a solid exploration adventure that's elevated by an interesting premise, engaging story and great voice acting.
Mirage: Arcane Warfare has some of the most fun and exciting melee combat around, but squanders the unique mechanics on dull game modes with low player counts in a transparent effort to ape Blizzard's recent smash hit, and this ultimately works against the strengths of the gameplay to the point of bringing down the entire experience.
The Walking Dead: A New Frontier lacks meaningful gameplay and its episodes needed greater distinction, but it still provides that same appealing Telltale drama about an unconventional family thrust into dangerous situations.
If visual quality is what Tequila Works had in mind, three years have been well spent on fabricating a stylish, truly wondrous environment, despite drawing obviously from previous adventure accolades. It'll likely underwhelm if approached explicitly as a puzzler, but Rime's brief tale manages moments of genuine poignancy. The PC port is in dire need of patching, however, if such charm is to survive.
It may have some flaws, but Rakuen really is an adventure worth taking. It successfully executes on modest heartfelt ambitions, and perfectly captures the vision of its creator - a rare occurrence in modern game design.
This is likely their best game since NetherRealm was founded within Warner Bros. The formula seems so perfect, it's hard to imagine anyone not finding something to enjoy in Injustice 2. Whether you like fighting games, DC Comics, or just superheroes getting into visceral combat, this is a sequel worth checking out.
Seasons after Fall is a lovely looking adventure that has some charm and decent gameplay, but it gets far too bogged down with repetition in the second half and this ultimately leaves an unsatisfying impression.
Strafe has the look and style to stand out, but Pixel Titans should have been focusing on making sure the game was not only fully functional, but actually fun to play, as well.
With some solid gameplay - and there is lots of it to be found - Puyo Puyo Tetris might just be one of the definitive puzzle games of 2017, particularly on the Switch where the handheld, play-on-the-go nature fits it like a glove.
Empathy: Path of Whispers attempts to tell a series of intriguing personal stories in a mysterious, abandoned world. The end result however is a visually dated, largely boring, and technically broken game that doesn't deserve your time and money.
The Surge is a remarkably solid action-RPG that uses its premise to wedge a number of interesting design quirks into a familiar formula. Not terribly deep, but a wrench-swinging, robot-pulverizing good time nonetheless.
Really, anyone should be able to pick up and play Super Rude Bear despite its perceived difficulty. It may not be a classic, but it does enough right to warrant your time and attention.
Plasma Puncher doesn't look to revolutionize the modern beat 'em up, but its punchy character controls and tough, wave-based combat offer an addictive few hours of amoeba-murder that ultimately makes that okay.
Prey's dynamic gameplay adapts beautifully to players as they explore an interesting space station crawling with bizarre alien life forms. Its involving action proves entertaining when combined with a solid base of resource management. Despite a few presentation problems and minor issues, Prey is one mind-altering trip that should be played by fans of the genre.