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2965 games reviewed
72.6 average score
80 median score
63.3% of games recommended

GameSpew's Reviews

With Psychonauts 2 currently scheduled for release in 2018, Psychonauts: In the Rhombus of Ruin is the perfect way for long-time fans to revisit old friends, and for series newcomers to meet the gang in preparation for it.

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7 / 10 - SQUAKE
Mar 3, 2017

For its price, SQUAKE is definitely worth a go if you're looking for something fun to play in short bursts.

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8 / 10 - Flywrench
Mar 2, 2017

Despite its difficulty, Flywrench never lets up. While it’s not casting a particularly wide net, for those that fell in love with the games of its kind it is without a doubt one of the best in its class.

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7 / 10 - Loot Rascals
Mar 2, 2017

With a deeper sense of strategy than most games of its kind, Loot Rascals might just be the thinking man's roguelike you've been waiting for. Although slow and steady, it offers a lot to love.

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8 / 10 - Forma.8
Mar 1, 2017

Forma.8‘s gameplay is solid, if not a little frustrating at times, but its great sound design and brilliant aesthetic really sets it apart from the crowd.

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Mar 1, 2017

Poor sense of humour aside, Kill the Bad Guy is a decent puzzle game that is worth a stab if you are in the mood to be challenged.

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Feb 28, 2017

There’s something rather alluring about Torment: Tides of Numenera. Whilst its central story is somewhat linear, it’s truly impressive just how personal your adventure can be thanks to the wealth of side quests that surround it and the multiple ways you can deal with each of them.

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Feb 28, 2017

Story of Seasons: Trio of Towns might not be perfect, but it's still a wonderful game in many ways.

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8 / 10 - Hidden Folks
Feb 27, 2017

It’s hard to tell whether it’s the mouth-made sound effects, nifty clues, or funny characters that are the cutest part of Hidden Folks, but it’s easy to lose yourself in its strange and captivating world for a couple of hours.

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Feb 27, 2017

Stories Untold places a hidden story within a hidden story; a puzzle that only reveals itself once you piece together its outer layers – and it's one of the most fascinating and unique tales you can play this year.

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8 / 10 - Chime Sharp
Feb 25, 2017

Put simply, if you enjoyed Chime, then you’ll love Chime Sharp. Anybody who enjoys a block or tangram-type puzzle would be wise to give it a go.

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Feb 24, 2017

Blueprint Tycoon just isn't particularly fun. Without a way to lose, there's no real challenge… It all just feels like a long, somewhat tedious, tutorial.

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Feb 23, 2017

Shadows of Adam takes the very best aspects of the genre, cuts out most of the tedium and delivers an exciting, stirring and compelling trip through memory lane.

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8 / 10 - A Pixel Story
Feb 22, 2017

A Pixel Story is a hugely fulfilling experience. Its perfectly pitched difficulty ensures that it's challenging but never frustratingly so, and above all, it has that elusive 'just one more go' quality that will keep you hooked.

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8 / 10 - For Honor
Feb 21, 2017

For Honor has quickly become my favourite online multiplayer game, and one that I’m certain will have me honing my skills, and my blade, for months to come.

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6 / 10 - VR Ping Pong
Feb 21, 2017

Ultimately, if you’re looking for a serious table tennis game then this isn’t it; VR Ping Pong sits firmly in the casual gaming genre, but that isn’t necessarily a bad thing.

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Feb 20, 2017

The slick, fun gameplay coupled with the brilliantly nostalgic visuals and sound effects is immensely enjoyable – and especially considering its ridiculously cheap asking price, I can’t recommend it enough.

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10 / 10 - Nioh
Feb 17, 2017

In no uncertain terms, Nioh is something special. It’s one of those rare games that surpasses expectations, taking the best elements from a variety of genre-defining titles whilst sprinkling in a handful of its own ideas.

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7 / 10 - iO
Feb 17, 2017

Though far from revolutionary, iO is a simple, yet intuitive puzzler that is sure to dig its hooks into fans of the genre looking for a unique challenge.

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Feb 17, 2017

All The Delicate Duplicates' moments of greatness – often coming from its experimental nature – are too few and far between stages of gratuitous reading and derivative searching. The final experience, marred by playing it just too safe, comes off feeling needlessly short and forgetful.

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