Geeks Under Grace
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Stunning presentation along with solid gameplay make it a well-rounded product that even casual racing fans will enjoy.
RIVE is an incredibly well-designed game with wonderful characters, a good sense of humor, and fantastic art design.
Seraph conducts a makeover on the old model of side-scrolling platform run-and-guns, blessing gamers everywhere with a fantastic contribution to the SHUMP genre.
It's clear that the creators wanted to try their hand at creating something wonderful, but because of borrowed stories and a lack of character development, their final result is lackluster.
Seasons after Fall is a pleasurable exercise in aesthetic finesse, demonstrating how creative indie developers continue to do more with less.
DOGOS is a decent SHMUP that does some interesting things, but the uninteresting story, poor voice acting, array of technical issues, and frustrating design choices drag down what could have been a stellar experience.
The Hive is a fully released game that feels like demo. At minimum, it hits the mark as RTS for novices in the genre, but it is backed by an attempt at blending StarCraft and Homeworld fanfiction for a story.
Worms W.M.D. is everything we love about the franchise updated to today's standards with a few awesome new features.
Offering something for everyone, Federation Force has a lengthy campaign, online co-op play, as well as a PVP Blast Ball mode.
Mirror's Edge Catalyst is an exhilarating experience when you find yourself running in perfect harmony through the cityscape while knocking K-Sec around. Unfortunately all of that comes with a slightly confusing narrative.
No Man's Sky innovates but not enough for it live up to the monstrous hype it received upon in its initial reveal.
Abzû is a nice looking game that will also be remembered as a missed opportunity to surpass or at least achieve a comparative level of greatness that is its inspiration, Journey.
Telltale Games is off to a good start with this new series. However, I do not think that the moments as Batman lend well to the genre.
If I am Setsuna stands as an example of what developers would accomplish if they more frequently looked back toward the golden age of RPGs, I enthusiastically urge the industry to continue pressing forward in further modernizing the genre.
Carmageddon is a game that should have stayed in the 90s.
Song of the Deep has everything going for it: the great art style, cool story, and fun Gameplay. However, it falls short in the final segments where it changes everything that makes the game great. As a result, this one may be tough to come back to after players have finished it.
Mighty No. 9 is a decent platformer dragged down by some poor design decisions.
Inside is the 2016 indie GOTY front-runner, with the simplicity of its inviting controls, satisfying game flow, and enthralling yet ambiguous story that will have fans theorycrafting like they once did with Limbo.
Grand Kingdom offers so much depth that hundreds of hours can easily be poured into the game.
The situation in Marrakesh has great potential in providing a sense of pressure, but it falls short in its linearity along with the voice work which lessens the immersion. Hitman is still a solid title, yet this third episode is slightly weaker then the previous two.