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Warzone multiplayer rounds out the Killzone: Shadow Fall package, and is exactly what you would expect from Killzone multiplayer. Gameplay-wise it resembles that of Killzone 3 very much, and isn't that big of an evolution for a next-gen title. Warzone matches are highly customizable, leading to some fun or hectic situations. And there's a great active community of Killzone players just waiting to start playing and occupy those servers, which have been very stable thus far.
So, how do you make a series still feel fresh after twenty titles? By listening to your fans, knowing what works and what the fans want, and by delivering a game that's more than just a seasonal refresher. Need for Speed Rivals is clearly ready for the next generation of gaming, and so are we.
Ultimately, Call of Duty: Ghosts can be considered as the standard for what has become expected from the franchise, but even if it isn't a drastic departure from what some have grown to hate or love, it is still a product that is tremendously fun to play with your friends and has enough options to keep you playing for hundreds of hours.
I just wish there was a more elegant solution for touch-screen gameplay that simply doesn’t translate to platforms other than Wii U, where Legends was conceptualized and built first. If you loved Origins, there’s even more to love here, and if you haven’t had a chance to play Rayman’s return to 2D, there’s no excuse for missing out on Rayman Legends.
There’s absolutely no reason not to give Spelunky a go, it’s probably one of the best games out for the moment on the Vita and even on the PlayStation 3. You’ll be coming back to it time and time again, not just to hone your skills or take revenge at it, but also to see what’s next. It’s a brilliantly conceived idea that makes for a great reason to just keep going at it. The rewards are boundless. If you survive, that is.