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Leisure Suit Larry: Wet Dreams Dry Twice is a really fun game if you're a fan of acidic and absurd humor and you're not afraid to hear certain comments that would get more than one person off the mark today. In addition, as a graphic adventure, it is very accessible and does not require to be a veteran in the genre to be able to overcome it and enjoy it.
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Giving a drastic twist to the franchise, Worms Rumble offers us a concept that may not please the most staunch players who have been there since the beginning of it, but that gives a breath of fresh air to the playable section and that maintains many of the characteristics that made these worms famous. By singing goodbye to turn-based strategy, Team17's work adapts to the new times through an experience that offers action-based encounters and can only fall short due to the few game modes it treasures. Although, that's something that only time will tell.
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D&D: Dark Alliance is a game that is designed for those who already know the intrahistory of the Dark Elf and who know how to forgive the failures in the gameplay. With all this, if we are consistent, we are facing an enjoyable proposal, especially in cooperation with four friends.
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Seeing Alex Kidd again for me was a great joy and I'm sure many other viejunos will feel the same way. But not only of nostalgia is lived and the title is a great addition to today, perhaps, few good references of the silverware genre in general. The game will also please newcomers to the franchise as long as they keep in mind that despite the somewhat childish graphics, the dynamics of the game are harsh and not at all simple, even with the infinite lives option activated.
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It is not enough to have ideas, you have to feed them, and make them grow. Stonefly exhibits this statement, because despite the fact that it is a highly original proposal and that it boasts a unique, differential and particular visual style, many of its mechanics have many flaws from a practical point of view. Certain edges that hinder our movements and that for more inri can slow them down, are some of its pending issues, especially if we want to survive in this insectoid world full of dangers. Now, if you like works that present different original and aesthetic ideas, it can be a good offer.
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Mighty Goose surprises by being a new and fresh production of a genre that was very popular for some years and that it seems that little by little is winning the heart of a new generation and drawing nostalgic sighs to those of us who already comb gray hair. The title of Blastmode and MP2 Games is one of the best indie productions I've tried this year and I'm sure if you're a fan of Metal Slug, you're going to love this game from the get-go. I really recommend it absolutely.
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Art, at its finest, manifests our ability to accept ambiguity, while entertainment is quite the opposite, since its goal is to ensure that there is certainty in this world through a series of values. The concept of video games as an art form is a topic that has always been a point of controversy for the entertainment industry. Despite this, Promesa very accurately represents the art of expressing and breaking barriers through a family trip that plays a leading role in the exhibition of memories, claiming the importance of remembering from the material preserved in memory and bringing to the present the authentic of the past, what forged us as people.
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The variety of disciplines is good enough for all of us to find more than one option that we like, and some like table tennis or judo have advanced controls that will take us quite a few hours to master if we want to win (forget only to club buttons). Of course the game has limitations, especially if we focus on the single-player experience, plus some sports are far below in fun, which will make them ostracize probably. Despite this, it is a sports game for the whole family that I recommend especially if you like to compete with friends.
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It errs on the side of being a bit simple and content, it shows in its technical section and it shows even more in its playable section. But I stress it again, it's not a bad title, but it's a long way from being a high-quality game.
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Despite the fact that its technical section is not up to the current titles, Carnivores: Dinosaur Hunt entertained me a lot and led me to want to surpass myself in each scenario to get several trophies to exhibit in the virtual room that the game creates for that purpose. It would definitely be a lot more enjoyable if some graphical details were superior or if the variety of dinosaurs were greater, but the title is entertaining and simple to play, especially if you have little time during the day to take a quick game between work meetings and other obligations.
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Green Hell is a hardcore maximum survival game and its difficulty is very high for newbies. That's why I really think this isn't a game created for all types of gamers. But, if you want to enter the world of survival through the big door or you are a diehard fan of this modality this can be your game, since its difficulty will make us feel like real survivors.
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If I had to define Sniper Ghost Warrior Contracts 2 in a nutshell I would say that it is another step for a path that gradually looks very good. When I play the first installment the truth is that despite its failures I could enjoy the whole title, getting to have really memorable moments. I expected a little more from this new Contracts, and the truth is that it has been from start to finish.
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From the Middle Ages we have different points of view, especially that of a dark, dirty and not always very pleasant period. In the collective imagination, it still persists as a time of ignorance and universal barbarism, and although it has its pluses and minuses, Chivalry 2 feels like a very refreshing multiplayer experience that brings to light the shames of the Middle Ages with a lot of panache. So much so that rarely have we had so much fun in this historical period of Western civilization brandishing praise, swords and a large number of bows and arrows. Of course, we have sweated a lot of blood during the process.
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When building every step of our personal growth, we focus as much on the inside as on the outside or on our trusted environment. This law of the mirror, which reflects very well what we think we know very well, is a rule that applies to people and to all those works that aspire to be something more. Heliborne reflects exactly what lies in front of it, a type of dominant war strategy that takes flight to offer us a kind of tribute protected by the contribution of helicopters together with the necessary means to make them operate.
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In this analysis I wanted to summarize my opinion after having played this compilation and the original games. If you are a fan of the saga you can surely enjoy the complete trilogy again in its most complete versions. If it's the first time you've been introduced to Ninja Gaiden I definitely think you'll enjoy this universe and three great action games and with some good doses of gore and violence.
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The most obvious conclusion of Necromunda Hired Gun is that it's a shame. The technical difficulties are easily solvable, but they discourage any player from starting a game, being the most advisable to wait for a first patch that fixes the aiming and the strange ghosting. Since the gameplay is directly affected and the title bases its fun on it, the reasons for recommending it decrease to insalvables levels.
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King of Seas is an interesting proposition. Mixing the idea of an overhead view ARPG in true devil style mixed with pirate ships, cannons and a procedural world sounds good. But the execution is half-ted, or at least that's the feeling that leaves us at the controls.
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WarDogs: Red's Return is exactly what it appears to be; a simple beat em up, without great aspirations and enjoyable at times, which could frustrate some of the players who play in it, due to the way he uses the camera during the levels. If you get used to the use of this, you can enjoy a title that meets in terms of duration and quite playable, but that leaves a lot to be desired in the rest of the sections. This title presents us with a story that, although simple, manages to hook players and be aware that it will be the next thing that happens in this one.
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It is a very entertaining game with which we are guaranteed countless fun moments. Because thanks to the implementation of MLB Show 21 to the Xbox Game Pass catalog, I've been able to try out a great IP that I hadn't previously had any contact with. The excellent work that San Diego Studio has done for the next generation consoles, together with the extensive content that is always accompanied by an annual title with which new playable and graphical functions are added, allows us to say that the franchise is in its peak.
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Luckily, the platforms and puzzles work great. The game throws us these challenges much more often than the combats and that will be appreciated by the player continuously. "Surfing" around the map is also very nice,although if you miss that we have more content or more elements during those trips. Therefore, Effie seems to me a game with very good ideas but with some elements that do not work as they should, thus tarnishing the final result. A good game for those who love platform titles at the affordable price of 19.99 euros.
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