GameGrin's Reviews
Among The Sleep was a bit of a letdown on the horror front, but if you're looking for an interesting interactive story, you should definitely give it a shot. The immersion mechanics were great and they managed to make you feel powerless, if only for a brief period. It would've been nice to see some more realistic environments and subtle scare tactics and, if these were added, it would've been a fantastic game, rather than just a good one.
The storyline definitely made up for the short campaign time, though understandably, others prefer a longer game and less of a story. There are some disappointing factors, but altogether, I thoroughly enjoyed the experience and the game made me want to continue to find out more; which essentially, a game should always try to keep your interest piqued.
Space Run really is a thoroughly enjoyable game with rewarding level completion, just the right amount of humour and enough variety in missions to keep you going until men land on Mars.
Tomodachi Life is a delightful and wholly enjoyable game. Bound to keep kids occupied for many hours with its endless amounts of character possibilities, it seems more suited to the younger generation as its trailers would suggest. Still, if you are a fan of The Sims and Animal Crossing, as much as I hate to refer back to these games as much as I have, then I'm sure you will enjoy Tomodachi Life in some capacity, be that for the short or long term.
Beautiful, stylised and interesting. In a world of stale games Transistor takes all that was good from the loved Bastion but makes enough changes that it stand out on its own.
It's a fun romp through New York, but the long load times and annoying web swinging mar a great game. Lots of easter eggs for comic nerds like me does earn Beenox points, though.
Watch_Dogs may not be the benchmark experience for sandbox gaming that Grand Theft Auto V was, but it's still an enjoyable experience in its own right. Compelling side missions, refined combat and some unique hacking elements make this a must for fans of the genre, but if you're looking for a grand, city-spanning story to get stuck into, this won't be a game that will hold your interest beyond a few hours.
You can't fault its ambition, but ultimately due to pacing issues, hit-and-miss writing and story that is altogether too long, the game is never very enjoyable. If you've got the patience to put up with the occasional periods where nothing much happens, Always Sometimes Monsters will reward you with a memorable, if very uneven, experience.
In Sheep's Clothing is the series' at its highest point. Thoughtful, exciting and with great character and narrative. It finally feels like the wolf is getting close to his prey, and when that final scene ends you'll be left wanting for more. If any one criticism can be leveled at In Sheep's Clothing, it is this: it sets the bar far too high for the last episode!
As the good outweighs the bad, this is certainly worth a punt. Great story, enjoyable gameplay and the key element of fun are littered throughout the game, and are marred only slightly by a few niggling technical issues and rough-edged gameplay in places. A hugely enjoyable ride, just as single-handedly blasting through waves of über-Nazis should be.
Rating Monochroma is difficult. As it stands at the time of writing, it cannot be recommended; and it must be reviewed based on how it is now. Fortunately, control issues are something that can (and should) be fixed with a post-release patch, and if that happens then this awkward experience could transform into a beautiful, if brief, journey.
A Story About My Uncle is a great game with outstanding visuals and exceptional storytelling. If you're looking for a dreamy, sunday-afternoon game that takes time and a love of exploration to enjoy with a wonderful story, then you'll find this will definitely hit the spot.
I would most certainly suggest Sir, You Are Being Hunted to anyone who's looking for something fun. It doesn't hold up for long due to its minimal story and non-existent class system but what it does, it does well.
The Last Tinker: City of Colors is a breath of fresh air for those fed up with the brown modern shooters we've become accustomed to. Aside from the occasionally tedious combat, it's a fun and memorable experience for kids and grown-ups alike.
I'm just going to state the obvious to round things up: this is basically Tropico 4.5. There simply isn't enough variation from the previous game to justify its development, let alone the full price tag, so I simply cannot score it too highly. Yet, as mentioned, I can happily recommend Tropico 5 as a game in and of itself. For newcomers to the series the inclusion of multiplayer, the eras system and some decent general balancing work make this the best iteration of Tropico yet. For series fans however, it'll be difficult to see past the lack of innovation. In all likelihood though, like me you'll still have a great time playing it, and isn't that what's most important?
The thought of where Telltale will head with Episode 4 will fill the mind with excitement, and if it's as good as In Harm's Way, we're probably looking at another helping of shiny videogame trophies come awards season.
The game is definitely not dull to play and should not be seen as such. It's a massive experience with some really unique puzzles to solve and should keep you on your toes. Ultimately, if you like LEGO games, you like this. If you like The Hobbit, you'll like this. If you like both? Well then you've hit the jackpot my friend.
Armed with randomly generated levels and the Unreal Engine 4, Daylight is a title that had the potential to even beat horror games like Outlast and Amnesia, but boring and repetitive gameplay, cliché design, miniscule length and general unoriginality let it down massively.
Some of Full Bore's puzzles will evoke the same dumbfounded look that the Portal games give - and the same kind of satisfaction when you figure them out. Definitely give this one a go if you're a fan of the genre.
It sums up Bound by Flame well that although you'll be deciding which end of the moral spectrum to play throughout, you're still presented with the same options by the end of the game. This is a badly planned game that clearly suffered from time, management or technical issues during development and is best avoided.