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What flaws it has do little to change the fact that the gameplay is satisfying and the characters will make you smile. The title is a little on the short side, at around ten hours, but it’s ten very enjoyable hours that don’t overstay their welcome.
Shadow of War managed to grab hold of me much harder than any other open-world game ever has. Despite its inherant faults, I still had a great time playing through, and can’t say I regret the hours I put in to it.
In conclusion: If you’re into hardcore platformers or cooperative titles, you’re going to have a great time with this. On the other hand, if you’re looking for a more relaxing romp or prefer only single-player games, this isn’t for you.
You will find yourself laughing quite a bit at every ridiculous encounter you’ll come across, and those worried that this game may not live up to what came before it should rest easy. This is a trip into the mountains well worth taking, even if you missed out on its predecessor.
What feels like an attempt at streamlining the Social RPG formula ends up creating a title that just isn’t fun to play. The ambitions of the story mostly fall flat, although there is a small spark of charm in some of the characters. Really, that would be enough to give the game a perfectly mediocre score. However, the sheer ineptitude of a text editing job and horrifying handling of what could’ve been beautiful graphics are major dealbreakers, driving this game down into the dirt.
The storytelling is lackluster and it manages to make combat, what should be the core of an action game, into something that toes the line between tedious and unfair.
I personally hope the series continues to pursue this genre, as the potential exists to create a truly excellent team-based shooter with a bit more work. Much like the rest of the series, if you’re not averse to blatant fanservice, Senran Kagura: Peach Beach Splash comes highly recommended.
Marvel vs Capcom: Infinite is an addition to a series that adds deeper gameplay mechanics at the removal of some of the characters and aesthetic that made the game popular in the first place.
If you're a series fan, and still have a strong stomach, Danganronpa V3 can't come any more highly recommended. If you haven't experienced the franchise yet, now's the time to jump in…but start with the first game.
The Vita seems to have become inundated with dungeon crawlers in recent years, but Mary Skelter is one that shouldn’t be overlooked. If you’re raring for a challenge, paired up with a great storyline, this is definitely a title to add to your library.
So I say with no reservations—and the aforementioned caveats—that for better or worse Utawarerumono: Mask of Truth is unabashedly the game it wants to be, and the game its fans will enjoy.
All-Stars is still a competently-made game, and fans of the series and Koei Tecmo’s properties will probably find much to enjoy here. Outside of that demographic, though, this game is blindingly mediocre, and hardly worth your time.
It’s not a game for everyone. As a remake of a cult classic with a reputation to maintain and loyal fans to come through for, the new White Day is a sound investment. Those enrolling blind may end up taking the withdrawal.
If you’ve not played this game before, it proves to be an enjoyable action RPG, even if you’ve not played the earlier games in the series. For those who have played the PSP version, however, this new edition adds nothing new of note and can probably be passed over.
I really can't recommend this title enough. It may not hit as high as Zero did, but it does a damned fine job modernizing a game that fans fell in love with a decade ago. Tack that on with a budget price and an abundance of gameplay, and you'll be finding yourself among the ranks of Yakuza fans, as I have.
Despite the complaints, I can easily see Ys VIII: Lacrimosa of Dana going down as a modern classic of the genre. The sense of wonder the game offers during exploration, the beautiful artistic presentation, and the just plain solid and fun gameplay make this a title that you absolutely should not pass up.
If you can fumble your way through the gameplay, you’ll find a unique and intriguing story buried beneath it. With everything you have to put up with to get to it, though, I’m not really sure it’s worth the effort.
At the end of the day, Original Journey takes a solid concept of a shooter with a unique art style that sends you through progressively harder gauntlets with the gamble to proceed or head back to the start and bank your earnings, and mars it with a number of poor design decisions.
The repetitiveness of the school life portions is the greatest offender – the game really comes into its own when you’re out of the school environment and exploring Erebonia. Still, if you’ve been on the fence about giving this game a shot, the PC port is easily the definitive version.
Still, it’s an above-average trek down a narrow and familiar path; a dalliance not to be furgotten. If you enjoy classic Zelda games, cute cats, and bad puns, give it a chance. (Especially if there are kids around.)