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An interesting product if you are looking for a more classical turn-based fight style, out of the musou-typical japanese games, but also a boring experiencie that becomes too long unless you are a big fan of the "Tales of" characters.
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Dead by Daylight "dies" a little in this console version which features several translation problems and works as a poor PC port of the original game. Enjoyable if you play with your friends, but it's all.
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The loss of the surprise factor make Harvest Moon: Skytree Village a game primarily recommended for rookies in the series.
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Although Ever Oasis is a beutiful and well designed action-rpg it's feels extremely simple and has nothing new for the genre fans.
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Get Even excels in ambience (narrative) and sound design, but it's very limited by game mechanics and graphics engine.
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MotoGP 17 is a step back from the variety of content that featured Valentino Rossi: The Game. Manager Career is a good news, but does not justify the purchase of this annual license.
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A great expansion that adds a lot of content while providing a reason to keep waiting for the next The Elder Scrolls main game.
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Starpoint Gemini Warlords is fun but also looks "incomplete" when we face combats. A good 4X experience full of details and options, and with a very positive technical aspect.
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Despite a great improvement in the track and bikes physics, we feel that MXGP3 has very few content and some game modes have been eliminated compared to MXGP2.
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Arms does a lot of new things, but fails to offer a wide variety of options or characters. That will be improved over the time with free DLCs but as it is, Arms is just a nice new beginning with a lot of room for improval.
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Short, not very beautiful and with a lot of room to improve, but still funny while we wait for a new Burnout game.
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A different kind of horror that could have been much better without its technical flaws and a bit more freedom.
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A great game although not a risky one. DiRT 4 makes everything right but its offer is not as width as we were expecting.
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Perception is an original game concept with its blind character, but it fails too much in core aspects of terror genre like the game mechanics or the history itself.
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A nice remake that only makes what's strictly necessary to accomplish its goals. A missed opportunity and a great game eitherways.
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A very deep RPG and Tower Defense experience; Lock's Quest is a great "survivor" of the DS ages. Good game, great length and a very old style-pixel style.
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A narrative already known and seen only Clementine saves at times while Javi has not finished showing the leadership qualities that were presupposed. We will see for the paths in which Telltale gets into the saga. The developer should let her golden eggs's hen rest because the hen starts to smell dead.
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New engine, new characters, new combat techniques and new game modes. Tekken 7 is still the king of 3D fighting games, but there would have been some more risk and evolution of the franchise after so many years of waiting. The story of the Mishima is the central mode, but it fails to satisfy us as much as it promised to the core fans.
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This game is fast and fun. With Super Smash Bros. influences, offers an attractive experience for multiplayer and a colorful technical style.
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Vanquish deserved this second chance to reach a larger audience. The game has aged very well and is still as fun as it used to be.
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