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Doom 3: VR Edition is a somewhat listless version in the implementation of VR, although the effectiveness of the game remains indisputable even almost twenty years after its original release.
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Narita Boy is an extremely enjoyable action game with absurd, dreamy and lysergic aestethics.
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A great sequel for a great classic. Management can be tricky and some items can feel unbalanced, but all in all Evil Genius 2 is stylish, delightfully comedic and a blast to play.
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A good management game, empowered by a very unique comedic sci-fi setting. Campaign isn't the greatest and a little bit more content would have been great, but all in all a nice return for the classic 2001 Startopia.
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An ambitious walking simulator, but with a short breath. The narrative premises are excellent and the setting is very suggestive; the game, however, is unable to stand out for the strength of the themes faced or the introspective depth of the protagonists. Brave, but too unripe.
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Story of Seasons: Pioneers of Olive Town is a farming simulator that doesn't dare much but that offers all the elements of the genre with the right expertise. Don't expect particularly deep gameplay though.
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One of the best cooperative experiences of recent years, between varied playful solutions, profusion comedy and goodies capable of enchanting anyone.
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Monster Hunter Rise adds interesting elements to the basic formula of the series, also managing to present its contents to new players in a gradual manner. Yet it can't help but seem, in a sense, an unfinished game.
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Crashland is an intense (and often frustrating) arcade shooter for true fans of the genre. It still needs some adjustments, but in general the effect of terror/repulsion is assured.
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An interesting railroad management simulator that seems a little bit stuck in time.
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An interesting but flawed DLC that can provide some new fun adventures in Obsidian's sci-fi RPG.
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It could have been the long awaited turning point for the series, but Harvest Moon: One World, despite some good ideas, is a weak and not very exciting farming simulator.
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Monster Energy Supercross - The Official Videogame 4 could have been a racing game with some brilliant ideas and a quite fresh career concept, but the overall result is quite opaque. A quite ok motocross game for supercross fan, fun for expert riders while edgy for newcomers, quite improved compared to other entries in the series, but not enough to stand out as a great episode.
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An interesting almost-idle game with a pair of nice twists in a 16 bit dress. If it catches on you it may turn into a huge time-waster.
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The Climb 2 improves the predecessor in practically every sense, from graphics to gameplay, even if some absence still prevents Crytek from reaching excellence.
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Stronghold: Warlords isn't really a bad game, but antiquated mechanics and bland campaigns prevent it from standing out amongst a crowded strategy market.
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PixelJunk Raiders is not completely to be thrown away because it has some interesting ideas, but this is not enough to make it stand out compared to other roguelikes: it is the classic wasted opportunity because it never manages to fully convince.
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Maquette is an intriguing recursive puzzle game that offers a variety of logical challenges, certainly ingenious but sometimes difficult to solve.
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One hell of a compilation, with new challenges and lots of customization options. But Capcom should let us buy the games one by one also.
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The third chapter in the Bravely saga fails to improve the main issues of the previous games: while Bravely Default II offers an astounding depth for its job system, that requires players to really understand its mechanisms, the game lacks all of those elements that make a JRPG really impactful, from a meaningful story to a deep characterization.
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