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Fort Solis takes about an hour's worth of ideas and attempts to stretch them out to a four-hour walk through a lifeless Mars facility with little to offer outside of a top-notch presentation. With a distinct lack of thrills, this sci-fi thriller falls disappointingly flat.
Immortals of Aveum is a steadfast debut that will assuredly put its creators on the map. It combines strong combat mechanics with an engaging story set in an even more engrossing world to offer up a satisfying and complete experience. While the gear system and some console resolution issues might be off-putting for some, Immortals of Aveum is one of the most pleasant surprises in an already burgeoning year and a spellbinding adventure that's well worth your time.
With mildly eldritch themes, eccentric characters and tongue-in-cheek humour reminiscent of the Pirates of the Caribbean franchise, Shadow Gambit: The Cursed Crew has a little something for every type of player. It's not perfect, but Shadow Gambit is just plain fun, and if it can convince a gung-ho, guns blazing player like me to give patience a stealth a go, I think a lot of other gamers out there would do well to dip their toes into these waters.
In a market with so many deck-building games, leave it to Deconstructeam to turn the paradigm upright and create a card-builder, a brilliant outlet for player expression. The Cosmic Wheel Sisterhood is a stimulating crash course in coven politics of all kinds: identity, community, and straight up politics-politics.
The Switch port of Red Dead Redemption is a faithful way to get into the world of Red Dead. It looks good as long as you adjust expectations and consider the game's age, and performs consistently well in both handheld and docked modes. While many aspects will feel dated, I still had a fun time exploring the old west with John during the last gasps of the American frontier.
Moving Out 2 is an accomplished sequel, building on what made the first game great and really honing in on its presentation and content offering. It's not a radical departure, and not all of its levels are designed equally, but overall this is another feather in SMG Studio's cap.
Stray Gods might be a well-written, narrative-driven murder mystery that drags us to Olympus and back again, but it fails to deliver anything remotely close to an earworm after hours of forgettable melodies. Though Bailey and Baker do enough to earn their flowers, the production itself does little to land Stray Gods a place among the musical pantheon.
Atlas Fallen layers interesting and engaging combat systems onto a lacklustre world and frustrating camera controls making for an uneven and forgettable fantasy action outing. Deck13 continues its work of innovating the genre in interesting ways but there's just a little too much going on for Atlas Fallen to ever find solid ground.
Venba is a sweet, short-lived episode that presents the place held by food and cooking within our lives and cultures as near-on divine. It explores familiar relationships, as well as the ones we keep, for better or worse, with food itself, and left me with plenty to ponder as the credits rolled.
Disney Illusion Island is a competent and approachable metroidvania-style platformer that does a great job at accommodating players of all skill levels and offers up a great take on Mickey and Friends, but a relatively short runtime combined with overly simple mechanics and some disappointing presentational choices means that it falls just short of true magic.
Pikmin 4 brings together engaging cave exploration and a charming world to explore to offer up the most complete Pikmin experience so far. While the multiplayer offerings feel like a step back from Pikmin 3 and the game is too easy to begin with, Pikmin 4 more than makes up for these shortcomings with its adorable canine companion, vast sandboxes and gripping strategic combat.
A picture might be worth a thousand words, but stepping inside a picture is worth so much more. In what is the best game of the last decade, Viewfinder places theatricality, in the form of its mystifying world and its inventive systems, at the forefront of the experience.
Exoprimal earnestly attempts to bring together engaging single-player style encounters that Capcom is known for with an unexpectedly solid multiplayer offering reminiscent of games like Lost Planet. It's a joy to play and a great melding of PvP and PvE elements. While it's a shame that what it has to offer is dealt to players so opaquely, Exoprimal is a pleasant surprise that's well worth a look and not to be underestimated.
At the end of the day, Everybody 1-2 Switch attempts to shake up the formula of its predecessor by introducing second-screen games and upping the potential player count considerably, and it does a decent enough job of it. Even at a cheaper price of entry than the last game was at launch though, the issue of longevity comes with the mixed quality of its 17 included mini-games and threatens to limit the potential fun.
Master Detective Archives: Rain Code is a captivating and refreshing take on the mystery genre. It uses a zany story, uniquely expressive characters and a perfect blend of mystery and adventure to stand out amongst its contemporaries. While some performance limitations stop it from looking its best, Rain Code's strong and effortlessly stylish presentation more than makes up for it. It's a satisfying and immersive experience that anyone who's a fan of visual novels, courtroom dramas or both themselves to check out.
Somewhat short, but oh-so-sweet, Synapse is an unflinching thrill ride of a shooter with an intoxicating one-more-go structure and unmatched badassery in its dual-wielding telekinetic shooter action. It's more than just a great showpiece for the PS VR2's capabilities – this is easily the coolest I've ever felt playing a video game.
Crash Team Rumble is a surprisingly competent online multiplayer arena game that's easy to get into and well-balanced, leading to some tense and exciting games. It's let down hugely by a lack of modes and content though, and I seriously doubt its longevity in the long term.
AEW: Fight Forever's focus is clear right out of the gate. It sacrifices things it can't deliver due to budget to serve up a wrestling video game that is so shamelessly rooted in Iwashita's genetic code with No Mercy. Despite its shortcomings, Fight Forever feels as time-honoured and classic as Hulk Hogan's trunks.
Final Fantasy XVI is an epic in every sense of the word. Consistently sharp writing, a captivating cast of characters, exhilarating combat, and a timeless soundtrack coalesce into an experience that showcases what the PlayStation 5 is capable of at the highest level. It constantly finds ways to top its own scale in remarkable fashion, but never loses sight of the intimate journey its built around.
Layers of Fear impressively goes beyond the call of duty of updating both games for modern hardware. It's a remake with significantly enhanced visuals and a strong dedication to creating an immersive atmosphere, while also introducing new content. However, it's regrettable that the newly added content feels lacking in substance and significance. Nevertheless, Layers of Fear remains the definitive way to experience the Layers of Fear series, warts and all.