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Apollo Justice: Ace Attorney Trilogy completes the goal of bringing all Ace Attorney games to modern platforms with great ardour. While the three games included are more contentious favourites amongst fans, there's no doubt that Capcom has put in some great effort in bringing these games up to scratch for modern audiences. So, while the writing is still witty and the narrative mostly enthralling, this collection is also easily the best the series has ever looked and a collection many fans will appreciate.
The Cub is a short but sweet little tribute to licensed Mega Drive platformers that revisits the fantastic world set up in Demagog's previous game, Golf Club Wasteland, and comes out just as striking and memorable. Crucially, the warm tones and cool tunes of Radio Nostalgia from Mars are back to have you vibing in your seat for a handful of hours as you throw a small, mutant child into mortal danger over and over again.
Another Code: Recollection breathes new life into a dormant series by creating a cohesive narrative in a remake with updated visuals. While some great effort has gone into modernising the games from a presentation standpoint, some of the creative liberties taken and frustrating motion-controlled puzzles will no doubt leave fans longing for a more faithful recreation.
I thoroughly enjoyed The Lost Crown. It took me a little under 18 hours to finish the game with quite a bit of exploring off the beaten track along the way – and the next day all I wanted to do was pick the game back up get to more exploring. It's got compelling exploration, great feeling movement, engaging combat and satisfying puzzles. Genuine innovation in the genre and smartly integrated accessibility features make The Lost Crown a game I heartily recommend.
Dragon Quest Monsters: The Dark Prince is a middling entry into a once legendary spin-off series. For every element or system the game nails, there's a confusing design decision that holds them back. While The Dark Prince is far from terrible, it doesn't reach the heights of recent entries into this storied franchise.
Kratos is here to contemplate his future purpose and learns to forgive himself for his past deeds while still acknowledging and learning from them, making for a potent mix of the Greek and Norse sides of the franchise with some returning characters, locations and other bits that I wouldn’t want to spoil. It’s a treat for longtime fans as well as a very appreciated bit of history for those who jumped on in recent entries.
Somewhat appropriately, Echoes of the Fallen feels like a vague echo of CBU III's epic RPG, faintly calling back the game's excellent combat and intriguing Fallen lore in mostly expected ways. With The Rising Tide promising a substantial new chapter with plenty of content and the final piece of the Eikonic puzzle, fans will have to wait until Autumn 2024 for a deeper return to Valisthea, though for now this serves as a brief but welcome last check-in before the year's end.
Arizona Sunshine 2 is a bloody, pulpy and, most importantly, meaty experience that turns undead dismemberment from a somewhat dated trope into a fun workout that gives you more than enough toys to play with. And with a loyal pup at your side, this sequel is not only a blast but it feels like the killer app the platform has been needing.
Avatar: Frontiers of Pandora successfully brings the world of Pandora to video games in a big way. It's lush and vibrant and without a doubt one of the most luxuriant open worlds that Ubisoft has ever created. Its gameplay, on the other hand, is lacking the spark that makes great open worlds sing. Fans of the franchise will absolutely adore exploring everything this previously unexplored side of Pandora has to offer, just don't expect it to reinvent the wheel.
Assassin's Creed Nexus VR is a great way to experience the series' most iconic gameplay pillars from a whole new perspective. It's not without some of the awkwardness inherent to VR, but it's a visual showpiece for the Meta Quest 3 that deftly places players into the shoes of three iconic assassins while feeling incredibly authentic.
SteamWorld Build is another feather in the series' cap and another great distillation of genres into a friendly and wholly addictive package. The city building and mining halves come together effortlessly thanks to a pitch-perfect campaign, though with just a single scenario there's not a heap of longevity. The console version's awfully-small text also threatens to undo the good done by its superb controls, but in the end it remains another banger SteamWorld game.
Andy Brophy's Knuckle Sandwich will likely go down as the year's strangest and most endearing video game. It takes the framework of past icons such as Mother and Earthbound and injects a little bit of ocker into the mix to create an off-the-wall roleplaying game that'll play to both the nostalgia harboured for our sunburnt country as well as the genre's decades-long history.
This year's Call of Duty is a mixed bag. Series veterans looking for a great multiplayer experience will find a lot to love thanks to the game's faithful recreation of some of the franchise's best maps and excellent gunplay. However, Modern Warfare III's campaign is one of the worst in the series' history.
Super Mario RPG is a strong remake of an already stellar game. It successfully focuses on improving the original in all the right places: a faster and snappier battle system, strong quality-of-life improvements and more difficult optional content. These improvements combine with the game's already quirky charm to offer an experience that easily eclipses the original. While it's overly simplistic compared to other RPGs, that's ostensibly the point. Super Mario RPG is an oddball piece of Nintendo's history like no other, and that alone makes it worth experiencing.
Teardown is a fun and ballistic sandbox for people intent on watching the world burn. Its war chest of tools and curated mods offer near limitless possibilities in the coolest game of its kind since Minecraft.
It certainly doesn't reinvent the wheel, but offers a more than competent tactics experience within a framework that's sure to please any Persona fan.
KarmaZoo is a charming and cute platformer that places co-operation and togetherness at the forefront of an experience that, without a keen community, could be a fleeting one. And that'd be a shame, because both Loop and Totem serve up an undeniably fun way to stay on the universe's right side.
Super Crazy Rhythm Castle makes a bold attempt at fusing basic rhythm gameplay with the kinds of asymmetrical co-operative chaos of something like Overcooked, wrapping it up in a deeply funny and genuinely inventive campaign. Sadly it undermines the fun at every turn with wild difficulty spikes, anaemic gameplay customisation and a frustrating lack of explanation of its own mechanics. There's something good here, it's just thoroughly underdeveloped.
Tales of Arise: Beyond the Dawn is a great way to come back to the excellent 2021 RPG, giving fans the chance to revisit familiar places and faces while also taking a good look at a side of the classic world-saving hero story we don't alway see. It treads a lot of familiar ground, and it's somewhat awkwardly implemented, but it's well worth seeking out for franchise fans and anyone that enjoyed the main game.
I'll admit that it's been quite some time between drinks for me with platform fighting games like this, but Nickelodeon All-Star Brawl 2 is a fairly good mix of nostalgia, new ideas and inoffensive fun. While it may not reach the sky-high standard of something like Super Smash Bros. Ultimate it gives 90s kids like me another way to beat up our friends while reminiscing about the good old days of racing home to watch your favourite cartoons and arguing about which of them could take the others.