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Wolf's Gaming Blog

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81 games reviewed
68.0 average score
70 median score
50.6% of games recommended

Wolf's Gaming Blog's Reviews

Jan 6, 2023

Crossfire: Legion is best described as a purely adequate RTS, which is why I’ve struggled to review it. Games like this are the hardest to talk about because there’s nothing that is worth dissecting or getting excited about. The gameplay is fine, the campaign is passable but dull and the online is already struggling to hold a healthy player base. Even though we have been starved of RTS titles recently, the only reason to buy Crossfire: Legion is if you’ve already played everything else and you really need to scratch that real-time strategy itch.

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Mar 6, 2021

I love how Nebuchadnezzar looks, and I love its core values of recapturing the feeling of classic city-building games. But I don’t think it succeeds in going up against either those classic games, or the more modern versions of the city-building genre. The lack of consequences damages almost every element of Nebuchadnezzar, and it doesn’t have the breadth of creativity needed for it to be so chilled out. So unless you’re really desperate for a new Impressions style city-builder, this isn’t worth checking out.

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May 24, 2020

It’s such a cool concept and the core gameplay is absurdly fun at times. But once the initial novelty of biting pesky humans in half wears off you’re left with a meatless carcass. Maybe wait for a sale on this one, unless you’re after a mindless power-fantasy and don’t mind repetitive missions.

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May 13, 2020

It feels unfair to rag on the game so much though. Shred 2! is made by one guy and a friend who leant some coding help. If you can accept the limitations that come with that, then there is fun to be had. It’s the kind of game I could see attracting a small but hardcore group of fans who are willing to put in the time and have the patience to work with its flaws. Hell, I’d probably myself in that camp because while at first I honestly disliked Shred 2! it grew on me like some sort of hideous growth. Once the clumsy controls click with you and you begin to learn the game’s many quirks it becomes genuinely fun, challenging and satisfying to play.

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2.5 / 5.0 - Generation Zero
Apr 11, 2019

I love the ideas that Avalanche brought to the table and there are moments where Generation Zero gets it right. The emptiness of the large world might annoy me because it feels superfluous, but it does create a sense of isolation which mixes nicely with the roaming bands of robots to create a tense atmosphere, at least for the first hour or two. I also enjoyed the more careful approach to combat, the fantastic robot designs and teaming up with friends or even random players. Sadly, though, the core mechanics of stealth, shooting and looting didn’t click with me. Yet, I’d still like to see a sequel because there’s some great potential on show in Generation Zero.

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Feb 12, 2019

Ultimately, it’s a pretty fun little party game. You could bring it out for non-gaming friends to experience VR for the first time, especially since it can be played sitting down. The simple mechanics are easy to grasp, after all, and there’s nothing to motion-heavy that might make for queasy stomachs. This also makes it a solid choice for kids.

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2.5 / 5.0 - Spinnortality
Feb 9, 2019

If you like your strategy games deep and complex then Spinnornation is probably not for you. But if you want something more simple and relaxing to while away a few hours then there’s a lot to like here.

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2.5 / 5.0 - Anthem
Mar 11, 2019

Here’s the kicker, though; despite its myriad problems I actually kind of like Anthem. I found myself sinking into its simple gameplay loops. But there are too many basic design problems holding Anthem back. As a live service game it’s hard to know what the future holds for BioWare’s looter-shooter, but right now I’d recommend you wait a while before picking Anthem up. In its current state it has okay combat, poor enemy design, boring missions, dull loot and enough loading screens to let you catch up on your reading.

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Jan 22, 2019

With a more unique crafting system or stronger combat or more emphasis on the story Smoke and Sacrifice could have really been something special. As it stands, though, it’s a fun little adventure.

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Dec 27, 2023

Steamworld Build is the very first game in the franchise, which spans multiple games across multiple genres, to be made by a different studio, and it’s unfortunate that it also happens to be, in my opinion, the weakest of the bunch. That doesn’t mean it’s not still a pretty good time though, and certainly a good addition to the Game Pass catalogue. Maps that pushed you to build a bit more creatively and a slightly less stiff progression system could have elevated this one up to a four, I reckon. Still, it’s well worth playing if you already have Game Pass or if you’re maybe a grizzled city-building veteran who fancies something a tad simpler before they delve back into spreadsheets and optimal street layouts.

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Nov 8, 2023

Perhaps best described as Firewatch in Space, The Invincible is a narrative game that weaves a compelling mystery, but not compelling gameplay. The slow-burn story takes a little while to get going and the ending leaves something to be desired, but everything in the middle tells a thoughtful, traditional sci-fi story of people, evolution and what mysteries we might find in the universe should we ever be able to travel through the void of space. I’d recommend this one only to the more die-hard walking sim and sci-fi fans who have the patience needed to fully enjoy The Invincible’s narrative.

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For the most part, Mirage is indeed a return to those days, though it doesn’t entirely abandon some of the modern Assassin’s Creed DNA. Though not perfect and certainly not mind-blowing, Assassin’s Creed Mirage is a solid entry in the series that might show Ubisoft that games don’t have to cost the world to develop or contain hundreds of hours of content.

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Jul 5, 2023

I think AEW: Fight Forever is a good start for Yukes to build upon, whether that’s through iterative sequels or as a long-term platform. The core wrestling is a lot of fun, accessible and captures the bombastic nature of the sport in a way that the WWE games don’t. It’s a smart move because it means AEW: Fight Forever positions itself as an alternative rather than a direct competitor. If Yukes can start adding a lot more content to the wrestler creation systems and flesh out the Road to Elite mode, this could be a winner.

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The Last Case of Benedict Fox is a tough game to recommend, and yet I think for the right people it may be a case worth taking on. It’s just a shame that the clunky controls and the dull combat really hurt the rest of the game because there’s a lot to like. The puzzles are generally fun to solve, the world is interesting, the story has some cool ideas and it looks terrific. Hopefully, a couple of substantial updates may be able to improve the overall feel and do justice to everything else.

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May 3, 2023

Ravenlok delights in its straightforwardness. It’s not trying to be an epic triple-A adventure or a deeply meaningful tale of morality. Instead, it’s content to be a charming little gem that’s great for younger gamers or anyone just looking for some stress-free, relaxed gaming. Provided you understand what you’re jumping into, Ravenlok will be a pleasant and comfortable way to spend 3 or 4 hours hacking through a bunch of brain-dead foes and admiring the vibrant landscape.

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Mar 14, 2023

Once a bastion of the RTS genre thanks to massive successes like Dawn of War and the original Company of Heroes, Relic has crumbled in recent years, their sterling reputation now resembling a building hammered by a mortar barrage. So after ten years without a sequel, bringing back Company of Heroes is their chance to show the world that Relic still has what it takes to deliver an awesome RTS experience. And do you know what? They come close. Company of Heroes 3 is very good at times. It’s also in need of some work.

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Mar 8, 2023

Pharaoh: A New Era is not quite the perfect remake of the classic city-builder from the 90s that I was hoping for. The good news is that all of it is fixable, so we just have to hope that the developers will keep working on the game to iron all of its bugs. If they do, then this will be a fantastic remake of an already excellent game. Right now, though, it stands as a decent remake of an excellent game.

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Apr 4, 2021

Underneath the gorgeous animation and the wonderful jazz music is a journey that lacks substance. Perhaps I'm just the wrong target audience, and loads of other people will find a deeper meaning that I missed entirely within Genesis Noir. It's difficult to review a game this abstract and this artistically focused with any certainty. All I can tell you about is my experience with it, and my experience was of a game that amazed with its visuals but that dragged across its short runtime, that had flashes of real brilliance mixed in with humdrum puzzling and a story that never resonated with me. Since Genesis Noir is on Game Pass, though, it's an enticing prospect, one that I'd recommend checking out if you subscribe to the service because you might just find something that speaks to you. And if you don't, well, all it has cost is a few hours.

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Mar 13, 2021

Sir Lovelot is a fun, well-designed precision platformer with a funny premise and tight controls. It never manages to platform its way up to the upper echelons of brilliance where the greatest examples of the genre are busy lounging around. But at £7.99 its hard to complain about that too much because you’re still getting a competent, enjoyable platformer that’s more relaxed and forgiving than something like Celeste or Super Meat Boy. Personally, I think that’s a good thing because Super Meat Boy makes me want to smash my computer and live out the rest of my life as a monk.

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Sep 10, 2020

There’s a lot to like about Iron Harvest. It looks lovely and the battles have an excellent sense of spectacle to them as the gigantic mechs unleash hell while infantry squads exchange fire. And while the gameplay isn’t as tactically deep as Company of Heroes or other RTS titles on the market it’s still a lot of fun, flaws and all. But those flaws can’t be ignored: dishonest marketing, uneven campaign difficulty, dull A.I., and very few maps. I think Iron Harvest has a mech load of potential, and in a year or two could be an excellent game. Here and now, it’s a decent RTS and worth playing if you aren’t looking for something deep and fancy some spectacle.

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