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2260 games reviewed
74.4 average score
78 median score
56.4% of games recommended

IGN's Reviews

7.1 / 10.0 - Master of Orion
Aug 25, 2016

There’s not much that’s outright wrong with Master of Orion, but there’s not much memorable or endearing about it either. It’s built on a moderately successful but bland execution of the inside-the-box space 4X formula. The moments when its flair for leader characterization and an enjoyably complex combat engine take center stage are the only times anything about it really stands out. There’s definitely enough game here that I wouldn’t turn anyone away from giving it a spin, but I also can’t say you’d be missing anything special by skipping it.

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Aug 24, 2016

King of Fighters XIV offers an astonishing amount of content, with nearly double the playable characters of most other games available on day one. The fighters themselves are interesting and well designed, both visually and mechanically, and they push limits with an execution ceiling higher than perhaps any other fighting game. King of Fighters XIV’s netcode and technical shortcomings are itis biggest stumbling blocks, but mastering its characters and leveraging what you’ve learned remains satisfying regardless. There are no shortcuts to becoming the new King of Fighters, but the journey to the top is well worth taking.

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5 / 10.0 - Valley
Aug 24, 2016

In moments of immense speed, Valley’s basic first-person platforming creates some excitement. But those are just moments, and they’re spaced too far apart with empty environments and forgettable combat between them. There are some interesting ideas scattered throughout the world but they’re very hard to care about, since there’s nobody around to be influenced by your actions. A seemingly pointless resource management system presents some interesting aesthetics, but overall, Valley very rarely presents the challenge or consequence it really needs to be addictive.

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8.8 / 10.0 - F1 2016
Aug 23, 2016

F1 2016 is definitively the best Formula One game Codemasters has ever crafted. Deep and nuanced, stuffed with fan service, and as demanding as you’d like it to be, this is worthy fare for the motorsport obsessed while remaining accessible for the merely curious, and absolutely worth the upgrade from previous years. If F1 2016 and last year’s Dirt Rally are indicative of the level of quality we’re going to get from Codemasters going forward I can’t wait to see what’s next.

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7.8 / 10.0 - Grow Up!
Aug 18, 2016

Grow Up doesn't feel terribly different from Grow Home other than its larger world, but its main achievement is to strengthen some of its predecessor's weak points. The drive to climb to the top of everything remains, but here it's improved on with new methods of climbing and flying, and the option to toss down plants that serve as tools for any situation. The camera sometimes complicates this, but not enough to bury the charm of the original.

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Aug 18, 2016

Hitman Episode 4: Bangkok gets proceedings back on track after the somewhat bland Marrakesh malarkey of Episode 3. The Himmapan resort may lack the size and scope of Sapienza, and it isn’t quite the classic Hitman hotel level I was after, but it still boasts plenty of problem solving and murderous mayhem within its walls.

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8.6 / 10.0 - Madden NFL 17
Aug 17, 2016

Madden has finally found its comfort zone between the tackles, and offense and defense have reached a great balance. The community’s gameplay wishes were granted with a new focus on Franchise mode, led by the Play the Moments feature. Outside of its mood-killing commentators, Madden 17 is just about everything we’ve been waiting for since EA Sports took full control of the NFL license. Football is back, and it’s only a yard or two short of becoming an all-time great.

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6 / 10.0 - No Man's Sky
Aug 16, 2016

No Man’s Sky has sci-fi spectacle of strange new worlds on its side, but not much else. Its gameplay is underdeveloped and repetitive, and in my dozens of hours played it’s introduced very few new ideas to mix up its crafting, upgrades, combat, or universe. The promise of limitless exploration ended up working against it when I lost faith that it had any more meaningful things to show me no matter how far I traveled. This ambitious game reached for the stars, but its reach exceeded its grasp by light years.

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Nova Covert Ops Mission Pack 2 is definitely more enjoyable when it comes to the meat - the actual missions - of the experience. However, the storytelling remains sub-par. Many characters Blizzard has spent years making us care about have up and disappeared, while others are given barely anything to do or only a tenuous reason to even be around. In its final moments, it did hook me with a plot development that would make me go out of my way to play Mission Pack 3, just to see where it’s headed. But it simultaneously fails to fill me with hope that there will be anything but another bucket of lukewarm storytelling waiting for me if I take the bait.

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Telltale’s Batman is an unpredictable, multi-faceted adventure told through Batman the brawler, Batman the detective, and Bruce Wayne the politician. The three almost entirely separate characters and play-styles keep the familiar Telltale formula feeling fresh and inviting. While some of the dialogue does feel overly expositional, it’s hopefully only there to provide concrete padding for future episodes, and the gorgeous, high-action combat sequences and creative detective work provide the right amount of contrast.

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8.4 / 10.0 - Abzu
Aug 1, 2016

Abzu takes the graceful feel of movement and subtle push toward discovery that I've enjoyed in similar exploration games like Journey and Flower and builds a refreshing-yet-simple underwater adventure around it. The colorful settings, beautiful soundtrack, and basic controls made it a great experience that constantly piqued my interest, even if it never challenged me to master it other than deciphering its cryptic environmental clues. Instead, Abzu relishes in giving you freedom to simply enjoy exploring the fascinating deep blue sea.

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7.9 / 10.0 - Human: Fall Flat
Jul 28, 2016

Human: Fall Flat’s slapstick controls and ridiculous animation do a great job of making repeated, frustrating, and unfair failure at physics puzzles seem fun for a while. And when that fun runs out, you can extend it by bringing in a friend and drawing silly things on your goofball character. If you don’t play it, watch someone play it.

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9.1 / 10.0 - Starbound
Jul 28, 2016

Starbound excels as a crafting and exploration game, as a 2D platformer with varied and engaging combat, and as a Zelda-esque story RPG with a detailed world and memorable alien cultures to interact with. The sheer volume of different kinds of locations to discover, items to craft and build great structures with, and flashy ways to vanquish aliens prevent any part of the experience from getting boring quickly.

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Jul 27, 2016

Quadrilateral Cowboy’s puzzles are mostly a joy to play. Its command line hacking is surprisingly accessible and pleasingly tactile, and when combined with its many interesting gadgets it allows for plenty of creative problem-solving and freedom in tackling all manner of whimsical cybercrime. While not all of its levels shine as brightly as the rest, I’m already feeling beckoned back by its replayability and charm, eager to experiment more with the futuristic, hacker-themed playground it so stylishly constructs.

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Jul 27, 2016

Vault-Tec Workshop’s wealth of new structures and tools make it essential for hardcore crafters and Overseer wannabes alike. Its handful of hilarious characters and quests don’t stand up on their own, but they’re not the reason you’d attend the show in the first place. This is settlement builder’s dream, through and through.

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8.5 / 10.0 - FRU
Jul 25, 2016

An example of what the Kinect can do when used creatively, Fru is a remarkably fun and hilarious puzzle-platformer that demands as much from your body as it does your mind. It’s bittersweet that it arrived so late to the party.

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Jul 22, 2016

Route Zero: Act 4 constantly alternates between serene and unsettling, with the occasional dash of humor thrown in. The comic visual and dialogue nods help immensely, keeping the dense, introspective writing from simply becoming too much navel gazing. And Route Zero certainly seems to understand this about itself, poking cleverly at its own art-film aesthetic from within while still unapologetically engaging topics like spiritual exhaustion, death, orphanage, and existential angst. The balance works.

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Jul 22, 2016

These redressings of Sapienza and Marrakesh are familiar levels, sure, but they’re done differently enough to feel new (if slightly easier). The first mission far outshines the second with its dark humor and appropriate execution options, but both warrant many, many more playthroughs.

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