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RE:CALL is something I won't forget. With a strong storyline about your past and a huge set of characters, this game is really going for the jugular.
Fans are in good hands with One Piece: Odyssey. In fact, more anime games should be following in strides made here. On offer is a wonderful adventure that feels like a theme park visit to the series lands, old and new. Characters shine and bounce off each other well both in and out of cutscenes as colourfully as they should. Some areas need better story pacing and quality of life improvements such as better checkpointing and save states, and going more all-in on different story timelines would've also gone a long way. And it's testing to see manga artist Eiichiro Oda's troublesome female character design. However, it's a blast of an RPG. Flaws are more than made up for in a thoroughly enjoyable anime affair along with an unexpected and very welcome spin on the known turn-based RPG formula. Smooth sailing lies ahead with One Piece: Odyssey.
LONE RUIN is a game that's simply too short for its own good. A lack of content means the experience is over long before it ever should be, and any additional difficulty modes and a survival mode don't do enough to justify the small scope. The experience is saved somewhat by good gameplay and a great spells/upgrades system, though not enough to call this one a real must-play.
I had a good time with High on Life, but I can't promise that everyone else will. Although the basic first-person shooter gameplay is hardly a revolution in game design, its certainly more than competent and accomplishes what it needs to, even with its significant lack of variety in the game's second half. Where High on Life is likely to be polarising is its dialogue and humour, which are prevalent enough that they are hard to ignore. If you're looking for a decent FPS that doesn't overstay its welcome and can accept that not every joke is likely to land, then High on Life is certainly worth checking out.
Try as Mirror Forge might, it never reaches the ambition it establishes in the opening moments. Generic and stock-standard horror storytelling provides beats you've mostly seen before, leaving players going through the motions. Uninspired and funky-looking characters and monster designs rip away the mystique the game offers. There are some eerie environments, with pulsating fleshy walls amid harsh industrial complexes that feel incredibly Silent Hill. That should be praised as such. However, at the end of the day, Mirror Forge is an unfortunate case of missed potential and raising scope too high. Neither remarkable nor an offensive entry to the horror genre, you might as well let this one pass you by.
A whimsical romp across a colourful world of magic and monsters, Dragon Quest Treasures is a comforting and nostalgia-filled addition to the series. From its recruitable monsters that ooze personality to its collectible trophies, this title is full of charm and is an absolute joy to play – in short sessions. Some frustrating camera issues and a repetitive gameplay loop do get stale when playing for longer periods. Dragon Quest Treasures is best enjoyed in little bites, each of which is sure to bring a smile to your face.
As it stands, Knights of Honor II: Sovereign is a massively impressive feat that will delight many strategy fans. The medieval setting is beautiful and immersive, and the different paths to victory are a great mechanic keep players on their toes. Since some victory paths, like securing resources for a kingdom advantages victory, can take time and effort to achieve, this also adds a healthy dose of challenge and flexibility to the overall experience. You'll often find yourself having to re-think a strategy mid-playthrough as wars break out and foes close trading deals. While this type of gameplay may not be everyone's cup of tea, it will certainly be challenging and energising to those that don't shy away from some statistics and resource management.
Ghost Song is an aesthetic descent into sadness that could've been much more, yet stumbles on the final lap. The game explores interesting characters while filling out the game world with melancholia, acting as a love letter to the Metroidvania and Souls genres. The soundtrack brings a resounding presence to the game that really cements that overall vibe for the player, enticing them in for more. There is enjoyment to be had here, but players might find that wonder and mystery replaced with frustration when coming up against bullet sponge enemies and a game narrative that never quite resolves in a satisfying way.
Need For Speed Unbound is easily one of the best racers I've played in recent years and a modern highlight of the series. Through great gameplay, a true sense of progression, an engaging visual style, and a well-crafted open world the game manages to cement itself as one of 2022's most unexpectedly shining stars. A few knocks for cliché story beats, a samey soundtrack, and a few minor bugs shouldn't be enough to keep players from driving over to the streets to Lakeshore for some stylish, speedy fun.
Melatonin is a great entry in the rhythm genre. A good mix of 20 high and low concept levels makes for a tight-knit experience that is short-lived but also doesn't outstay its welcome. The music is undeniably very catchy, with the beats still lingering in my brain following the completion of the game. A better tutorialisation of the custom level creator and easier level section method would've aided the experience just that little bit more but ultimately it doesn't matter. Melatonin is a well-presented rhythm game, featuring concise and gorgeous pastel art and smooth gameplay that will never tire or injure the player. Accessibility options only bolster this further. If subsequent rhythm games follow suit, then the rhythm genre remains in very good and very passionate hands.
Undoubtedly fun for a fright night with friends or a YouTube reaction video, Choo-Choo Charles will find its place comfortably as a not-so-serious meme game with some good horror ideas. There's a charm to the whole experience supported by the fact that its short runtime means it never overstays its welcome. However, the game's shortcomings are simply too obvious to overlook. Requiring more polish, depth, and variety, Choo-Choo Charles doesn't have the longevity needed to be anything more than a fleeting piece of sharable internet entertainment.
For fans of the OG PSP game, Crisis Core Reunion is a fantastic remaster, seeing how meticulously a game can be updated with enough budget behind it. For fans of Final Fantasy VII on PS1, this is an opportunity to play the best game in the original Compilation (no offence to Dirge of Cerberus) on modern consoles. Its many changes and additions help bring these PSP mechanics closer to modern standards and the game is better off for it. For fans of Remake keen to understand more of this world and characters, Crisis Core is a great amuse-bouche before Rebirth launches next year.
Floodland has a lot of great ideas and an addicting gameplay loop, but its Clan mechanics quickly suck any fun out of a game as soon it rears its ugly head. With only one scenario to play and no customisation options for these clans, it's all too easy to suffer a slow decline for reasons that don't feel like your fault. With such a major mechanic feeling so flawed, it's hard not to feel like Floodland has taken a wrong turn at the last minute. For such a solid base, it's a real shame.
Impaler is a good time for shooter fans looking for an instant nostalgia fix. The gameplay, music, and visuals achieve the ideal 90s aesthetic with a gothic twist. While it is limited in content, short, and a little too easy for the genre, the cheap price tag is appropriate if you want to give the game a stab.
An intense atmospheric adventure with an intriguing premise, The Callisto Protocol delivers a solid horror game that focuses largely on its satisfying combat. It doesn't have much variety and is lacking a bit of creativity, but it makes up for that with impressive visuals and disgusting, intimidating monsters. It might not meet the expectations of its obvious inspirations, but The Callisto Protocol lays a strong foundation of terrifying atmosphere and crunchy combat that makes it satisfying and spooky nonetheless.
If you are a fan of horde-like games then Warhammer 40,000: Darktide will no doubt scratch that itch. Whilst the gameplay can become repetitive and the grind seems to offer little value at this stage, I cannot deny that I had a blast playing it with a group of friends. Some incredible “oh crap” moments occurred during combat when we were overrun by a horde of enemies and had to work together to stay alive. It’s moments like these that keep you coming back for more. As this is a games-as-a-service title, we expect many more improvements and features to be added with time to enhance the experience and features.
Marvel's Midnight Suns is a fantastic tactical adventure that adds much-needed depth to the superhero genre. Taking advantage of deeper-cut characters and lore, a heartfelt and sweeping story is told, even finding a way to make an entirely new character fit into the fray. Accompanying that are engaging and curious mysteries to find around the Abbey grounds and a nice feeling of found family among friends. Losing track of time as I had talks with my favourite superhumans, doing whatever menial task at hand too was a particular highlight. Even in these moments of charming oddities, characterisation is stellar. Rounding it all off is another superb tactical experience from Firaxis Games, this time going all in on approachability and options to dominate the battlefield in your own personal ways. This is one of the best tactical games of the year. Marvel as a franchise still has some fight in it yet, and I can't wait to have more experiences like this from them in the future.
I really wanted to like Soccer Story more than I did by the end. Its quirky, soccer-filled dialogue and setting is really charming, and I had a blast kicking my soccer ball everywhere to uncover secrets. However, in trying to craft a puzzle-RPG and soccer game hybrid, Soccer Story doesn't really succeed in either side of that equation. Zelda fans will probably be turned off by the reliance on fetch quests and simplistic puzzles. Soccer Story's lack of intricate team management or diverse match types probably won't appeal much to soccer game aficionados either. Soccer Story is a decent enough experience, however it is held back by the lack of a strong gameplay foundation and annoying technical issues, which may at least be ironed out in the future.
Police Simulator: Patrol Officers is a game that should not have been made. It provides a core gameplay experience that is neither realistic enough to be a simulation nor interesting enough to be an actual game. At the same time, it unironically tries to cater to a fantasy that positions everyday people as enemies to be dealt with. Shamelessly borrowing the trappings of the Grand Theft Auto series without any of the satirical overtones leads to an unsettlingly pro-violence experience. It is even difficult to enjoy the game's impressive environmental design thanks to a litany of visual glitches. Police Simulator: Patrol Officers misses the mark in almost every regard.
Evil West's gameplay focuses around progression. It loves to introduce new elements like weapons, combat and enemies and then proceed to absolutely smash the player with an assortment of everything they have learnt by the end of each chapter. The constant change in how you play the game is overall satisfying, but its rinse and repeat formula of enemies and mini bosses became annoying the more time I spent with it. The location art and narrative is exciting, but I longed to be given more opportunities to explore and be rewarded for my endeavours based on the enticing nature of each area. Evil West is an exciting ride that will test your reflexes and ability to take on swarms of monsters which will either leave you feeling exhilarated, frustrated or like me, somewhere in between.