Nindie Spotlight
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I’ll just put it right out there, while I love the spirit of the movement to bring back local co-op games and the part the Switch has to play in it reviewing the average title in the space can be brutal...
Metroidvania games have really been in style for a while now, and their representation on Switch, which was once a bit scarce, has now filled in nicely...
OK, so I'm still not quite sure how I feel about visual novel experiences on dedicated gaming hardware and Strawberry Vinegar, though certainly having a novel premise, is further down that path than most...
Up until this year while the beat-em-up was pretty well-represented on Switch there wasn’t a clear front-runner in the genre...
Given that I'm a fan of X-Com-style tactical strategy and the variety that making things into roguelikes tends to bring I was excited to check this title out...
This is a title that easily caught my eye the first time I saw footage of it, the black-and-white comic book style and cinematic qualities of its action are absolutely eye-catching...
If you've been following me for a while you'll know I'm a big fan and cheerleader for weird games...
If there's one thing I love about checking out indie games it's the out-of-the-blue surprises, games I've never heard of that look unassuming but deliver far more than I'd ever expect...
In terms of overall look, bleak theme, and the humor in its many odd random events complete with pop culture references and other unexpected surprises Despotism 3k comes out of the gate feeling like it has promise...
I can appreciate pretty simplistic budget platformers that have a more classic retro feel but to be competitive in the Switch eShop you really need to throw people a bone, some glimmer of inspiration that helps make the experience at least a little bit special...
Moreso than most games I've played on the Switch I see Indiecalypse as a love/hate proposition...
So, yeah, when it comes to racing titles the Switch is definitely hurting...
For me, Atomicrops is a story of early frustration, followed by a slow warming up, which eventually became a pretty deep and addictive love...
While I’m a relatively recent fan of the Shantae series, having just been introduced to it in the collection release on Switch a while ago, I’m definitely getting into the groove and enjoying what feels like its consistency...
Games that were made for the mobile/tablet space coming over to Switch can often be a dicey proposition...
I don't doubt that coming up with new ways to make competitive fighters/brawlers have a personality all their own and not be accused of being an also-ran clone of an existing property can be difficult, especially if you're aiming for a more mainstream appeal...
As someone who played a ton of the original Missile Command in the arcades and at home (originally on the Atari 5200 and more recently on my MAME cabinet with a trackball controller) I was actually quite excited to see this classic get an upgrade of sorts...
There's nothing wrong with a straightforward budget title that sets its sights on a goal and gets there, even if it may not feel terribly flashy or ambitious...
While admittedly getting the experience right has always tended to be a challenge I'm actually a big fan of destruction derby-style racing...
Bless the indie devs that are determined to just completely go off in left field and do something unique...