Nindie Spotlight
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Out of the gate, while perhaps holding me back from the action a tad too long, I'll at least give Metal Unit credit for going all in on trying to get its story going...
If you've followed my reviews for any particular amount of time you'll know that I don't tend to be much of a fan of linear visual novels, even when they may tell a reasonably good story...
With so much already out there in the eShop I would imagine making a good low-budget retro-styled shooter that manages to distinguish itself can be a challenge...
Loading up Together, aside from there being an obvious provision for cooperative play I wasn't quite sure what to expect...
Having played through the full campaign of Strange Brigade with my daughter on PC, and having a terrific time with it, I was overjoyed to see this announced for Switch...
While there are certainly more modern takes on bullet hell shmups from the past it’s always interesting to see an OG classic come to the system and show people how it's done...
While the original Pokemon Snap wasn't particularly well executed, the idea it brought to the table was at least a novel one...
Throwback budget action platformers are pretty well a dime a dozen on Switch, and of relatively uniform decent quality, so clearly differentiating yourself in the space is a challenge...
As a fan of Wave Race, the Tony Hawk series, and multiplayer shooting, in theory all of the building blocks going into Wave Break should make it a sort of Reese's Peanut Butter Cup of a hybrid game for me...
Having been a fan of the Ninja Gaiden series in its vintage incarnations I'd always heard good things about the modern series but hadn't ever had the pleasure...
It has been interesting to watch how the various players in the puzzle game making space have differentiated themselves...
It’s weird how at times in certain genres when it rains, it pours, and exploration-based discovery titles are currently out in force...
The point-and-click adventure has been around since roughly forever and the sort of renaissance the genre has enjoyed over the past few years, care of indie developers, has thoroughly proven it can still have legs...
As a classic arcade shooting fan the Metal Slug series has always had a place in my heart for its intensity, variety, and explosive fun...
Ah, there’s just something fun about a crazy shooting arcade throwback, and while saying DnJ gave me a few Narc flashbacks in some respects (don’t get too excited)… this doesn’t get to those heights but it has some common DNA at least...
Decent budget puzzlers are pretty common on the Switch so any factor that can differentiate is a boon...
I tend to have a love/hate relationship with retro throwback games of various kinds...
While there’s no doubt that the likes of Celeste and Super Meat Boy tend to steal the spotlight when it comes to challenging platforming, some smaller titles have managed to make an impression as well...
While interactive fiction doesn’t tend to suit my tastes most of the time there are instances where I can at least step back and acknowledge when something a bit more special comes along in the space...
Very simplistic budget games that come from the mobile space and are designed to use touch controls are sometimes tricky to evaluate fairly, often having working but wonky controls if you want to play the game in docked mode...