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So far, Atomic Heart is a solid spin on the BioShock formula though it does seem to be a little lacking in cohesion. I'm not quite sure whether a more open-world approach really suits this style of gameplay and I'm not quite sold on the combat or the way it's been implemented. That being said, I'm still enjoying it and am looking forward to finishing it, so that's always a good sign. Stay tuned as we update our review and give Atomic Heart a final score over the next couple of days.
Wild Hearts is a game made for a very specific audience and one that I’m not part of.
Not everyone is going to be a fan of the changes and I'm certain many fans will be incensed with the way Blizzard has monetised Overwatch 2 but I'm also certain those some fans will be booting up the game on day one and playing until their eyeballs bleed. Overwatch is back and it's better than ever.
It appears there may be an endless number of things to do in Elden Ring and that's fine by me. I never want it to end.
Essentially, I'm going to spend a few more days in the trenches to get a better handle on what appears to be, at the time of writing, a promise-filled yet obviously imperfect sequel.
So far, Daemon X Machina has a lot of promise. The combat is a lot of fun and gets increasingly better as you fight bigger and smarter enemies.
World War Z is the kind of game that needs a dedicated squad to play with. In World War Z you damn well better give no quarter, because you can expect none.
There are a few rough edges, and I’ll be keen to see how the system handles larger and larger groups of the undead, but at the moment, I’m looking forward to seeing more of the Oregon wilderness.
For the fans of the Monster Hunter series, you will be pleased. It's got a massive list of improvements that speak for themselves.
A complete and utter surprise package, RiME is brilliant.
Avatar: Frontiers of Pandora is quite a bit better than I thought it was going to be, on the whole. Despite some half-baked mechanics and ideas, I still had a blast shredding outposts in this overwhelming, sumptuous sandbox.
Overall, Assassin's Creed: Mirage is a decent game in the series, but a largely forgettable one. After the dizzying heights of Odyssey and Valhalla, Mirage takes too much of a step back and relies too much on gameplay the series has long moved on from.
Teyon set out to make a damn authentic and utterly enjoyable RoboCop game to a reasonable scale and budget and it absolutely delivered. I can’t honestly say that it’s one of the best games of the year, but it might truly be the one that I’ve had the most fun with from beginning to end.
As a non-racer, I have been incredibly impressed by what's on offer. While I still prefer the open-world shenanigans and quirky Burnout-inspired Horizon series, I can see what's so appealing about these types of games thanks to this latest entry.
I think the best thing I can say about Fate/Samurai Remnant is that, against all odds, I’m really quite fond of it. The characters and world it presents have drawn me in, and the breezy manner in which it plays and lets its story move keeps me engaged.
For $9.99 this isn’t a terribly hard game to recommend but newcomers need to be aware of the hurdles they’ll experience
The Lord of The Rings - Gollum is every bit as twisted, nasty, broken and miserable as its protagonist. It is without doubt the most objectively poor and outright broken game that I have ever pushed through to completion. A patch has been promised for launch that may well alleviate some of the technical woes that plague the game, but no amount of fixes can pave over its utterly mediocre overall design. Spend your money on a second breakfast instead.
We Happy Few is a bad indie game masquerading as an AAA title. It’s not worth your time, nor your money. Avoid at all costs.
Death Stranding is not entertaining. As such, it fails as a video game, it fails as a narrative and it fails overall.
Ary and the Secret of Seasons might don the aesthetics of grand adventure games but it only ever glimpses the horizon it’s so clearly chasing.