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A good combination of beautiful, challenging and relaxing, Himno isn't the most gripping game you'll ever play, but it is well worth a go.
I found Headliner: NoviNews entertaining enough to play through multiple times. Yet I still have several concerns with it.
Heave Ho is a quirky little platformer to play on your own that really shines when you take on multiplayer mode.
I liked Vambrace: Cold Soul, but it's certainly not for everyone. It requires more patience than many gamers can afford, and that's even among those who are already into roguelikes. If you can settle into its groove, however (and won't lose it when you're sucker-punched right out of that groove), there's some good, challenging fun to be had here.
It’s easy enough to play although the concept starts to wear a little thin over time. There’s also a bit of a learning curve at first – and indeed throughout – as a lot of elements aren’t well explained. Still, this is a fun ride while it lasts and should be one to consider if you like something a little different – and you’re spatially aware.
We had quite a bit of fun playing through Fifty Words by POWGI; it's probably my favorite Lightwood Games release on the Nintendo Switch due to its original feel. As an overall package, though, Fifty Words does feel kind of bare-bones and rudimentary. Like all titles from the developer, there's a free demo you can check out.
River City Girls is a vibrant, colorful, and surprisingly fresh take on the classic beat 'em up series. While small annoyances may hinder its pacing, the overall package from WayForward still packs a few good kicks and punches.
Cryogear is a decent title with delightful graphics and exploration and manages to be enjoyable, despite basic combat and story elements.
The Forbidden Arts is a nice indie studio entry for the Switch and good for at least 12 hours of gameplay. I say "at least" because if you play like me you will probably get a couple of extra hours out of it (refer to the finicky jumping bits above). It doesn't have all the polish of a big studio game, but it has heart.
Exception is a fun, aesthetically pleasing game. But it offers little to keep the player invested. Some new game modes would be an awesome addition.
Whipseey and the Lost Atlas looks great and I liked the retro inspired music, but it's a short game. It also lacks exciting features and objectives to keep the player interested. Would be a good game for younger kids though.
Sagebrush pulls you into the life of a cult by forcing you to follow the story of someone who survived one. Perfect Heaven – and its impact on its members – feels organic and like cults that have lived in times before it. Its pixelated animation style gives you the feeling that you're exploring the ruins of someone's memory and the tragedy that followed.
All things considered, there is nothing that really negativity impacts these three games to a great degree. They have hours of solid gameplay, challenge, and fun made even better by VASARA 3's four-player co-op. Having one great shooter is cool, having three in one bundle is epic. I tip my hat to the developers and publishers for some great arcade ports For genre fans, these make very good additions to the Switch's library.
I even have doubts that Esports aficionados will find this game particularly good, given the inferior accessibility. While the game packs a fair amount, the user interface and complete lack of touch screen support make it feel more like work, seriously weighing down the promise for something addictive. The idea has potential, but it needs to be handled with more care
Generally, vampires aren't given the satisfaction they deserve, and Damsel on Nintendo Switch further proves that. Despite providing an interesting premise, the game is held back by its art style & baitful gameplay.
Creature in the Well excels. It’s launching at $14.99, and considering I’ve sunk nearly a dozen hours into it, that price seems more than fair, even if the difficulty isn’t always.
Epic Clicker Journey is a game that tries to mesh RPG elements with the clicker genre. While it's fun in short bursts, there's not enough to hold your attention for long. Its repetitiveness coupled with design issues make this one a game to avoid unless you're a huge clicker fan.
With only one style of gameplay, just over a handful of stages, and only six characters that look generally the same, the $9.99 asking price just doesn’t seem worth it. Gurgamoth felt more like early access or a test demo than a full game.
Mekabolt is quite an enjoyable little game. Yes, it's simple, but there's no shame in simple if a game is fun. I just can't ignore the short length and lack of replay incentive, though. Hopefully, a feedback-shaped sequel can let Mekabolt become fully realized. Meanwhile, you'll have to decide if $4.99 is worth it for 90 minutes of entertainment on your Nintendo Switch.
A lot of fairly standard platformer stuff is given a whole new kind of charm in Never Give Up and it comes together to make a smart, funny game that really works.