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The game is almost error-free, offering plenty of content (plus you'll find an icon on the menu to launch the 30-year-old Mario Bros. classic in a version with Luigi as the main hero), but excels in detail. And that's why I loved going back to her. It reflects the 30-year history of the series with a number of messages.
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It doesn't have revolutionary power-ups or weapons that you wouldn't have used before. Experimenting with a change of perspective eventually paid off for Nintendo, the transition from 3D to 2D applied to the hero changed the radical view of passing dungeons, benefiting from the feeling of overcoming obstacles. Satisfaction from solving puzzles comes often and driving you into exploring the world on which the game is built.
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Ubisoft Montpelier has managed to build on Rayman Origins with a more challenging and nutritious content that won't put you to sleep until you've rooted it out.
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There is no wrong decision in Kentucky Route Zero. Either you get off the highway, for which you get an unconventional storytelling without a traditional form of interaction, or you're going to sming around it and reach for something that's not challenging. Simple.
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It's different every time. Go and die in Spelunky, it's worth laying down a few lives.
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Despite the nominated negatives, the overall impression of Minecraft is perfect. It has an immersive atmosphere with which you will fly for hours like minutes. I'll take another look in this hallway, I've still got to explore this little cave, a few more diamonds, and the armor will be mine, just a minute, five more minutes. Suddenly it's 3:00 in the morning, and you find out with horror that in a few hours you get up to work, where you have to endure all eternity before you sit down with Minecraft again.
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Bastion is really surprisingly high quality action RPG. It has a unique processing and gaming style with well-designed development and application of weapons. A not inconsiderable factor that tilted the bowl of scales in favor of higher ratings is the excellent price.
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Double Fine built a really fun title on traditional platformer elements and blended several game genres in a nonviolent way. Psychonauts is not only the pilot title of this studio, but a game to which Tim, with a reputation for not doing sequels, is highly likely to do the second part.
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