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1560 games reviewed
74.8 average score
80 median score
57.3% of games recommended

Shacknews's Reviews

6 / 10 - Grow Up!
Aug 25, 2016

Bud is adorable, the world is visually stunning, and the game itself enticingly oozes whimsy. But those pure moments of bliss are undercut by Bud’s frustrating controls in a world filled with moments requiring his best precision.

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7 / 10 - Madden NFL 17
Aug 22, 2016

Of course, all stories need an ending. To the point, Madden NFL 17 is a quality Madden game. It does a lot of things right, and fixes most of the major shortcomings of previous editions. If you’ve lapsed in the series or just want to know if you should grab this year’s game, go forward knowing that you will get a lot of mileage from it. It’s good. At the same time, however, it is still absolutely a Madden game, and in the 12th year of EA’s exclusivity deal with the NFL it’s hard not to pine for a little competition. Sunrise, sunset.

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6 / 10 - No Man's Sky
Aug 19, 2016

When you step back and look at No Man’s Sky you can actually see how well it shines, and just how much love and devotion was put into each piece of the universe. It’s a procedurally generated world, but that doesn’t change the fact that Hello Games breathed life into this world. While some mechanics can be grating, it succeeds fairly well at its vision of delivering an eerie galaxy and the sense of discovery in exploring it.

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Aug 19, 2016

Metroid Prime: Federation Force is akin to games like LBX: Little Battlers' Experience or the Custom Robo games in that you get these powerful mechs to customize and traverse several different missions with, all the while able to bring friends to join in on the fun. It's chock full of Metroid lore, even if it's not the Metroid game you think you should have gotten after all this time. Had it been released under a different name, it'd be a perfectly serviceable mutliplayer mech adventure, but even with the Metroid name it's well worth picking up for a fun little weekend jaunt, especially if you're the type to return again and again to a game to best your previous scores and advance from there, you'll find an excellent entry in the Metroid series here.

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Valhalla is a dark and moody dystopic game with an infectious underlying optimism. It’s comfort food, a relaxed experience welcoming you with soothing music, cooly-colored visuals, casual conversation, and a calm sensation. This, mixed with its brilliant approach of telling a story through the experiences of its characters, makes it a smart and inventive new take on the science fiction visual novel.

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6 / 10 - Headlander
Jul 25, 2016

Headlander proves to be a nice distraction in the midst of the Summer drought season as I enjoyed its humor from start to finish. While its humor helped carry me to the end, the literal disconnect of the character's head from his body turned into a figurative disconnect as its story wasn’t engaging enough. It has some nice Metroidvania moments, although it sputters towards the end to only rely on its color-coded components to keep me out of certain areas, which felt like a cheap way to finish the game.

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7 / 10 - I Am Setsuna
Jul 22, 2016

It's all wrapped up in familiar dressing to get you hooked, but once you get to the substance it's clear I Am Setsuna needed a bit more time in the oven, or perhaps a master class of what made the games that inspired it memorable in the first place. If you're aching for a familiar and exciting JRPG, there's better to be found out there. While this is a serviceable option, there are plenty other more memorable ones out there.

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Jul 11, 2016

Combat also comes into play occasionally. It's a secondary trait to the puzzle-solving play, accented by how long it takes to get a traditional weapon for your tiny submarine. Until then, you simply have to make-do with a grappling claw. Upgrades are available that add qualities like extra damage or special attributes to your shots, though it seems as if a few unmarked upgrades would be necessary to handle some of the more difficult combat scenarios.

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6 / 10 - Furi
Jul 5, 2016

Furi's beautiful art and interesting ideas are somewhat undermined by obtuse story and janky mechanics.

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5 / 10 - Mighty No. 9
Jun 20, 2016

In its day, Mega Man went from a pioneering force in action game perfection to the poster child for redundant, cookie cutter sequels that failed to push the genre forward. Mighty No 9 does present a few concepts that feel like they could have been the next iterative step. Even if it had avoided its many pitfalls and baffling design choices, though, it's likely a few decades too late for such minor improvements.

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Jun 6, 2016

DICE may have failed to address all of the problems of its predecessor, but it completely re-captured what Mirror's Edge was all about. Mirror's Edge Catalyst is a great way to bring new fans–and old fans alike–back into the world of Faith Connors.

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Mutants in Manhattan is so aggressively dull and sub-par there’s little to no joy to be taken from playing it. Like a coloring book, it’s nothing more than a shallow collection of non-stimulating activities and disconnected clichéd references created with the purpose of alleviating mild boredom.

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Jun 3, 2016

Kirby: Planet Robobot also offers some alternatives in the form of other modes. Two of them, Meta-Knightmare Returns and The Arena, are a traditional Time Attack (as Meta-Knight) and Boss Rush mode, respectively. Those are unlocked after completing the main story. Two other modes, available from the start, offer wholly different experiences from the standard Kirby game, and are better for it.

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Jun 3, 2016

A golf game developed by some of the people who brought us Burnout seemed like a great idea on paper, but it was poorly executed as globetrotting means nothing in this game, it isn’t very well optimized on PC, and its repetitive gameplay can get old real fast. The only saving grace Dangerous Golf has is its multiplayer modes, especially it’s party mode. Although I’m sure you can find something else to play with friends that has both a good single- and multi-player experience.

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9 / 10 - Overwatch
May 27, 2016

Overwatch is a collection of firsts, but it carries itself with the confidence and proficiency of a veteran. It has plenty of room to grow and expand, but as our first step into this world, it's inviting, competitive, smartly designed, beautiful to look at, and fun to play. You can't ask for much more than that.

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One of my favorite things about Blood and Wine is the main storyline’s ending. After you’ve completed the story, CD Project Red brings everything to a close. This means your decisions throughout the base game’s main storyline is important, and it plays into one of the moments you come across as you finish up the final bit of the expansion’s main quest. It’s a nice touch to really help things feel connected, and to further hit home the impact that your choices have on the game world as a whole.

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9 / 10 - Doom
May 17, 2016

That a first-person shooter like Doom exists in 2016 is shocking. Its levels are vast and intricately designed, its gameplay diverse and joyful, its toolset robust. Multiplayer is its weak link, but the adaptability of SnapMap is more than enough to offset that.

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6 / 10 - Battleborn
May 11, 2016

All of that makes Battleborn feel light, airy, and inconsequential. It's enjoyable in its best moments and especially in one of its multiplayer modes, but the problem comes with its lack of longevity. It's clearly a game built to be enjoyed in the long-term, like the MOBAs that inspired it, but it doesn't have the legs to run that far. This is a game built to be played repeatedly over the course of months, but I felt tired of it after a week.

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May 5, 2016

Uncharted 4: A Thief's End is by far one of the best games I've played this year, and that list includes quite a few gems. It's a brilliant Act 3 to the series, and it works extremely well to tie up all the loose ends that the games have made over the years, as well as offers up an outstanding third-person multiplayer experience you won't find anywhere else. But exactly whose end is it? Well, that's something you'll have to figure out yourself, as I wouldn't want to spoil it for any of you reading this review. What I can say, however, is it is the best representation of the Uncharted series we have seen to date, and you'd be doing yourself a disservice if you didn't experience it firsthand.

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May 3, 2016

Make no mistake, Pocket Card Jockey is weird. The plot is ridiculous, the systems are obtuse, and the reliance on luck can be incredibly frustrating. Despite all that, though, I kept promising myself just one more race, and then another, late into the night throughout my play sessions. Its complexity can be overwhelming, but once you hit your stride, it's entertaining all the way to the home stretch.

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