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Fatal Frame II: Crimson Butterfly Remake is an interesting example of how modernizing a game can be both a plus and minus. It looks fantastic, it's deeper and more complex, and it offers a lot more to do. At the same time, not all of its changes hit the mark, and some areas that were improved actually detract from the whole. It's still a darn fun game, but it feels like a "sidegrade," rather than an upgrade to the original.
The Liar Princess and the Blind Prince is a good game burdened by some unfortunate flaws. The story is engaging from beginning to end, and it can get pretty emotional at times. The concept of changing forms to deal with different situations is good, while the presentation catches your senses. Some will lament the game's lack of challenge, while others will hate how the game sometimes feels like it's limiting your controls so you'll encounter death more often than necessary. The narrative may compel you to play it, but you'll only enjoy it if you have the patience to deal with its issues.
John Carpenter's Toxic Commando is a solid fun time. It isn't a revolutionary game in the four-player co-op genre, but all of the changes it makes have a positive impact on the experience. The performance is very good all around, and despite having a linear storyline to follow, it's replayable thanks to the classes, skill trees, and number of things to level up. For those looking for a return to a co-op experience that's about more shooting and less thinking, Toxic Commando is it.
Overall, God of War: Sons of Sparta is a fun Metroidvania. It captures the feel of God of War, if in a somewhat more lighthearted way than usual. As a Metroidvania title, there's not much - either good or bad - that makes it stand apart from the pack. If you're a fan of the franchise and don't mind a look at the younger days of the Ghost of Sparta, then it's absolutely worth a shot, but the price tag might make it a heavy ask for more casual Metroidvania fans.
Overall, Monster Hunter Stories 3: Twisted Reflection is best described as a refined and improved Monster Hunter Stories 2. It doesn't really change the core concept, but pretty much every change in the game is for the better. The new story is easier to engage with, the combat system is more fun than ever, and in general, it's a great leap forward without losing anything that made the previous games fun. Only some minor frame rate issues drag down the Switch 2 experience, and they're not enough to sour an otherwise fantastic game.
Like many yearly sports games, WWE 2K26 works best if you haven't played the previous title. If you skipped a year or two and decided to return, you'll find the new modes, big roster update, and further solidification of the gameplay mechanics to be big improvements over what was available before. For everyone else, the slight improvements to existing modes are far outweighed by the increase of nickel-and-diming players who've already paid money for the game. The changes to the Season Pass system make the game too grindy for anyone who won't dedicate all of their free time to this title. This isn't bad, but only die-hard fans will get excited over WWE 2K26.
There are two groups I see iRacing Arcade appealing to the most: people who are new to racing games in general and people who want something racing-themed for some unserious fun. It's a bit brilliant that iRacing Arcade sets up the former with a pipeline to get into the more serious iRacing platform. Despite having my own iRacing account and a significant sim racing setup of my own, I had a lot of fun with iRacing Arcade. It is a simpler game, not in a way that makes it feel inferior, but in a way that makes it stand out as an option to just get in some quick, casual racing fun.
Esoteric Ebb is a multitude of things: a low-stakes political mystery, a comedy with solid writing and fleshed-out characters that have personalities even if there are no vocal performances to go with them, and it's a good-looking game that feels like the spirit of Disco Elysium. Most of all, it's an enjoyable experience that begs for multiple playthroughs to see all of the different scenarios and personalities. This is a pleasant surprise of a title, and those who value good dialogue above all else will be very happy with Esoteric Ebb.
Tales of Berseria Remastered is an odd duck. It's a barely necessary remastered version of an absolutely excellent game that PlayStation owners can already purchase for half the price. It's easily the best version of the game with some fantastic QoL improvements and all the DLC packed in at a much lower price than buying them separately. However, if you're already a longtime fan who already owns the game and has purchased the DLC, Remastered is probably not worth the extra cost. If you're a newcomer to the game and don't mind shelling out a little more for bells and whistles, Remastered is the version you should get.
Resident Evil: Requiem is a solid but very disjointed game. It feels like two extremely fun games that don 't necessarily mix well together. There 's a lot of clever mechanics, effective scenes, and excellent combat mechanics that make it a ton of fun to play, but it also has a meandering and borderline nonsensical plot, drawn-out set pieces, and a lack of focus. At the end of the day, it 's absolutely worth checking out if you 're a Resident Evil fan because when it is hitting its mark, it 's one of the best games in the franchise. Even at its worst, it 's a case of wishing that it could've been more.
It may not replace Elden Ring in my heart, but Nioh 3 is a new high bar for the series and one of the most engaging and exciting Soulslikes I've had the fortune of playing. Top-of-the-line combat and a brand-new and surprisingly engaging open world make it a fantastic place to start for newcomers or longtime franchise fans alike. Aside from a somewhat weak plot, there's nothing holding back Nioh 3; it's absolutely worth picking up.
Unfortunately, Yakuza Kiwami 3 & Dark Ties is the weakest Yakuza title in quite some time. The original game had its flaws, and Kiwami addresses some of those flaws, but the new content is of a mixed quality. There's some notably missing content, and some of the storyline changes are inexplicable. The improved combat and emphasis on Kiryu's time with the orphans are by far the best part of the experience. Mine's story is fun enough but not something that's worth it unless you already like the character. At its heart, Kiwami 3 is still a Yakuza game and still mostly a good time, but despite the improvements, it's more of a sideways step than an upgrade of the original.
Romeo Is a Dead Man really is made for fans of Grasshopper Manufacture. The story is bonkers but not confusing. The gameplay is solid, but it has plenty of elements that give the game an overall sense of strangeness and character. Its presentation may not be the strongest, but it is also unique enough considering that the game uses a very popular engine. Romeo isn't quite a game for everyone, but the game will pique your interest if you're an action fan looking for something that's slightly off the beaten path.
My Hero Academia: All's Justice is a game where every advancement comes with some regression, locking the game in place rather than moving things forward. The use of fully animated cut scenes is a long time coming, but the inclusion of still shots remains disappointing. The expansion of modes is good, but the presence of a hub world as a replacement for a menu can feel unnecessary. The move to a full 3v3 fighting system is awesome, but the severe reduction of environments and removal of their interactivity robs the game of some spectacle that the series had been known for up to that point. In the end, the game is still good, but it's best as a complementary game to My Hero One's Justice 2 rather than a replacement.
Overall, Dragon Quest VII: Reimagined is a fantastic remake that hits all the right marks. I don't necessarily agree with all of the changes made, but they work with what the game is going for. It's an engaging, fun, and well-made Dragon Quest game that is among the best of the franchise. There's no better way to play than Reimagined, especially if you are interested in Dragon Quest VII but felt intimidated by the time commitment. Even longtime fans of the series will find new surprises and new experiences to enjoy.
Lost Records: Bloom & Rage is a game that's saved by its characters. Their personalities are as fleshed out as we'd expect from a Don't Nod adventure game, they're the driving force in getting you through the story. The presentation is top-notch as usual, and the tweaks to the choice system give the game enough room to feel a little different from the studio's past adventures. It's just too bad that the story isn't paced so well, and the tale feels like a setup for something bigger in a future game rather than something that is more self-contained. The game is still fairly enjoyable if you know what you're getting into, but don't expect the title to feel as complete as others, like the first Life is Strange or Tell Me Why.
In the end, Layers of Fear: The Final Masterpiece Edition is fine but nothing more than that. From a technical standpoint, seeing an Unreal Engine 5 game running on the Switch 2 still feels like magic, considering how underpowered the system is compared to other consoles. The shimmering lights and the blurring of moving elements show the engine's limitations rather clearly. From a narrative standpoint, the game starts off strongly with the story of The Painter, but it tapers off when you get to the rest of The Painter's family. The tales of the Actor, Director and Writer don't carry the same type of impact due to diminishing returns. From a gameplay perspective, the game starts off strongly, and while the later portions falter a bit, they get better if you use some of the game's built-in modifiers. While Layers of Fear may not be the best horror title in the Switch library, it remains a good one if you're a big fan of the genre.
Final Fantasy VII: Remake Intergrade was an incredible game when it came out, and it has aged wonderfully well. There isn't much new material in Remake Intergrade for those who've already played it, but the handheld mechanics offer a nice way to casually replay the game. The core gameplay is as fun as ever, the characters are still tremendously likable, the music is phenomenal, and it's absolutely worth playing if you're remotely a fan of the franchise or RPGs in general.
MIO: Memories in Orbit is a charming, enjoyable and perfectly well-made Metroidvania. The core gameplay loop is engaging, and there's enough room for upgrades and mastery of skills to keep the relatively simple combat feeling fun throughout. Some awkward platforming drags down the experience a little, but it's not enough to sour the whole. All in all, MIO feels like a great game for fans of Metroidvania-style games to play, and while it may not exactly reinvent the wheel, it shows that a well made game in the genre can still be addictive and fun.
Shadow Labyrinth is good if you set your expectations accordingly. The constant corpse eating makes the game feel darker than expected, while the mazes are a nice diversion. The overall mechanics don't stand out compared to other titles, but the basics are performed well enough that the game remains enjoyable. The presentation is good but not great, while the story and overall premise exists more as an exercise in head-scratching than something you're going to want to remember. Again, the game is better than expected but not extraordinary; Metroidvania fans will get some enjoyment out of this before moving on to stronger titles.