Worth Playing
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All in all, Patapon 2 Remastered is as bare-bones of a remaster as you can get of a fun game. It has nothing in the way of new features, and the lack of compensation for input lag means that like many older rhythm games, it can be borderline unplayable on some modern televisions. If you can get past that, you can find a lot to like in this adorable and surprisingly difficult little game. Just don't blame us if you hear "pon pon pata pon" in your sleep.
Zombie Army 4: Dead War is a solid, workmanlike zombie shooting game. It's quite fun to play and makes for an enjoyable co-op experience as you and a friend team up to buzzsaw your way through Hitler's legions. That's basically the beginning and end of it. If you want a game where you kill a lot of Nazi zombies, then Zombie War 4 provides. If you're looking for something more, then it doesn't. It's still a fun co-op experience and worth picking up if you're looking for something new to add to your gaming library.
Overall, this indie RPG is a pretty good distraction for vampire fanatics to delve into as they anxiously await the upcoming releases this year.
Overall, there isn't much that one can fault in Oddworld: Stranger's Wrath HD on the Switch. It runs and looks improved on all fronts, and it features a game that is interesting and fun to play. It's quite dated in some respects, such as the audio, controls, and overall design. While this is unlikely to scare away fans of the series, newcomers should probably be aware that this is a diamond in the rough with more than a few sharp edges. Just like 15 years ago, though, this is still a trip worth taking.
The late arrival of the Terminator: Dark Fate content for Tom Clancy's Ghost Recon Breakpoint has done something rarely seen in games nowadays: make an already mediocre game even worse.
Journey to the Savage Planet an unexpected pleasant surprise that you don't expect in the typically dead month of January. The humor can be an acquired taste for some, but the focus on levity doesn't feel forced and actually enhances the overall experience. The focus on exploration also helps make this a lighthearted jaunt, as the exploration is enjoyable and the combat is light but capable. Combined with the game's classically inspired art design, Journey to the Savage Planet is a title that adventure fans should pay attention to, especially with so many other higher-profile titles getting delayed recently.
JRPG fans hoping for something to tide them over until Persona 5 Royale should find a comfortable home in the weird world of Tokyo Mirage Sessions.
It's very difficult to recommend Disney Tsum Tsum Festival. The best minigame happens to be the one originally made for mobile platforms, and the second best is the coin-pushing game. The other minigames have various control and design issues, and they range in quality from OK to bland, so even the great presentation can't compensate for those shortcomings.
Unless you've already had your fill of the game on other platforms, Skullgirls 2nd Encore on the Switch is well worth a purchase.
If you're just starting out, Dark Quest II works as a quick throwaway game; it's something to consider if you can find it at a good sale before you settle on another title with some more depth.
Even if you were to look at this title without comparing it to other arcade racers, Rise: Race the Future would simply be fine. The track designs are good, and the Challenge mode offers up something in lieu of multiplayer. However, with a limited selection of tracks and cars when compared to other games, Rise feels rather limited in terms of what the player can do before boredom sets in. Ultimately, the game does well as a quick snack, but it's doesn't need to be a permanent part of one's racing library.
Dragon Ball Z: Kakarot is a solid Dragon Ball Z game that is dragged down largely by a lack of polish in some areas. The combat system is probably too repetitive, and the content is too shallow to be of much interest to non-fans, but it's the Dragon Ball Z game that fans have dreamed of as kids. It doesn't matter if it's punching Frieza or playing baseball; the game captures the spirit of Dragon Ball extremely well, even if the gameplay doesn't always keep up.
Hey, you're the one asking the questions here. You decide.
All in all, I think that Shortest Trip to Earth has a niche appeal.
This game isn't worth a deal with a devil, but it could be worth it for you if there's a good deal. Just don't put up your soul as collateral.
All these years later, Resident Evil remains an excellent survival-horror game. The puzzles are still good, the brief bouts of action are still tense, and the scares still deliver even if you know about them beforehand. The appeal of this port is the fact that the game can now be portable, so the benefits of the smaller screen really come into play. It might have slightly longer load times in some areas, but if you want to play the remade classic on the go, this is a well-done port.
There are some good ideas in Pride Run, but none of it really comes together to create an experience that's tough to put down. The music may be good, but the rhythm game is too easy unless you bump it up to the highest difficulty. The strategy game, although novel, doesn't do enough to get people interested. If you're willing to take the time to figure out the game, the strategy portion might be worth looking at, but for everyone else, the rhythm game would be a good warm-up title before you try something meatier.
The Contra Anniversary Collection isn't perfect — the omission of Contra 4 and Contra ReBirth is a disappointment, and more save states per game would have been nice — but it is a solid collection of quality games at an attractive $20 price point to boot.
The biggest issue with MechWarrior 5: Mercenaries is that it hits you with all of its shortcomings at once. Keep playing, though, and the game establishes itself as a fun title that's worthy of the MechWarrior moniker. Play it with friends, and it becomes even more entertaining. Dated aspects of its presentation aside, the combat remains fun mission after mission, and it continues to test you as you become more powerful. Start blowing apart enemy mechs with a small array of PPC cannons and make a few big pay days, and you'll appreciate the game for what it is.
Overall, Age of Wonders: Planetfall is a solid sequel that differentiates itself sufficiently and improves upon the franchise's formula.