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The Outer Worlds is an excellent attempt at capturing the Fallout formula in a new setting. It's honest about what it's trying to be, and it never shies away from it. While it may lack the sheer size of Bethesda's behemoth, The Outer Worlds still captures the fun and enjoyment of exploring, completing quests, finding new loot, and being a futuristic adventurer. Anyone who enjoyed the previous-generation Fallouts or is looking for a solid RPG will find a lot to like in The Outer Worlds.
Ultimately, MediEvil doesn't have much going for it except for nostalgia. Everything about it is unexceptional, and it feels lackluster when compared to similar recent attempts to update PS1 classics. Without a fondness for Sir Dan and his antics, I'd be hard-pressed to say why MediEvil is worth playing. It's a game for fans, but little has been done to make this offering stand out. Perhaps it would've been better if Sir Dan had been left to his peaceful rest, but we can hope for a genuine next-gen MediEvil someday in the future.
Like many ports of some of the big games from the past two console generations, the appeal of Devil May Cry is that it's now available in portable form. There's nothing new here to tempt older fans otherwise, but what they'll find here is familiar. The switching of aspect ratios is odd, and the fixed camera angles and more puzzle-oriented focus will throw off some people, but for everyone who hasn't done so before, this is still a solid action game that's worth checking out.
Your enjoyment of Metal Wolf Chaos XD is dependent on your tolerance for old game design and cheesy dialog. The lack of checkpoints and auto-saving during missions is going to hurt once you're in the back half of the game. Its humor is also hit-and-miss, depending on whether you take it seriously. Its absurdity pairs nicely with some solid gameplay mechanics, and it has enough of that conviction to make you overlook the flaws and give the game a fair shake. For action fans who aren't too picky, Metal Wolf Chaos XD is worth checking out.
Ghostbusters: The Video Game Remastered is a double-edged sword. It does a lot of things right with the story and atmosphere, but the gameplay is mediocre to good, with many flaws around the companion AI, which often ruins the experience. Since the fun multiplayer component of the original release isn't included yet, this game is only for serious fans of the movie or the original game.
Felix the Reaper is a fun puzzler that nails some of the most important aspects: difficulty, level design, and style. While the environments may not be as varied and the controls not as well executed, the title works well and should be on the radar of anyone who's fond of solving puzzles as a dancing Grim Reaper.
Ultimately, Siege of Centauri is fine. Its mechanics are solid enough, it does everything else decently on-screen, and the pyrotechnics are spectacular to see. It just doesn't feel like anything special, from the abilities to the story to the units to the towers. It's the kind of game that you wouldn't mind playing but won't rush out to buy immediately, making this difficult to recommend unless you devour every game in the tower defense genre.
They Are Billions boasts strong central ideas about pulling yourself up by your bootstraps to industrialize in the face of grave danger. This is done incredibly well, from the aesthetics to the music and especially the upgrade trees. All of these work in tandem so well that it's cool to see, but unfortunately, the follow-through for the console version isn't done well enough. This on its own is pretty damning, and coupled with the strange aesthetics makes the game considerably less enjoyable. The PC version may run better with the controls, interface and menus.
Super Neptunia RPG negates the positives that it brings about. The fresh perspective that comes from being a classic 2D RPG with a simple battle system clashes with the unintuitive and unresponsive platforming. The presentation is beautiful, but the performance is hampered when compared to its predecessors. The ability to explore also seems nice until you realize that the streamlined side-quest system has been replaced with the more time-consuming method of visiting each quest-giver individually. Fans of the series may still enjoy it.
There's a good chance that the game will improve in the next few months or a year, and at that point, players can easily jump into the game and enjoy the hell out of it. At launch, however, Breakpoint makes sense if you want to get into a looter shooter that isn't full of fantastical weaponry or you aren't playing The Division 2 anymore.
As a fan of the movies and a fan of creative approaches to games, I've had my eye on John Wick Hex since the day it was announced. Its bizarre approach works satisfyingly well in the context of how John Wick would think in the same situations: risk versus reward, careful observation and planning, plays and counter-plays. It is a simple game to understand yet rewarding to attempt to master. It also makes a compelling case of how great movie-inspired games can be if developers really think outside of the box.
Alas, Concrete Genie is far less than the sum of its parts. A strong early game is lost by a bizarre late-game twist that undoes a lot of the charm. If it had just focused on the genies or had been about combat from the start, Concrete Genie would be a much more cohesive experience. Instead, the game has a lot of good moments but ends on a particularly dissatisfying note. There's still a lot to enjoy, but the flaws stand out as brightly as the strengths.
Indivisible was incredibly close to being the best indie RPG I've ever played.
As a multiplayer experience, Gears 5 offers up a wide variety of options, and something is sure to please almost every type of player. There are some rough edges, especially with the way character upgrades are handled, but the core gameplay is solid and satisfying. Combined with the campaign, Microsoft and the Coalition have given players an amazing value, especially if you are getting the title via Game Pass. It may not be perfect, but it'll provide hours of fun, and that's what matters.
After all is said and done, Toki is a labor of love taken on by Microids to refresh and rebrand a game that's been largely forgotten.
Overall, Ace Attorney Trilogy wholeheartedly proves its worth as a remaster. The story still stands up today and balances goofiness and sincerity in a fun and enchanting way. The gameplay is slow but wins over its audience. The graphics are heavily improved from its myriad predecessors, and the music is brought to life in just the right way. Sure, there are some slight slip-ups here and there, but this game is a gem that's worth playing from the pantheon of games, especially those in the visual novel genre. At this time, the defense rests.
Hyperspace Delivery Service is a charming, retro-inspired experience.
Overall, NBA 2K20 is still one of the best basketball games out there, but future iterations should either ease up greatly on the VC spend or drop the price significantly, so players won't have to spend extra money.
The end result is a game that is phenomenal in its presentation and very decent in gameplay. Ori and the Blind Forest: Definitive Edition doesn't necessarily set a new standard or innovate within the Metroidvania genre, but it does create an experience that is elevated by its otherwise stellar production values. Ultimately, it's up to personal preference, but you should give the game a chance; you'd likely regret it otherwise.
Puzzle Quest: The Legend Returns might be a relic of a bygone time, but that isn't the same as being a bad game. Most of the modern match-three games owe something to the original, and it shows. It might not have Marvel characters or shiny graphics, but it's an accessible, enjoyable and fun puzzle game that is excellent to play for a few minutes at a time. For $15, you'll get more fun than you would in spending that same amount on microtransactions in other games.