The Game is a Lie
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Whispering Willows is a very different game from any other. It has a good story, fun mechanics (despite maybe too simple) and a terrifying atmosphere, all made with love by Night Light. It has a lot of issues in all of its aspects, unfortunately, but it's worth it to try and play.
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Superliminal is interesting and fun for the most part, but the repetitive mechanics and lacking originality in its story and script leave a lot to be desired.
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Neo Cab asks a lot of interesting questions about precariousness, automation, social control through technology, data usage, and especially how to hold on to your humanity in a monopoly under unregulated capitalism. The execution of the game is questionable, but it can be worth it to give it a look for fans of narrative-focused experiences.
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Baba is You has very high peaks, especially in the early stages and in the introduction of new rules, but its lows are terrible. Trying to be extremely difficult, it ends up with a bad, frustrating, and stale level design. The game seems to have forgotten that less is usually more.
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Sunless Skies is a game with such an intense and complex story that it might have been better applied in a book. The game as a whole would be mediocre at best, if not for that part. Its gameplay is slow and hard; its art direction is good, but has no identity of its own; its soundtrack is just average. Playing it can be worth it, however, if you have the patience to follow an amazing story.
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Pikuniku is a little game that can be a lot of fun and even funny at times, but is, most of the time, monotonous and unoriginal. It shines brightest when it's not afraid to be naturally quirky but sometimes tries too hard to fabricate quirkiness that doesn't belong.
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Despite being technically competent, The Adventure Pals alas becomes forgettable because of the lack of ambition from the developers. Because of the fear of making mistakes, Massive Monster played it safe, dooming the game to mediocrity. It can still be a fun pastime, though, especially if played with a friend.
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Q.U.B.E. 2 adds much to the genre, be it the gravitational power from the gloves or the puzzle mechanics. Unfortunately, though, a lot of potential is wasted, since it has a mediocre story that leaves many blank spaces and its puzzles are very easy — and therefore monotonous — most of the time.
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20XX is a great game if you are a fan of the old Capcom classics. It doesn't quite get to their level of quality, but it mixes an awesome gameplay with a lot of nostalgia to create a good experience, if sometimes boring.
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Sky Racket is not perfect, but its innovative ideas and impressive execution begin to pave an exciting path for the Brazilian video game industry.
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Being an RPG fan, I particularly enjoyed 6 Eyes Studios' creation, since, like every good game in the genre, it offers its own combat system and a well-elaborated story. If you like a good story and the kind of gameplay proportioned by RPGs, Fell Seal would be a great addition to your game library.
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Zombotron is interesting and noteworthy, but the repetition makes the game tiring. For those that don't have the patience to repeat the same level, again and again, the alternative is to get good or get out.
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In a world full of issues, CHUCHEL feels like a recomforting hug with its childish and innocent atmosphere. It has various patent problems, however, and doesn't even get close to the level of quality of previous Amanita Design games.
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Life is Strange: Before the Storm is a game that makes you think about every single aspect of your life thanks to a very strong plot. Because the developers have a relatively predictable story, this game being a prequel, some points were flawed, but it's still an overall enjoyable experience. Despite some graphical and gameplay shortcomings, this prequel is able to honour the Life is Strange name.
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Despite its negative aspects, The Evil Within 2 shows what it came for. Its experience is incredible and challenging, and in certain moments you can forget about all the incomplete story plots to just have fun.
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Steredenn is a great game that tries to innovate in various aspects but is alas impaired by lacklustre graphical design in most of its stages. It creates an adequate atmosphere for its themes, well-thought-out modes and a satisfactory gameplay, but fails in one of the most crucial points.
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Curious Expedition 2 is a great game during its first hours and expeditions, even excellent. But when there's nothing new to discover — which happens way too quickly for a roguelike — there's not much left to enjoy.
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Retimed gets almost every gameplay-related aspect right, but the lack of a singleplayer mode is a problem. It's an extremely pleasant experience that fulfils what the developers wanted it to. It will be an even better game when it's completed.
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ARMS is a game that, despite looking simple, can get deeper as the player continues to play. With its well-executed technical and artistic aspects and a surprisingly responsive motion controls system, it's an essential game for any Switch-owner.
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Oxenfree is a game where player choice matters a lot, and that fact mixed with an incredible atmosphere and an even better narrative create great memories for the player. Alas, it has a few flaws, such as the camera positioning and the walking speed, but the whole experience can make you forget them.
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