Digitally Downloaded Outlet Image

Digitally Downloaded

Homepage
2771 games reviewed
73.2 average score
80 median score
56.1% of games recommended

Digitally Downloaded's Reviews

I have to wonder if the gaming audience is quite ready for the kind of metatextual experience that Stranger of Paradise presents. It’s not only a game that doesn’t take itself seriously, but it outright challenges players’ expectations on how games are made and how they should be played. It’s hugely entertaining and as experimental as Final Fantasy at its best, but I do wonder how well something so reflective will click and be remembered as a great in the longer term. I only hope that people realise that the nonsense of Jack, his iPod, and his obsession with Chaos is just the surface of this brilliantly smart, layered thing, and they then take the time to dig into what Stranger of Paradise is really saying as a work of metatextual satire.

Read full review

Mar 22, 2022

Overall, Rune Factory 5 plays things pretty conservatively, and it’s the better for it. It’s a comfort food kind of experience, and while this might cost it on store shelves given that it has been released at the tail end of so many excellent, intelligent, innovative, and big RPGs, it’s a game of simple delights and pleasant experiences. Sometimes, that’s enough.

Read full review

Mar 21, 2022

I don’t want to spoil anything, but simply saying “Greek Tragedy” covers a lot, if you follow me. Clearly, you’re going to get the most out of Sokobos if you already love Sokoban as a core concept, but I could have wished for a slightly deeper story behind it all.

Read full review

Mar 21, 2022

You’re going to have fun with this game. For the criticisms I list above, I do think that Tango Gameworks has, with guidance from Bethesda (no doubt), created a refined and highly playable open-world game. It’s one that ticks all the boxes and does so in such a way that’s hard to actively fault. Yet, it’s also so frustrating. The hints of what the developers wanted it to be are there. They wanted to make a Noh-inspired, yurei-and-yokai drenched blend of Shinto, Buddhism and neon-modern Japan. That would have been incredible. Sadly that didn’t happen. Instead, I was left with the impression that I’d just played a Ubisoft Goes To Tokyo farce, and that left me feeling very deflated indeed.

Read full review

Mar 9, 2022

Hundred Days is a fascinating little experience. I didn't expect it to be a graceful little anti-capitalist dig, but I rather love that it is. It didn't discourage me from wanting my own vineyard one day... but it certainly reminded me that I never want anything I do to become so big that I stop caring about it, and it's a rare quality for a simulator - or any game - to subvert the expected experience to deliver a powerful message like that.

Read full review

Mar 7, 2022

I don’t think we should completely give up on it, though. Games have been turned around from disastrous launches to become quite well-loved things, and I do think there is room for Babylon’s Fall to grow, while also being a decent time (in the right conditions) right now. It’s certainly content rich in its current state already, and while it’s probably a bit of a gamble throwing money into something that might not be around for too long, I can still see this developing a community.

Read full review

Mar 4, 2022

On the surface, Triangle Strategy seems like a straightforward and even no-frills homage to the tactics JRPGs of yesteryear. It has clearly been developed to tap into the same qualities that made Final Fantasy Tactics such a beloved classic for so many years, but there is more to it than that. With the tone and structure of a historical epic, Triangle Strategy is much denser and more demanding of its players than many might go into expecting. Engage with it on that level, however, and it's one of the finest examples of the genre you'll ever find.

Read full review

Mar 4, 2022

It's hard to stay mad at Chocobo GP, though, even when you're hit with what feels like an endless barrage of magic. The game's just too bright and cheerful. Obviously, your mileage is going to depend on whether you're a fan of Chocobo. Not just Final Fantasy, but also this specific series of cute mascot characters. If you are, though, you couldn't ask for a more loving treatment. The expansive roster, the adorable presentation, and the quality kart racing mechanics will combine to give you something that you just might prefer over Mario Kart. The latter might be a bigger and tighter racing experience, but Chocobo GP has a killer weapon up its sleeve that makes all the difference: Chocobo.

Read full review

Mar 3, 2022

That Conan Chop Chop is supposedly a Conan title is a reminder that Conan is the only rival to Dungeons & Dragons as the most poorly used license in video games. It's time to give someone else a go, Funcom. It also fails completely as a single-player adventure, so if you were considering it for yourself, look to any of the other roguelikes out there instead. However, I still think there is a role here that the developers have delivered on. There aren't many multiplayer-orientated roguelikes, and you can certainly have a lot of fun with this over a weekend of beers and button-mashing. It's not going to last long beyond the hangover and will be rotated out of the library quickly enough, but it's still a moreish good time while it lasts.

Read full review

Mar 2, 2022

Gran Turismo 7 is, indeed, the most perfect fan service we've seen across all video games to date, and that makes it difficult not to love.

Read full review

Mar 1, 2022

Even that's ultimately part of the charm of Elex II though, because it was a game made by RPG enthusiasts for RPG enthusiasts, and min-maxing is, ultimately, a big part of this community. Though the game comes across as an impenetrable club members-only experience at times, the creativity and energy behind it is impossible to deny. Frankly, I would rather play something like this, bugs and all, than something overproduced and so safe that it puts me to sleep.

Read full review

Atelier remains the comfort food of video games, and Atelier Sophie 2 is one of the more comforting snacks. With so many dense and complex games releasing around one another at the moment, having something that is light, warm, and good-natured is a nice release. I don't know if launching immediately after Elden Ring and Horizon, and immediately before Triangle Strategy works in Sophie's favour, but if you can resist making those comparisons, what you'll see here is one of the most refined and beautiful entries in this long-running and utterly wonderful JRPG mainstay. The game deserves better than to be compared like-for-like with these other titles, as it no doubt will be.

Read full review

Feb 24, 2022

With Elden Ring, we're in masterpiece territory.

Read full review

Feb 22, 2022

Puzzle & Dragons on console could be and should be so much more than this. The base game - the puzzling action itself - is so good, and we've already seen the proof that it works in a more expanded, ambitious project. Dumping the mobile game on Nintendo Switch, meanwhile, seems odd and pointless. I can't even play the mobile game here in Australia and I was still left wondering why anyone would think something this shallow and featureless would work on console.

Read full review

I do admire the developer's desire to maintain the arcade fighter tone and aesthetic in King of Fighters, and I'll forever be a fan of this series as long as they keep dropping Athena into it. The team at SNK are no doubt working on more limited budgets than the big guns, and with the absolute focus on esports in the fighting game space it's no surprise that they've made that a near-perfect experience, even as they've stripped almost everything else out of the game to make that happen. However, there's no way to paper over this; people who do like fighting games in single player or local multiplayer are going to be left feeling very cold, though. Colder than Kula, even. And that's disappointing.

Read full review

The Forsaken Maiden is not really a sequel or successor to the first Voice of Cards. There's no effort to build on the previous game. Instead, The Forsaken Maiden exists in parallel to the first Voice of Cards, as another module to sit on the virtual bookshelf of adventures. I only hope that Square Enix is being rewarded for these and the plan is to fill many shelves with many more parallel modules like this. I will forever find the time to more Voice of Cards if it's going to keep being like this.

Read full review

Feb 17, 2022

Monark is a smart game. It knows it, and it wants you to know it too. Some may well find that it's even pretentious. But it’s also in so many ways a boundary-pushing and innovative experience, and one that I imagine will be unique for a very long time to come. Putting aside the disappointment that comes from realising that it could have attacked with its themes more, I don’t think there is any other way that the creative team could have delivered on a more coherent and compelling vision and, really, it is experiences like Monark that keep me interested in this medium. Don’t let this one pass you by, folks.

Read full review

Challenging, rewarding, gorgeous and culturally authentic, GetsuFumaDen is one of the most enjoyable roguelikes I’ve played. Mechanically it doesn’t do much to challenge or reinvent the formula, but it streamlines it beautifully. Meanwhile, it offers a vivid and detailed, classical take on Japanese art styles and the Hyakki Yagyō storytelling tradition. As a starting point for learning more about both these things, you couldn’t ask for something more inspired.

Read full review

Feb 16, 2022

I'm not the world's biggest fan of platformers, but I very much warmed to Grapple Dog. The thought and passion that went into every element of the experience is explicit, and it's hard not to fall for its wiles and charms. I do think the developers lost sight a little of how they wanted people to play this game, as the speedrunning quality of the movement system does feel at odds with the way the game also asks you to carefully explore levels, but that's really splitting hairs here. Grapple Dog is a bold, confident, and often inspired take on a genre that is as oversaturated as they come.

Read full review

Slightly more cerebral while also filled with the fast action that the series is known for, Dynasty Warriors 9 Empires sits neatly as a midway point between the action of the "proper" Dynasty Warriors and the strategy of the Romance of the Three Kingdoms series. There probably isn't all that much of an audience for this, but for fans that were disappointed with the open world experiment of Dynasty Warriors 9, Empires here will be redemption, and for those who have never let their enthusiasm for the series be dampened, this is an excellent opportunity to marry Sun Shangxiang and make many beautiful babies... or perhaps to unite China. Whatever your preference is, really.

Read full review