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2707 games reviewed
73.1 average score
80 median score
55.9% of games recommended

Digitally Downloaded's Reviews

Aug 9, 2022

There’s not much else to say about Coromon. However you slice it, you’re ultimately getting a slavish homage to the early-era Pokémon games, but one that can’t get anywhere near their quality. Coromon is let down by having even fewer monsters to collect than the very first Pokémon, and some amateurish production values and gameplay design that Game Freak, for all its faults with the presentation of its own games, would never let happen. It’s still fun, because it’s so akin to Pokémon that of course it’s fun, but Coromon’s immediate rival, Nexomon (also available on Switch), actually tries to subvert some of the expectations of the genre, and comes off as the most interesting work as a consequence.

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Aug 8, 2022

Nonetheless, this is a profoundly effective game. Digimon has always pushed a little harder than Pokémon to actually spin a meaningful story around the property, and Digimon Survive is not the first time the series has flirted with darker material. Thanks to excellently-flawed characters, clean tactical combat, and an eclectic but interesting blend of genres, Digimon Survive stands out as one of the most different and creative JRPGs you’ll play this year. This, of course, is exactly what we like to see at DigitallyDownloaded.net.

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Aug 5, 2022

Recipe for Disaster, thankfully, was anything but. Yes, it was in-depth to the point of seeming complicated for me; but it’s hard to judge if that’s because the tutorials don’t explain things well enough or if it’s just my brain not linking the obvious together. Like I said, I need things shoved down my throat and even then I might not remember what to do. It also lacks a bit of charm, especially compared to games like Cat Café Manager. Regardless, all in all, it’s a solid game and I’d expect fans of management sims to gobble it up (see what I did there?)… but I’m left wondering if it might not be a hair too complex to really be enjoyed.

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There are things that you need to be critical of in Sword and Fairy: Together Forever. The game hasn’t been made to the same precision as the upper echelons of RPGs out of Japan and the West, and that is undeniable. But then Together Forever has the singular advantage of being one of the few Chinese RPGs that we get to play, and that makes it distinctive, different, and worthy on its own merits. Add in incredible art direction (oh how I love Yue), and a gorgeous combat system, and we’ve got perhaps the most interesting RPG of 2022 here. I really hope people don’t overlook it.

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Dark Alliance II is an excellent way to spend some time and a game that, in its vinyl vintage years, continues to be entertaining for reasons beyond nostalgia. If you’re looking for a “Diablo-like” with some interesting level design, a streamlined and efficient approach to questing, and some great water effects (seriously), then you’ll get a good run out of this one.

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Bright Memory: Infinite doesn’t waste time. It goes in, gives you a hell of a time, and then ducks out before it has the chance to overstay its welcome. I hope the developer isn’t done from here, as I’d love to see more of Bright Memory (and Shelia!) in the future. In the meantime, this big action, relentless energy and visually spectacular experience is a true rollercoaster thrill-ride, and is worth every cent on the admission ticket.

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Jul 26, 2022

Taken by itself, Xenoblade Chronicles 3 is a spectacular example of an epic JRPG. Yes, the combat system is a little too overcooked for its own good, but the developer holds your hand nicely so that by the 40th hour the explosion of numbers, flashy attacks, and intertwined systems somehow makes sense. Aside from that, though, it’s a game that, for its size, is one of elegance and maturity. And that’s when you take it by itself. Philosophical, humorous, emotional, dramatic and always entertaining, Xenoblade Chronicles 3 is going to be better remembered not for being its own entity, but rather like the third chapter in any great trilogy; as the perfect escalation of over a decade of storytelling to an enormously satisfying and appropriately epic conclusion.

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The passage of time can sometimes be kind to classic games. Where Klonoa was once compared unfavourably to the far more “innovative” platformers that were doing the rounds, perhaps now it can be judged on its own merits instead, and while neither of the two Klonoa games are especially flashy or spectacular, the subtle and nuanced whimsy that sits at their core offers a particularly potent foil to the self-seriousness that far too many modern games – even platformers – express. Whether you’re replaying these for nostalgia or discovering them for the first time, Klonoa’s going to win you over with this collection.

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Jul 22, 2022

I realise this is a pretty short review by my standards for the JRPG genre, but there really isn’t much else to say about Live A Live; this is a quirky and fundamentally experimental JRPG that in many ways remains out there on its own. The chapter-based approach to simple (but enjoyable) narratives that take place across time and space allows for an experience that is both varied and flexible. Throw in the most excellent application of HD-2D art for the remake, and the fact that this is the first time this game has had a formal release in the west, and Live A Live is an essential experimental title for the curious and those that enjoy playing things that are genuinely different.

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There’s nothing inherently wrong with mobile games ported to console – I’ve played a number of good ones myself. However, Pascal’s Wager is the wrong kind of mobile port. In a genre that demands precision, responsiveness and a clarity of vision, this is a bungled mess of janky, unresponsive controls, shoddy presentation, and little meaningful thought put into why the game even exists. As such, it is the perfect example of every mistake to avoid when making these things.

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Jul 19, 2022

Anyone expecting Stray to be an action-packed stealth game – as the promotional material tried to argue it is – might be disappointed as the game is more about the journey and the narrative than it is about skulking. What Stray does well is expressing a journey featuring a less-than-common protagonist, and while other games have covered similar themes it’s that unique perspective, from much closer to ground level, and the visual stimulating scenes that makes it ground well worth padding over again.

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- LOUD
Jul 19, 2022

Everything is fine, it’s all serviceable, and if you prefer real instruments to the standard electronic and anisong mix that you might get with DJMAX or Cytus, LOUD might have something for you. But there are certainly better rhythm games out there on the Switch, too.

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I guess the big question here is whether Warriors Orochi 3’s appeal lies purely in nostalgia or if there’s something in there for people who have come to the franchise more recently. I think this is probably the best way to put it: if you’re a more recent starter to the Warriors formula, you’ll probably find Warriors Orochi 3 a little archaic, unrefined and mechanically simplistic. However, if you’re in any way curious about what the Warriors games used to be like, then this is the one to play. It’s an all-time classic within a series that has had something like 100 iterations over the years, and it’s good that the Ultimate Definitive Edition exist on PC, because Koei Tecmo’s effort on this one deserves to be accessible and remembered.

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Then again, you’re not playing the pretty boys game for the leaderboard glory. You’re playing it for the pretty boys, and eastasiasoft has delivered to the same standard as the predecessor. I hope these games have been enough of a success for them to encourage more down the track, because the diversity in raw, unmitigated thirst is appreciated, and I would like to see the series break out of little casual puzzle games so they can fully run with that. Let’s talk about taking these great characters you’ve got and their potential for a visual novel, EAS. I’m up for it if you are.

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Jul 14, 2022

Mothmen 1966 is a solid, albeit short (though there’s nothing wrong with that) game that successfully combines pulp fiction and video games. The next game in the series, set at a summer camp, is already planned; and I’m already counting the days until I can get my hands on it too.

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I’m sure that there are people out there that have fond memories of Zero Tolerance and will appreciate having the collection available on modern consoles. Far be it for me to criticise the developer and publisher for preserving more niche art like this. However, beyond being a curiosity of the era and something worth experiencing, briefly, for people who are interested in the history of video games, there’s no modern entertainment value to Zero Tolerance. Once, it was probably impressive. Today, it’s impossible to have any tolerance for it whatsoever (yep, of course I wasn’t going to resist the temptation to make that pun).

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Jul 13, 2022

These are indie developers and they have captured the basics of the “princess marker” hyper-niche genre. They just needed to focus a little more on presentation and storytelling technique (unless your Yoko Taro, you’re probably not in a position to be writing in abrupt and bad endings without giving players some inkling that one might be coming up), and Long Live The Queen could have been something truly great.

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That being said, if Matchpoint Tennis had just thrown the occasional loss at me, or even let me fight back from behind at times, I would have spent so much more time playing the game. It’s unfortunate to think that here we have a tennis game that developers should be paying close attention to, because it gets so much right, and we know that won’t happen because one critical error means I have no choice but to score it the way I have. If, down the track, there’s a patch to improve the difficulty in an interesting way, then Matchpoint would be the best tennis game currently available, purely because the on-court gameplay actually gets it.

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Jul 6, 2022

Corpse Factory isn’t about the presentation, though. This is a visual novel with a transgressive and provocative story to weave, and it does so with some of the deftest writing we’ve seen in the genre. We really do need to see more visual novels come out of Australia and, more generally speaking, games that are genuinely willing to break taboo subjects and really challenge the player.

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Jul 5, 2022

Gamedec isn’t quite a masterpiece, but it’s a clever and noble attempt to do a non-combat RPG. The cyberpunk and noir themes will never get old, and the complex decision trees invite multiple play-throughs and approaches to the mystery. It’s certainly a game that shouldn’t be overlooked.

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