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Crossover games are nothing new to Bandai Namco or Shonen Jump, so it surprises and disappoints me to see that none of the good aspects or successful mechanics of these previous games made their way into Jump Force at all. Jump Force is a visual mess, It lacks the fun and charm that a wild crossover like this should embrace, and It's just a technical mess from top to bottom. Jump Force is a huge celebration of some of the most iconic manga in history, but it fails to do any of them justice.
Crackdown 3 manages to escape its troubled development in style, offering up a somewhat safe return to the superhero cop action of its predecessors in a bright and unpretentious campaign. It feels like the perfect antidote to some of the more bloated open world experiences of recent years. You can also briefly revel in the Wrecking Zone's glorious destruction, even if all that fancy cloud tech simply leaves you hungry for what the game could have been.
Metro Exodus provides an immersive FPS experience that marks a new milestone for the franchise. Its survival-horror, sandbox and shooter elements are remarkably well balanced, constituting an engaging and thrilling game that’ll leave you no stranger to a good jump scare
The astute Civ player can shape the history of their nation and craft a story for the ages with with pinpoint accuracy. The Gathering Storm enriches this experience by giving you more ways to add subtle realism to how the world evolves around you and how you can directly affect it. With so many new and returning features, it’s hard not to recommend this expansion to Civ fans, turning an already great game into one for the literal ages.
God Eater 3 boasts fantastic monster hunting combat and the best visuals we've seen from the series, but hangs onto too many of the previous game's hang-ups.
You can skip through the video elements, using R1 for the ‘Clarkson button' and L1 for the ‘James May button'. When you press either, you can hear a little catchphrase from each presenter. So, if you are skipping forward, Clarkson portentously shouts “Come on” or “Hurry up”, whereas while rewinding, May proclaims “Now, wait a minute”. A little nod to each on-show persona. If you've not seen episodes of The Grand Tour, especially if you don't have Amazon Prime, this is a great way to watch the highlights.
I enjoyed what Legacy of the Blade’s first two episodes have to offer. Whilst narratively there’s no real freedom of choice, the opportunity to find and kill cultists however you see fit seems to be an evergreen gameplay mechanic, and who can resist finding even more loot to dress your character in?
Unruly Heroes is a solid game, a good game, a fun game, it just isn't a brilliant game. All of the components are fun, the visual style is lovely, the characters are easy to use and the puzzles don't make you want to throw your Switch at the cat. Those are all good qualities, but it just lacks that little bit extra that would turn it into a great game, a must-play. You aren't going to walk away with a new appreciation of life or Journey to the West, just a feeling of “Yeah, that was a laugh.”
In a world bereft of a new Advance Wars, Wargroove is a worthy successor. Its fantasy retro strategy stylings mark it out as a wonderful amalgamation of the classic Fire Emblem and Wars games, and while it doesn't revolutionise the genre in the way that the modern Fire Emblem games have it nails the feel of Intelligent System's best games – while standing proudly on its own.
8-Bit Hordes has attention grabbing visuals but little else on offer. This is Real Time Strategy by the numbers and entirely forgettable, though other developers would do well to remember and adopt the 8-Bit series control scheme. In that regard at least, Hordes might have some of its own ideas pilfered, rather than liberally borrowing everyone else's.
Genesis Alpha One mixes the spirits of FTL and No Man's Sky into a solid space simulator cocktail. Your success is dependent on your approach, with playing it safe all but guaranteeing you reach a Genesis, but a little recklessness can lead to ship invasions and desperate measure. Its unpredictable nature means you're always on the lookout for danger and celebrate every little victory. Genesis Alpha One is recommended if you're looking for a new challenge among the stars.
Shadows: Awakening ultimately fails to be the action RPG that fans of the genre need. It has some interesting ideas and decent writing, but the story shifts to the backburner after a while and the side missions and combat aren't enough to maintain interest through the grind it turns into. It's not bad, it's just not particularly inspiring either. If you need a new diablo-like and a lack of polish or a glut of grind doesn't bother you, there are definitely worse options out there.
A Fisherman's Tale succeeds in being one of the most interesting games on VR. It is charming, magical, and awe-inspiring. It manages to do all of this with you playing as a puppet, and feeling a huge amount of warmth towards that little puppet. It is just a shame that the playtime is so short, even just an extra couple of hours would have made this impossible to miss. As it stands, it is a wonderful game that deserves playing, but the play time is such a drawback to an otherwise impeccable game.
This Resident Evil 2 remake is a phenomenal update of a classic game. It combines the best of the original's narrative and puzzles with the ammo crafting of Resident Evil 3 and the action gameplay of Resident Evil 4 to create a hybrid that still manages to feel like classic Resi.
Episode 2 continues the strong start that Life Is Strange 2 made all the way back in September of last year.
Override: Mech City Brawl is an indie mech arena brawler that gets a lot of things right. The single player is often a little on the easy side, but the great character designs and weighty combat help to make up for it, with local multiplayer proving to be a hell of a lot of fun. It's perfect for fans of giant mechs and kaiju brawling, and easily one of the best additions to the genre in a while.
My favorite gaming experiences are the ones that elicit a pure and physical response from me. Whether it's a horror game making me clench my cheeks or a story-driven game dropping my jaw and pulling a tear from my eye, those kinds of experiences are the ones that stick with me the most. With Pikuniku, I was smiling and laughing throughout the entire thing, and too few games get that kind of response out of me. Pikuniku is a treasure of a game, and I can't wait to see more from this team.
In Ace Combat 7 dogfighting games have a new Top Gun. The VR sadly turned my stomach, but the series' trademark action is bigger and better than ever, with the spectacular weather effects introducing a level of realism and drama that will win over any wannabe Mavericks.
Senran Kagura Burst Re:Newal is a breath of fresh air after the fumbles of the last few games in the series. I got on board with this franchise for the unique characters and addictive combat, and this game has both of those things in spades. It's a treat to see the origins of the cast redone on home console, but if you've never played a single game in the series before, Burst Re:Newal is the best this franchise has to offer for you.
I would be genuinely angry if I had paid money for this RollerCoaster Tycoon game. There is none of the tycoon fun of the original game, the rollercoasters are overshadowed by the shooting and the VR is slapdash at best. The entire experience feels like an alpha build of a rail shooter that someone decided to slap the Tycoon name on to sell more copies. I cannot, in good faith, recommend this game under any circumstances.