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If you can get over that though, there's a great game to be found here. It's visually pleasing, the audio is top-notch, the writing is good, and outside of a few technical hiccups here and there, it performs pretty well. It's not for the faint of heart, but Galak-Z offers enough depth and fun that it will likely keep you coming back, even after you've died for the hundredth time.
Blues & Bullets has a lot of potential and The End Of Peace is a glimpse of that. There is a foundation for a very good mystery thriller, as well as a basis for well thought out characters. The first episode comes across as being too eager to show you everything all at once, instead of taking things slower and allowing you to absorb what just happened. The script is good but has moments that don't seem that logical, but in spite of this The End Of Peace is a decent start to the series.
It hasn't been the easiest journey for Skullgirls to the PlayStation 4, but with 2nd Encore, Lab Zero have turned in the definitive edition of a high-quality fighting game that not only has bags of character but matches it with both technical and enjoyable action.
As much as I wanted to fall in love with Submerged, it's standing proof that a game needs more than good looks and a unique angle to win me over. With the 'emotional' story-driven approach slowly receding from the frontline of gaming, I'm left craving fun and challenging experiences that have us do more than haplessly roam within the confines of a digital sandbox.
Where episodic gaming has usually left me nonplussed, King's Quest has had an enthralling effect, leaving me in eager anticipation of the next chapter.
Victor Vran shows that Haemimont Games have more in their arsenal than just city building with dictators. As far as Diablo clones go, it isn't of the same calibre as Path of Exile due to its rather simplistic nature and the overabundance of the six primary enemy types, but it does feature some neat gameplay twists of its own. It's worth a look if you are starved of action RPGs, with the emphasis on action.
Q.U.B.E Director's Cut is a very good puzzle game that incorporates a decent story that keeps you guessing right until the very end. The minimalist design throughout the game allows the puzzles to stand out, and nothing feels wasted. Toxic Games have created quite a memorable experience with this game. There is some issue with the final portion of the game with a couple of spikes in difficulty, but overall Q.U.B.E Director's Cut is a fun and accessible title that offers a fair challenge. If you're into puzzle platformers then you should strongly consider picking this up.
Whether looking to relive a forgotten favourite or simply in the mood for an old school action platformer, The Legend Of Kay is more than just serviceable. It's a fun, inspired take on the genre that plays well despite its lack of ground-breaking features.
As the credits rolled at the end of the episode, I was left trying to digest not just the final few moments, but the episode as a whole. There were several very powerful moments, with Dontnod's mature approach to the subject matter and ambiguous decision making key, as they tackled the theme of life and death that ran throughout. Alongside some great puzzles and use of Max's time warping power, this is the best episode yet.
N++ is a further distillation and refinement of what made N and N+ cult classics in the first place. Rather than replacing those games, it expands upon them greatly, with a bafflingly vast array of levels that come to test you mastery of the game's pure platforming, and the tools to make even more.
They say that crime never pays, but in The Swindle you can come out ahead if you play your cards right. In this madcap steampunk rendition London, a city of ludicrous buildings filled with robots and traps, the key is learning how to quit while you're ahead. It's all too easy to slip up and foolishly get spotted – and yes, the occasional glitch or quirk of procedural generation can feel unfair – but it makes each success all the more tense and rewarding.
Road to Gehenna is perhaps not as deeply thought provoking as what I've experienced in the main game, but it's no less fascinating to visit a little commune of rejected thinkers, bringing with you the news that the world is coming to an end. And there's some excellently crafted puzzles, too.
It's hard to say whether this episode of Telltale's Game of Thrones series is a genuine standout piece of work amongst their other stuff, or is simply elevated due to some of the other episodes in this series being far less exciting. Nevertheless, it's still a thrilling experience, and looks to be working towards a superb finale for the series.
Rory McIlory PGA Tour fundamentally plays a great round of golf, with an excellent range of playstyles to suit fans old and new. Despite the welcoming gameplay and often outstanding graphical representation of the courses though, enthusiasts and series stalwarts may soon feel that while progress has been made in some areas, this may not be the experience they expected from the first PGA Tour of a new console generation.
The Vanishing of Ethan Carter might be less involved than a lot of mystery games, but it is by no stretch any less fascinating, beautiful or immersive. Its haunting atmosphere sucks you in with its unsettling vibe, but it's the mystery that keeps you there until the very end. It may not be the longest game, but if the supernatural intrigues you even a little, then this one case worth taking.
Tembo the Badass Elephant could have been so much more than what is offered. SEGA seemed to be searching for a successor to Sonic with Tembo but at the same time wanted to get a piece of the market for particularly hard games, forgetting to make it fair at the same time. It is an incredibly nice looking and sounding game, and when everything falls into place Tembo is a joy to play, but these instances are rare. The poor control scheme mixed with stupidly hard late levels, which almost caused me to destroy my controller, take major points away from what could have been a promising game.
Despite the huge flaws, there's still something that kept drawing me back to play a bit more, to destroy a few buildings or beat one more Kaiju. It's not smart or clever, nor remotely modern, and it's mostly repetitive and dull. But it's Godzilla – a giant nuclear accident that is as likely to destroy you as protect you. After 60 years, there's still some part that's inherently enjoyable about that and it has found its way into this game. That or I have radiation sickness.
Astebreed is a remarkably well-built indie title, which nails both the mecha genre and its anime flavouring. Anyone who's enjoyed Radiant Silvergun or Ikaruga will find plenty to like here, and though it can be easy to blast through the levels as quickly as possible, its rewarding mechanics and high-score leaderboards will ensure plenty of reasons to make repeat visits.
F1 2015 doesn't have many of the features and game modes that we've seen over the years, and this feels disappointing given delays during development, but it gives a solid basis for future growth. With lush visuals, tight car handling, good racing and a sprinkling of fresh ideas, this is exactly the fresh start that Codemasters needed.
Although not exactly risky or adventurous, it's the follow-up many have been dreaming of for years and now it's finally here.