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Whispering Willows is an enjoyable game with a good story, though much of it will rely on you reading all the letters scattered through the game. The puzzles aren't hard and while some of the atmosphere is creepy the game doesn't quite present the horror you expect. While Whispering Willows is an interesting experience it is a short one at three hours. There are also a couple of annoyances and the puzzles are incredibly simple to work out, but that keeps things moving at a steady pace. Overall Whispering Willows is for those who like adventure titles but also like to experience a story that unfolds without too much effort being put in, making it a solid debut from Night Light Interactive.
With a little more refinement, Ronin could easily have been an enjoyable romp. It certainly looked the part and in the initial stages was a slick action platformer, but by the time the game reaches its conclusion, there's little motivation to continue. It may be short, but finishing Ronin feels like running a gauntlet by the skin of your teeth. The only kicker is, there's no moment of euphoria afterwards…
MotoGP 15 is still an accomplished racer, but it offers little to draw fans in, compared to last year's entry. There's a few nice touches, like having your own team in career mode, and the bike racing still manages to strike a balance between being accessible and being very challenging, but from the all-too-familiar double loading screens to the lacklustre environments and beyond, we're still waiting for Milestone to fully take advantage of the latest generation of consoles.
Manga die-hards are bound to get a real kick out of J-Stars Victory VS+. The level of fan service here is on point and there's a solid fighting game to back it up. That said, after just a few hours it begins to lose steam, becoming less and less appealing as something you'd want to play for long sessions.
We didn't review the original release of Payday 2 – which is part of the reason why we are scoring this Crimewave Edition – but even then, this was a game with a lot of depth and variety to the scenarios it put you in, and that's great fun to play cooperatively. Though it still has its flaws, the added content and changes that have been brought together in the Crimewave Edition build upon the original release and mean that there's plenty of reasons to sink back into a life of crime.
Batman: Arkham Knight isn't the crown jewel in the Arkham series, that remains in Asylum's honour, but it is still a good game in its own right.
Yoshi's Woolly World is a joyful platformer, which takes a different approach to other games in the Mario family by emphasising collection and exploration, while retaining a solid level of challenge. Despite a few technical problems and design missteps, the variety, and thoughtfulness, of the myriad mechanics make it a pleasure, as you advance through each world exploring every nook and cranny. Once again, the Wii U makes an excellent argument for its existence, especially when it's giving players time in the company of one of Nintendo's most beloved characters.
There's nothing wrong with modernising older games. However, therein lies the problem for Miracle Cure: it's just a modernisation. Over the years Nintendo has continued to innovate with its stable of core franchises, yet this feels more like a simple repackaging. Dr. Mario fans will no doubt jump at the chance to play it on 3DS, but for those used to cheaper, more fulfilling puzzle games on other platforms, Miracle Cure will prove a tough pill to swallow.
LEGO Jurassic World strikes an excellent balance between delivering a nostalgic take on a beloved series of movies, whilst incorporating the brand new Jurassic World storyline as well. By allowing you to choose your jumping in point it also frees you up to experience them in your own order, and whilst the formula is becoming tired in some aspects, this is the most refined Lego game yet, displaying a snappy pace that previous games have often lacked. You should also never, ever, underestimate the simple draw of being able to play as a dinosaur.
I genuinely feel that, while it's not a perfect representation of drawing/painting, Art Academy: Atelier does an excellent job of teaching you the process of creating a piece of art. I believe that having followed the tutorials I could pick up a pastel or pencil in real life, and use them just as effectively, utilising skills I've learnt from a piece of software. While it may not be the most thrill-inducing package, Art Academy: Atelier is a relaxed and deeply enjoyable way of improving your artistic ability and creating artwork on your Wii U.
Although it hits the marks in several key areas, there's no shying away from the fact that Magicka 2 can feel monotonous in parts. This may be eradicated (in part) when playing with friends locally or online, but not everyone will have that same privilege. There's an overriding focus here on combat that could have been invested in other, more interesting pursuits such as puzzle solving or even platfoming. Still, it's a competent action game that has made a beautiful transition from its original PC roots and one that will no doubt garner a new console-based coven.
It's hard to replicate Portal's success, and in the process of following a very similar narrative to that which can be found at Aperture, Magnetic: Cage Closed loses its way on more than one occasion. Thankfully, the magnet gun is fun to use, and most of the puzzles are smartly crafted with a great sense of accomplishment, pacing and difficulty. If you're only lukewarm on first-person puzzlers and need agripping story, better options exist, but if you enjoy the genre and can get over the short length, this is an easy recommendation.
It's obvious now that Game of Thrones simply won't be as successful as Telltale's other series. It's been a worthy experiment, and there have been some enjoyable scenes in there, but it just misses the mark, featuring too many characters and not enough real substance. However, Sons of Winter is certainly a more enjoyable episode than the previous two, with some decent character development. It often gets to the point much quicker with a lot less filler in between, while also taking characters to new places and surprising you along the way as we head towards the series' conclusion.
Needless to say, those with a short attention span best stay clear, unless they have another monitor or tablet handy. That said, there is likely to be a pocket of (perhaps younger) gamers who will extract genuine pleasure from the game's dreary pacing and lack of pizazz.
In almost all respects, Splatoon is a satisfying game. It's an online game which is incredibly fun to play, and one which runs really smoothly despite tracking a lot of endlessly changing information. It's backed up by a really enjoyable single player portion, and from here you can see how people can pour countless hours into this game. It's all about covering the environment in coloured ink, and yet it's also so much more than that. It shows, if anything, that even a departure from their main cast can't stop the streak Nintendo are on right now when it comes to high-quality games.
Spy Chameleon is a fun and engaging puzzler, with a likeable aesthetic that will keep you amused throughout its seventy-five increasingly challenging levels. It's a relatively short experience, but the extra challenges and online leaderboards add length to an enjoyable indie package.
The Witcher 3: Wild Hunt is easily one of the most engrossing games I've had the chance to play. The story and characters are well worth the experience alone, and the world expertly draws on the desire to explore with its massive scale. You never know what will greet you or beat you just a few seconds down the path, and that's what is exciting about this game. There are some issues that will need to be improved. The combat is better than the Witcher 2 but isn't quite there either, but The Witcher 3: Wild Hunt is the first game in a while that has held my attention for so long that I don't notice the time pass. CD Projekt Red haven't just created a great game but a modern gaming masterpiece.
Omega Quintet is a competent role-playing game that builds on Compile Heart's previous successes. The combat system works well and there's an absolute glut of content for those willing to stray from the beaten path. That said, it's not a particularly stunning game to watch, looking more like a remaster than a title genuinely meant exclusively for PlayStation 4. Then there's the inevitable culture clash that comes from Omega Quintet's story and setting, as well as its emphasis on popstars as opposed to armoured knights and space travellers that just won't have the same appeal outside its original market.
Ultimately Color Guardians is a bright, cutesy, challenging runner with some good ideas that falls through when it comes to keeping it interesting. Restarting from checkpoints over and over only getting a little bit closer to the end each time quickly grows repetitive, draining any drive there might have been to continue playing.
In the shadow of the incredibly powerful second episode, the midpoint in the series is a solid episode that felt for large parts like it was waiting for the next big thing to happen. Thankfully, Dontnod did just that with an almighty twist in its final few scenes that has you on tenterhooks with the seemingly infinite possibilities the story now holds.