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In its best moments, Amnesia: The Bunker joins Outlast and Alien: Isolation at the pinnacle of this style of horror, but this is a game with a split identity. Combat feels out of place and mostly ends up being a navigation tool, while I would have liked to see better use of light as a defence against the creature. The story is somewhat predictable, but Amnesia: The Bunker excels with its atmosphere and the kind of tense gameplay that will thrill genre fans.
Diablo IV is almost shockingly refined, with an absorbing story and addictive gameplay. The shift to always online and connected play might turn some away, and the level scaling can make combat a little same-y, but on the whole, this is still Diablo at its best. It plays very well, offers tonnes of options for tailoring your character and acquiring that all important hunt for better and better loot will keep you coming back for more.
AWAY: The Survival Series had a shot at providing something a bit different, but it has a multitude of issues that hold it back. Maybe the number of bugs is supposed to be some meta commentary about the actual creatures in the game, but I doubt it.
Street Fighter 6 doesn't need recommending to hardcore fighting fans – you all already know how incredible it is – but do I recommend it for more casual players? Street Fighter 6 has a real sense of community, welcoming all players old and new, teaching new tricks and providing something for those that just want a bit of fun. This is truly a fighting game for everyone.
If you want to explore the history of the horror genre then this is the version to play, but you might want to bookmark a guide to avoid System Shock's most outdated elements.
A stone cold VR classic and a game every PSVR 2 player should own. Even five years on from its original release, Beat Saber is worth every penny.
The Lord of the Rings: Gollum was conceptually a game with some promise, but from what I've seen so far, it's a mediocre and messy experience that doesn't really come together into a cohesive whole. That is, of course, before coming to the bugs, the crashes and the game-breaking progression issues that make it impossible to complete at this time. Considering that I was actually looking forward to this, this one really stings.
With its wonderful hand-drawn aesthetic Death or Treat looks like it should be fantastic. Never judge a video game by its visuals however, as those visual delights disguise a bland and repetitive roguelite. Death or Treat? More like Death or Trick.
Warhammer 40,000: Boltgun is a brisk, brutal boomer shooter and another great reason for a visit to Games Workshop's science fiction theatre.
Planet of Lana looks and sounds as wonderful as its original reveal promised. While it doesn't redefine the adventure platformer, the adorable partnership between Lana and Mui, the gorgeous art direction and sweeping soundtrack make this well worth experiencing.
Protodroid Delta is a fun action platformer offering fast-paced action through really well designed stages, backed up by a fantastic soundtrack.
Lego 2K Drive does an incredible job of bringing Lego racing to life; it's unashamedly creative, consistently energetic, and confidently amusing. It's the kind of game that can bring families together in front of a screen, and away from it.
Monster Menu: The Scavenger's Cookbook is a dish that aims to bring together various ideas from dungeon-crawling JRPGs, roguelikes, and cooking games, but only a few satisfying flavours from each of those emerge. Only JRPG addicts with a trained palette will be able to find the enjoyment here to warrant digging into the entire dish.
Grindstone is a puzzle classic, and Capybara Games have ensured that its transition to PS5 is flawless.
A pleasantly stress free puzzle game with a weird story and boss battles to boot. The level editor ensures there will always be something new to tax your brain, and it's a good addition to the PSVR 2 library as well.
As if it was really in doubt, The Legend of Zelda: Tears of the Kingdom is another sublime entry in this series. It's not as thoroughly refreshing as Breath of the Wild was six years ago, but as a direct sequel, it takes the same world and manages to transform it with a new over and under world, while Link's powerful new abilities foster ever-more creative play, and a new epic tragedy unfolds before you. As we head into the Nintendo Switch's twilight years, this is practically essential.
Arto is a great action-adventure title which makes the most of its striking visuals. If the aesthetics appeal to you then you're in for a neat take on the genre.
OTXO puts a roguelike spin on the familiar Hotline Miami murderfest formula, but it doesn't quite nail the landing. While moment-to-moment combat is fast and flashy and unforgiving, there isn't enough care put into the roguelike structure of the experience to make new runs feel justified or exciting.
Dredge successfully balances a rather serene fishing game with something rather more dark and sinister lurking beneath the surface. Despite the spooky eyes, tentacles, and things going splash in the night, it's really quite relaxing.
Honkai: Star Rail isn't a groundbreaking experience or a massive new open-world action game, but it's still full of promise and potential as a polished, pretty, and easy-to-master RPG experience.