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Gust Corporation proves its seniority with a solid entry that feels fresh without feeling bloated or too lore-dependant.
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Back to Bed is a game crafted with care that sometimes gives the impression of wanting to drown you in references to painting, more than wanting to surprise you with original levels or ideas.
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With its virtues and its flaws, As Dusk Falls is a more than remarkable experience. A game that bets (almost) everything on a story that is approached in a direct way, without the need to lengthen it to meet the requirements in the duration of a more traditional experience.
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The new work from Stuffed Wombat challenges the conventions of immersive sims with a game that rewards our desire to experiment over winning.
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Veteran French studio Pastagames dares with an eccentric approach to online multiplayer full of opportunities for cooperation, fascination and pure laughter.
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A dumb and predictable tactics game that goes by the book in a way that completely neutralizes all its ability to surprise or engage in any meaningful way.
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There's a Left Alive, somewhere, that's intelligent and exciting, captivating even though its severe technical limitations. The one we've got, sadly, is clumsy, dumb, coarse and conformist.
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The reboot of Volition's once-popular series tries to adapt to our times but fails to have, at its core, anything different or of its own to say.
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Its rough design ends up hurting its good intentions, and wasting its unique and very interesting setting.
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Outdated and boring, Mosaic fails to deliver any interesting or thoughtful meaning --its clever structure is ultimately wasted.
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A frustrating and completely pointless game, devoid of any meaning of reason to be, that breaks the good streak that the series was having with its last MachineGames' titles.
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Everything conspires to drown and neutralize every spark of intelligence glimpsed in Giga Wrecker Alt's best moments, buried under the ruins of what could've been a genious experiment.
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Pieces Interactive recovers the master lines of the 1992 original to create a reboot that fails to revitalize its proposal.
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The "steamification" of city management ends up having a shorter fuse than necessary, losing the medium-term interest that seems natural in its genre.
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An unexpected sequel that respects its PS2 origins perhaps too much, stumbling more than necessary in its own ways and manias.
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Jumpship's debut shows admirable taste and intelligence, even if it doesn't always manage to hold interest with the same ease.
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Sometimes funny but overall mediocre, Good Job! doesn't stand out for its puzzles nor its wacky sense of humor.
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Fun and faithful to its base material, A Hero Knobody Knows works best when it can overcome its visible budget limitations.
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A competent (and definitely faithful) remake that fails to communicate why the original game was a hit when it came out.
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A cold and uninspired action game that tries to make up for its lack of interest with really nice aesthetics.
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