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AnaitGames

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168 games reviewed
73.8 average score
70 median score
57.1% of games recommended

AnaitGames's Reviews

5 / 10 - Oninaki
Aug 21, 2019

A decent yet dispassionate game that takes its creators' name (Square Enix's Tokyo RPG Factory) a little too far --it really looks like a game assembled in a factory.

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Mar 13, 2019

The Occupation it's an intelligent and ambitious game that could have become one of this year's surprises —and maybe it will, when it's properly finished.

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6 / 10 - Stellar Blade
Apr 24, 2024

The explicit and self-confessed influence of NieR: Automata ends up having just enough importance in Stellar Blade—an enjoyable, solid action game, somewhat confusing and overloaded, and without much to say.

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6 / 10 - Rauniot
Apr 22, 2024

With a glacial pace, a hostile world and admirable parsimony, Act Normal Games' (failed) graphic adventure knows how to make a place for itself in the memory.

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6 / 10 - Open Roads
Apr 3, 2024

A delicate and sensitive story of mothers, daughters and families that lacks the edge it'd need to be truly memorable.

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Nov 16, 2023

Galvanic Games' vast sandbox offers almost endless possibilities with its weapons, but lacks challenges to match its creativity and magnetism.

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6 / 10 - Wanted: Dead
Feb 14, 2023

A game full of personality but that not always knows how to execute some of its most differential ideas, those that separate it from being simply a hack and slash "from the creators of".

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6 / 10 - Stray
Jul 18, 2022

An enjoyable yet surprisingly insecure game that fails to bring its aesthetic and mechanical proposal to any narrative conclusion.

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Mar 7, 2022

An interesting artistic, narrative and sound effort burdened by what should matter most --its gameplay.

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Four months after its first part, the Voice of Cards formula comes back with a new story that repeats many of the brilliant ideas of the first game --and most of its flaws.

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Apr 20, 2021

Too close to its inspirations, Don't Forget Me ends up not being able to breathe freely.

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A well-meaning shmup with interesting mechanics and level design, yet slighty limited on the long run.

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Jan 16, 2020

A good way to introduce people to action games, ultimately burdened by its reluctance to present truly challenging levels that match its solid combat design.

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A quirky and irresistible crossover, Tokyo Mirage Sessions is nonetheless an anachronistic game that doesn't explore its themes as much as it could --even though its battle system is solid enough to be attractive on its own.

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Nov 12, 2019

A clever but too unpolished adventure game that does a few interesting things in the detective genre.

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Oct 23, 2019

It's clear that its creators feel the love for creation that the game tries to communicate, but the end result is too irregular.

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AnaitGames
Pep Sànchez
6 / 10 - Rad
Aug 29, 2019

A sadly mediocre roguelike that gives you no reason to keep exploring its secrets.

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Jul 30, 2019

A little too big and a little too unpolished, you can't be mad at A Place for the Unwilling for its high ambitions --you just wish they were properly fulfilled.

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6 / 10 - Blood & Truth
May 27, 2019

London Studio takes its VR Worlds demo and transforms it into a full game --what was an interesting tech demo becomes an aimless and unbalanced VR shooter/narrative game.

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Mar 3, 2019

Even though it is intelligently compressed, Kirby’s Extra Epic Yarn is a lesser version, or worse, or worsened, of a game that one would like to see better, or improved.

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