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While its impact isn't as great as the original, Guacamelee 2 is a reminder of how good combat and traversal can feel when married together as they are in this 2D platformer-cum-brawler.
While We Happy Few's story contains some genuinely wonderful twists and turns once it gets going, it's dragged down by frustrating survival systems, shoddy combat, and an empty world.
Tanglewood presents you with a beautiful world to platform and puzzle through, and delivers a potent rush of nostalgia, but it's merit is tied inseparably to its hardware, and risks gimmickry.
The Walking Dead: The Final Season is off to a cracking start, thanks to the dynamic relationship between Clem and AJ and some of the strongest dialogue in the series to date.
The originality of its vision and the thrust of its narrative more than excuse some sci-fi clichés, and you're left with a breezy adventure game which compels with its ideas, if not always with its play.
It doesn't try and reinvent the wheel, but Overcooked 2 is still a fantastic and barmy co-op romp that will entertain you and a group of mates for hours on end.
Dead Cells is, at times, constrained by the genres it so heavily draws from, but its vibrant pixel art, furious combat, and rigorous execution make for a winning formula all its own.
Octopath Traveler is a deep, diverse, interesting, sometimes risque and sometimes funny JRPG that you should play.
While this Switch re-release doesn't add as much as some may hope, Captain Toad: Treasure Tracker is still a delight.
It's not bad, but it lacks imagination outside of the singular gimmick that you can change vehicles at any time, and ends up just being rather average.
Dark and beautiful, you'll come for Hollow Knight's visual appeal, but you'll stay for the challenge and responsive combat.
"As a teaser for Life is Strange 2, Captain Spirit does its job, but here's hoping there's more subtlety to the writing for the next big thing from Dontnod"
Mario Tennis Aces is a good tennis game let down by an Adventure Mode that often feels as though it's cheating you.
Vampyr serves delicious ladles of angst and drama with a hearty slice of excellent, morally grey choice system that will genuinely surprise you, all wrapped up in a wonderfully gloomy London. It's just a shame the combat turns a bit sour.
Detroit: Become Human wants to move you. It wants to elicit an emotional response through its story. The thing is, it really doesn't. The flowchart is a nice inclusion and adds some variance, but when the narrative is as cringey and ham-fisted as it is you won't want to play through it multiple times.
Quarantine Circular, while lacking the same focus as Subsurface Circular, is another engaging untangling of science fiction concepts with interesting characters, and it leaves you waiting for the next instalment.
State of Decay 2 has some fun additions that can keep things interesting. Just not quite interesting enough (especially when contending with a clutch of performance issues).
The Thin Silence has a satisfying, creative approach to puzzle solving, alongside a sad story told in equally sad snippets. Though you can reset puzzles and try again as often as you need, you might sometimes still be left at a loss.
God of War achieves a very impressive balance between the epic and the mundane, between the ultra violent and the domestic. It's undoubtedly the coolest and most interesting God of War to date.
Rare's piratical playground looks lovely, but you have to make a bit too much of your own fun. The sound and the fury of the waves is lovely, but for Sea of Thieves to be properly good it needs to give the players more to work with.