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Assassin's Creed Origins has vastly improved combat and an astoundingly beautiful world to explore, but it felt a little afraid of going all in with its new direction.
Wolfenstein II: The New Colossus jumps from breakneck bloodshed, to humour involving your endearing crew, with aplomb; a masterfully done sequel.
It's extraordinary, really, that after all this time a new Mario game can feel as fresh as any that preceded it. Cappy is a revelation, exploring Kingdoms is bliss, and Super Mario Odyssey is a masterpiece.
ELEX is a mixed bag so far, and that 'so far' refers to the starting area. The game density plus a min-max stats system means I haven't got further yet.
The longer South Park: The Fractured But Whole went on, the less I laughed. Exploring the mountain town, however, is a delight, and the battles are a marked improvement on the original's combat.
Some monstrously lovely set pieces are let down by a bit too much padding, some broken mechanics, and an overwrought story.
It's a shame the story is so strangely paced, but you hardly need it. Fortress Assaults are great set pieces, and there's a lot of fun to be had with the upgraded Nemesis System alone.
A well put together action puzzler, Figment has truly outstanding musical work. It'd be a great game to discover with children, but you'd probably need one to get the most out of it.
There's definitely a point where it all becomes a bit too much, but Cuphead will best most games in how it looks and sounds, and defeating that boss that you once deemed unbeatable is glorious.
FIFA 18 is the best FIFA game in years. There are some obvious flaws — some of which are more frustrating than others — but as a complete package, the series is making progress, once again.
Marvel vs. Capcom: Infinite is, like football, a game of two halves. The actual fighting half, which is arguably the more critical 50% anyway, is fun and exciting. The other half is a bit confusing.
I might not have enjoyed it quite as perfectly as Dishonored 2, but Death of the Outsider is a fittingly melancholy way to wrap up a story arc I've loved. The Empire of the Isles is a strange and exquisitely horrible world, and this entry is no different.
Marked improvements in style and story, coupled with Bungie's always excellent shooting, make this continued space epic a winner. But that never ending grind, though...
A lot has gone into changing how the game is played in PES 2018. The more measured approach is wonderful, as is Real Touch+. That's why the parts that need an upgrade stick out more than they have in years.
Tokyo Dark is an enjoyable supernatural mystery that holds your attention up until the end, which makes the disappointing execution of the SPIN system a real shame.
Knack 2 doesn't have exactly the same problems as Knack, it's just moved things into different places and ended up mostly the same. Which is at least emblematic of Knack himself, I suppose.
The Last Day of June is an emotional, gentle puzzle, where you must live one sunny afternoon over and over again to try and avert tragedy. It doesn't feel especially new, but it'll still probably make you a bit teary.
Life is Strange: Before the Storm is off to a not unpromising start, but it feels like Chloe and the game are both still finding their feet.
While Mario + Rabbids Kingdom Battle may have been the crossover that no one wanted, it's materialised as a really good one with some interesting systems, despite its smattering of shortcomings. It shouldn't work, but it does.
A smart series of puzzling occult cases, The Darkside Detective has a very distinct sense of humour that you'll either love or hate.