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681 games reviewed
72.1 average score
70 median score
57.9% of games recommended

VideoGamer's Reviews

May 5, 2021

Reaching the credits, I sat back, exhausted and disappointed at where the series had ended up.

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5 / 10 - Outriders
Apr 9, 2021

The best time I had with the game was a ten-minute stretch that contained (a) no crashes or bugs, (b) the right level and world tier-essentially, a measure of enemy toughness-and (c) a harmony of tactics, sorcery, and gunfire.

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5 / 10 - The Medium
Jan 28, 2021

Bloober Team has summoned a rich atmosphere, under all that writing, and one or two sequences offer glimpses of a purer game.

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Oct 28, 2020

Where the action comes alive is in the leaving behind of bodies altogether. Most missions involve breaking and entering, and the thrill lies in the absence of any breaking.

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5 / 10 -
Feb 7, 2020

Tactics is for those who've watched The Dark Crystal, but it doesn't hold a candle to the depth and richness of the show. You should give that a go, though. I know it's got Muppets in it. It's still good.

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5 / 10 - Wattam
Jan 3, 2020

Wattam should be played, if for no other reason than to see a designer expressing ambivalence about his own ideas.

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5 / 10 - Code Vein
Oct 1, 2019

I can't speak for anime fans, but die-hard FromSoftware devotees, as well as those who thirst for a really good vampire game – currently a malnourished bunch – are both parishes to which I belong. And I suspect both will wish for more bite.

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VideoGamer
Josh Wise

Ancestors: The Humankind Odyssey replicates the fumbling, trial-and-error progress of evolution, which often isn't fun, but there are monkeys in the game, and that is brilliant.

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VideoGamer
Mike Harradence
5 / 10 - JUMP FORCE
Feb 18, 2019

Jump Force has all the ingredients of an epic manga crossover, but fails to execute them in a memorable way

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Jun 25, 2019

The Sinking City is well worth playing for the initial rhythm of its casework and the freshness of its setting, but its mechanics, like its mystery, end up flooded.

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VideoGamer
Mike Harradence
5 / 10 - Anthem
Mar 1, 2019

Anthem is gorgeous to look at and can be fun in places, but for now it feels decidedly half-baked.

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5 / 10 - The Crew 2
Jun 29, 2018

It's not bad, but it lacks imagination outside of the singular gimmick that you can change vehicles at any time, and ends up just being rather average.

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Nov 26, 2018

When combat is between you and one other, Darksiders 3 can provide some decent, button-mashy fun, but the real fight is with the baffling world design and some cheap deaths.

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Jul 13, 2017

Listen, as dystopian and mostly monochrome platform puzzlers go, Black the Fall isn't bad. But I can't tell you it's great either.

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Aug 15, 2017

Despite fun combat and characters, Agents of Mayhem becomes repetitive and grinding. In trying to chase the popularity of Saints Row, it misses having an identity of its own.

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Oct 16, 2017

Some monstrously lovely set pieces are let down by a bit too much padding, some broken mechanics, and an overwrought story.

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5 / 10 - Knack 2
Sep 5, 2017

Knack 2 doesn't have exactly the same problems as Knack, it's just moved things into different places and ended up mostly the same. Which is at least emblematic of Knack himself, I suppose.

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5 / 10 - Arms
Jun 7, 2017

Stretching your limbs across the battlefield to stop an impending throw is good fun, but there's absolute anarchy when you throw in an extra body. The mediocre mini-games, and antiquated single-player further block the punch of Arms.

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5 / 10 - Everything
Apr 19, 2017

A nice, weird walk and a philosophical lecture, both unfortunately ruined by how hard the game drives its point home. Everything would be cleverer if it wasn't seemingly trying to be so clever.

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Jun 17, 2016

In the end this feels like an attempt to sell Trials to new players, but newcomers aren't going to learn what makes the core games so much fun and old-timers will be wondering what is going on.

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