But Why Tho?
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Warhammer Chaosbane sets out to take players through an action filled adventure in the heart of the Old World and, baring technical difficulties, it mostly succeeds.
Milkmaid of the Milky Way was an interesting experience, but not one that I would necessarily recommend.
Bleeding Edge doesn’t really do much right. In a game where the melee combat is supposed to be its bread and butter, Bleeding Edge’s is clunky and unsatisfying. With only two game modes at the time of this review, it doesn’t leave a lot of room for variety between each match and you’ll quickly find yourself in a cycle of rinsing and repeating until you’re left wanting more and not being offered anything else.
Five Nights at Freddy’s: Help Wanted succeeds in creating a world that fits the theme it is shooting for, it just unfortunately fails to do much with it. Mired by poor controls, and frustrating mechanics, the only way I can see anyone getting enjoyment out of this would be possibly as a quick party experience with a few friends.
Tomb Raider I-III Remastered is a mixed bag of a remastered bundle. While it offers players new quality-of-life updates and great new features, the experience is marred by frustrating movement and an unreliable camera.
The Invincible is ultimately a sub-par experience. While it delivers flashes of quality in its cast and its attention to some details, the narrative is ultimately weighed down too much.
When it’s at its best, Detective Pikachu Returns delivers the charm and cuteness that have always been hallmarks of the Pokémon franchise. However, all too frequently it fails to reach those heights thanks to shallow gameplay, a bloated story, and repetitive missions that feel lackluster, no matter what age demographic they are targeting.
When it's at its best, Might and Magic: Clash of Heroes - Definitive Edition delivers an enjoyable fantasy tale that is accompanied by a unique gameplay system. However, overly random elements mar the player's sense of agency within these battles, greatly diminishing the thrill of victory and leaving them wondering if each defeat was truly deserved.
The Lord of the Rings: Gollum is a love letter to a flawed character that shares some flaws of its own. The care and love of Tolkien lore are quite obvious, but it doesn’t always mesh well with the disappointing mechanics and less-than-stellar gameplay.
Trinity Trigger had so much promise. It had great talent associated with it. It looked like it could be a fun and grand adventure. But everything just fell flat on its face. From the story to just about every gameplay mechanic felt more tedious than enjoyable.
Fatal Frame: Mask of the Lunar is a remaster that does an excellent job supporting its great features but is severely held back by its several dated elements.
I could see the vision of Hello Neighbor 2. The premise was promising, and the puzzles offered some fun, but the game is very unpolished. Between the frequent crashes, visual and AI bugs, and no reason to sneak around whatsoever, I really can’t recommend this game as it currently stands, even if you are a fan of this series.
Fans hoping to return to a game they are already familiar with will likely be very satisfied with Romancing SaGa -Minstrel Song- Remastered. It does an admirable job of remastering the game’s visuals and adds a considerable amount of new content for fans to engage with. However, it doesn’t do quite enough to make the game accessible or interesting enough for most newcomers.
Player enjoyment from The Last Oricru relies heavily on what matters to them. If they are looking for a fun co-op romp with interesting build possibilities to toy around with, the game is likely worth picking up on sale. However, it does not have much to offer for players who care more about a difficult journey across a well-realized world with lore and secrets to piece together.
For most of my time with Diablo Immortal, I was pleasantly surprised. But when I reached the endgame content it became clear that all of that was to trap me in an exploitative revenue scheme. I would have been more than willing to buy a battle pass here and there or even some cosmetics or expansions to support Diablo Immortal into the future, but its bold and scummy approach to manipulating vulnerable players not only soured my entire experience with the game but marks a dangerous cornerstone in the monetization of similar products in the future.
If you played the game on any other console, the Wii version of the game ported to the Switch isn’t the way to go when Xbox Game Pass has the game available on the Series X|S. While the story still hits, the gameplay is beyond dated and ultimately the motion elements remove any feeling of combos and replace them with constant wrist flicks and frantic waving.
Unfortunately, the aspects of Winter Ember surrounding its core gameplay loop are so lackluster. The game’s stealth mechanics and tight design have the potential to be a solid new entry in the genre, but the game’s less polished parts ultimately hold it back.
I love the idea of In My Shadow. It has a somewhat intriguing storyline and unique gameplay that show a lot of potential. Bella is not the deepest of main characters, but I did find myself drawn into her story initially. I also really did like the idea of moving objects to solves puzzles found in the shadows. It is an enjoyable game to play, but I just wish there was more to it than what we received.
When the easy flow and music clicks just right, it hits well, but there is little else on offer here. Its lack of deeper mechanics or aspects for players to sink their teeth into is rather disappointing and leaves Skate City with nothing to hook players after experiencing the vibe it offers.
YesterMorrow isn’t a bad game exactly. It’s just mediocre, and in an age of fantastic indie platformers, it doesn’t make the cut. The story and gameplay are generic, and the technical issues are frustrating and feel easily avoidable. YesterMorrow is an average experience, but not one that I would recommend considering the plethora of other options available.