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Overall, Plate Up is a unique restaurant management experience, mixing roguelike elements into the genre in a way I’ve never seen before. It requires a keen mind, good planning skills, excellent communication, and tenacity. All of which I don’t have. Luckily the game also lets you practice new recipes by feeding cats. It was the perfect way to work on my skills while wondering if these cats do ever get full.
I can easily see Cult of the Lamb becoming one of the next indie darlings, and it would be utterly deserving of the epithet.
Marvel’s Spider-Man is a big, beautiful rehash of very familiar Spider-Man stories, which makes it feel like a bit of an imitation in the end. An exceptional imitation to be sure, but it could have been so much more.
Education has never been so much fun.
Hooked on You is a fun spin-off for Dead by Daylight fans, but if you’re a dating sim fan, you’ll probably find it a little lacklustre. It’s often simplistic and repetitive, but it brings the ‘90s meta edge to horror games in a way that hasn’t really been done before, with characters I fell for and a world I didn’t want to leave. It might be a breezy 70-minute game, but I’ll be going back for all the achievements and digging into every single romance all the same.
Though this is the weakest map in the Hitman 3 lineup — excluding, maybe, the experimental train level, Carpathian Mountains — it’s still a Hitman level, i.e. pretty good. It doesn’t hit the standard IO Interactive has set for itself (and it will be a shame if this is the last map Hitman 3 gets), but that still makes it more interesting and worthy of exploration than the vast majority of video game levels I've played this year. IO is playing with interesting ideas, but this iteration just isn't there yet.
Bear and Breakfast is an in-depth management sim that is all too easy to enjoy for hours on end. There’s plenty of quirky humour alongside an unfolding story filled with mysterious undertones, gorgeous 2D graphics, and classic genre goodness.
Monolith Soft has crafted a JRPG that is so colossal yet also intricately focused. It delivers an experience that iterates upon everything its predecessors managed to achieve, resulting in a masterpiece that I am utterly enraptured by. Part of me feels like I’m still stewing in a cauldron of hyperbole, but in terms of characters, themes, and a world that I never want to leave behind - this is the series at its very best, and I can’t wait to see where it goes next.
Live A Live feels like it shouldn’t exist, or was destined to remain hidden away with only a few fortunate fans stumbling upon it in the midst of online forums hosting fan translations of forgotten classics. I’m not sure what inspired Nintendo and Square Enix to bring this game back from the dead for a whole generation, but the fact they went through with it is a miracle. Whether you’re a JRPG fan or simply keen to play something completely different, Live A Live manages to surprise and delight in equal measure while refusing to show its full hand until the last possible moment. I’d argue it was almost worth the decades we spent waiting.
It feels weird to call Endling - Extinction is Forever’s brutal tale enjoyable, but it was. The unique survival gameplay from the perspective of a family of foxes combined with the dark themes and storyline is a captivating mix. Though the gameplay can sometimes get repetitive, and it would have been nice to have a broader range of random events to experience, it’s still one of the more interesting games I’ve played recently. Keep a box of tissues nearby, though, as it’ll punch you right in the heart.
What I really love about Stray is the way the world treats you. None of the robots know what a cat is—they’ve never seen one before. You trip them up in the street, ruin their board games, and rub up against their legs, but for the most part, they forget you’re even there at all. Yours is a largely thankless task. But what do you care? You’re a cat. As the characters embrace and cheer, or break down and cry, and when the game comes to its ultimate conclusion, you are just a cat, who saunters off into the night, indifferent to it all.
Power Wash Simulator is a darling escape into a profession I never knew I had any passion for. I’m not saying I’m about to quit writing and start going to town on my nan’s filthy patio, but there’s something about living a distant occupation through the medium of video games that pulls you in and refuses to let go. Life is stressful right now, so having a place to set my worries aside and clean up virtual arenas while also giving my own mind a good cleanse is more than welcome, and FuturLab has more than delivered on that grounded fantasy here.
My Time on Frog Island is a charming little puzzle game with hidden depths. Though you end up shipwrecked there, time on the island feels like a vacation as you settle into the peaceful daily routine of the local frogs. It ticks all the boxes for me — quirky characters, a unique, adorable art style, and a fresh take on the usual puzzle genre with little touches of life-sim elements. You can easily while away your time exploring the island, solving puzzles, and discovering little secrets.
If you’re expecting completely remade games, this isn’t the remaster collection for you. But if you want to relive your childhood memories and frustrations with Klonoa, the Phantasy Reverie Series is the way to do it. Getting two cult-classics in one is a fantastic deal, and if you can look past the quirks and situate yourself firmly in 2001, you’ll find these games just as perfect as you remember them. And if you missed out on the Klonoa hype as a kid but enjoy early 2000s platformers and want to see what all the fuss is about, there’s no better time to dive into the dream than now.
What it has made here could be considered impressive, in a way, considering its lack of expertise in this genre, because it’s not entirely incompetent. The tennis does play fairly realistically and there is a rhythm to it that did remind me of Virtua Tennis 2 at times. But I'm not sure that you'll want to spend your hours with this game, because it’ll seem like time will slow down to a crawl.
When it’s all said and done, F1 22 is more than just another entry in the longstanding F1 series. The game is continuing a long legacy of racing simulators and so you might say that it goes from pole position straight to the win. This is the best Formula 1 game to date. There’s something in it for everyone, from casual racers to seasoned professionals.
But it still needs more. Very few changes were made from their now non-existent previous releases, so it’s high time Sega dusts off some more titles from its ‘90s library. The gorgeous cartoons in Origins give me hope, as Sega seems to be establishing some kind of Classic Sonic universe completely isolated from his modern counterpart. It’s just a shame that it’s a universe consisting of four games once again.
As you try to discover the true artifice of this situation, solving the mystery looming over Elgado is just part of what Monster Hunter Rise: Sunbreak entails for your adventure. Whether a newcomer or a veteran, you’ll find the classic feeling that hunting brings every time, and every monster represents a thrilling challenge in what it is Monster Hunter at its finest.
Deliver Us The Moon is a wonderful puzzle game on Earth and in space, but the Moon itself fails to live up to its wondrous promise. While interesting puzzles are still sprinkled throughout, a sense of repetition creeps in and gets in the way of an otherwise enjoyable story. It’s not that it fails to hit its target, it just turns out the target isn’t all it’s cracked up to be.
Neon White, behind the sexy suitors and anime villains, underneath the storyline and relationship building, is a game about speedrunning. It’s about learning and replaying, and it’s about beating your friends. It’s a modern iteration of a classic, simple premise, but without perfect execution, a simple premise can easily flop. Thankfully, Neon White delivers nearly flawlessly. Just make sure to take your time with this whirlwind ride, you’ll thank me for it.