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It’s a fun story with some decent gameplay variety that’s authentically Indy. You won’t miss much by strictly sticking to the main quest, and in fact, your experience will be better for it. It’s a shame the rest of it falls so flat.
Even at its most difficult and frustrating, I couldn’t stop myself from admiring how well put together every facet of Antonblast is. Its wonderful sense of humour, bright and bombastic style, and endlessly rewarding platforming mechanics make it one of the best platformers I’ve played in years, and is hopefully a strong start to a series I’m dying to see continue. True to its name, it’s a total blast.
Wall Town Wonders is one of the most creative uses of mixed reality I’ve ever seen and it has quickly become one of my favourite VR games. It’s easy to slip into for a few minutes to check on your town, or you can play for hours as you delve through your favourite minigames to grow your little civilisation more quickly. The detailed world you’ll find living in your walls is utterly charming and you certainly won’t forget it in a hurry.
Stalker 2: Heart of Chornobyl is a perfectly average open-world survival shooter. It’s an interesting setting with well-realized characters, but it’s held back by unsatisfying gunplay and a run-of-the-mill sense of exploration. I wouldn’t recommend it to everyone. But if you’re a fan of games like Fallout, or you enjoyed past Stalker games, then this one is worth your time.
Miniatures is a game I’m going to ruminate over for a long time. It’s beautiful, melancholy, and purposefully weird, and I really appreciate that. In an industry that so often plays it safe, it’s invigorating to play something so creative and so intent on doing its own thing. Miniatures is beyond comparison, a game to be experienced for yourself above all else.
Sorry We’re Closed struck me deep. Every confession of love, every bullet through the heart, every day that Michelle woke up just to prove love is worth living for. Any kind of love, as long as you try. That’s the kind of game this is. Past the combat and puzzles, after the decisions and conversations. No matter what, it wants you to wake up each day and choose love.
Lego Horizon Adventures is a good game, but it’s about as shallow as a video game can be, and sometimes even less. It’s a shame for both fans of Lego and Horizon, as this is one I thought could be a big step for new Lego games based on more iconic IPs. It would feel much more worthwhile at a lower price tag, and though there are still plenty of reasons to enjoy the experience, it could have been so much more. As is the case with Horizon’s history, Lego Horizon Adventures is just… whelming, at best.
These are things that can, and I expect will, be fixed in time, but the sometimes dodgy logic of Loco Motive’s puzzles is here to stay. Still, the game’s excellent acting, memorable characters, and compelling visual style make the game very worth your time, and if you’re used to the groan-inducing logic of point-and-click games of yore, Loco Motive won’t be any more frustrating than anything you’ve already played.
Dragon Quest 3 HD-2D Remake is a triumph - an absolute must-play for anyone who appreciates timeless design, stunning visuals, and the type of game that rewards both patience and strategy. It is joy distilled for those of us who grew up in a certain era and a wonderful glimpse into the past for those lucky youngsters who did not. It delivers on its promise to take stewardship of the classics and makes me thrilled that this is the pedigree we can expect from Square Enix going forward.
Like one of its titular mechs, Mechwarrior 5: Clans is an effective machine that is purpose-built, but a touch awkward in motion. It has great moment-to-moment combat, backed up by a fair bit of tactical depth.
With a grim mystery, vividly violent world, interesting side quests and minigames, impressively real animal characters, and multiple endings to experience, you’ll struggle to put Into the Hive down once you pick it up. The story of Into the Hive is fresh enough to stand on its own, but with endless ties back to the first game between characters and references, the experience of playing both weaves together a horrifically beautiful story of inequality, crime, and style that sticks with you long past the ending.
Metro Awakening is an admirable attempt at translating the post-apocalyptic shooter series into virtual reality, and at its best is a poignantly atmospheric marvel with great controls and an unrivalled sense of place. Yet it is also held back by poor checkpoints and combat, which quickly falls into a repetitive game of cat and mouse between very stupid enemies. It learns all the right lessons from masterpieces like Half-Life: Alyx without introducing enough new innovations of its own, and because of that, it suffers.
These issues aren’t small, and I find it difficult to wholeheartedly recommend a game that only ‘gets good after X hours’. At the same time, with over 20 hours and counting, Metal Slug Tactics makes me want to get back to it, play a quick run, and try to unlock everything that’s here to unlock. This is far from the revival I was expecting for the series — and I’d still love a classic 2D entry — but if it catches the attention of new generations, I’m here for it.
Excerpt: Slitterhead is an incredibly inventive game with a brilliant, novel idea at its core. It’s the exact kind of release we should be uplifting, a new IP that pushes graphics and trends aside to try something fresh.
This is the first Mario & Luigi on Switch and it very much feels like the series’ first big-budget home console entry. It's so much bigger than any of the older games, not just in terms of play time, but in terms of ideas too. The only bad thing about Brothership is that it sets the bar so high there’s no going back to the originals now.
Planet Coaster 2 will take you on a new adventure that combines the charm and joy of the original with its own brand-new highs. While there are a couple of dips along the way, they are short-lived and simply part of the experience that doesn’t diminish the joy.
It’s a shame because everything else Black Ops 6 iterates on is a smashing success, synthesizing the best elements of past games to create something greater. This is the first truly unique CoD experience we’ve received in half a decade. Omni-movement and more old-school gameplay design have gotten me excited about multiplayer again, while its rendition of Zombies might be my favorite in franchise history. Outside of several standout missions, however, I wasn’t impressed with the campaign, but I’ve begrudgingly come to accept that campaigns just don’t matter to the wider community at this point. The real value is in the multiplayer and Zombies; in that regard, Black Ops 6 is a strong return to form.
Passionate fans looking for an excuse to replay Aloy’s debut adventure with lovely visuals and a fresh list of trophies will find this remaster a no-brainer, but for a more sceptical soul like myself, it’s hard to look past the lack of quality of life improvements that only serve to highlight how far things have come since Horizon Zero Dawn first arrived, and how hard it’s become to look back.
Unfortunately for Redacted, probably the biggest thing working against it is its release date. The game comes out on October 31, right on the heels of Hades 2's Olympic update. However, should you get bored of Melinoe, Redacted is a great substitute with fresh ideas.
As modest as it is, it still accomplishes what it set out to do. It's a good, fun Life is Strange game, and there isn't much else like that. It maintains the delicate balance between campy and comforting throughout, but you just can't help but notice that the tightrope is only a few feet off the ground.