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Lazy, amateurish, and half-finished are not how you usually expect to describe a Rockstar game, but this easily avoided mess shows three classic games in the least flattering way possible.
A cheap-looking and unambitious remake of a generic Pokémon entry that seemed bereft of new ideas in 2006, let alone now.
Skyrim is back yet again, with a graphical makeover and new user generated content, but at full price even fans of brazen commercial cynicism will find their eyebrows quietly reaching for the sky.
A bigger and better sequel which works as both a compelling management sim and a celebration of the Jurassic Park franchise.
The battle system is excellent but the Shin Megami Tensei series once again misses a golden opportunity to reincarnate itself, with its sparse plot and sky high difficulty.
A reliable entry full of variety and worthwhile content, that simultaneously leaves an aroma of staleness that is beginning to taint the whole Call Of Duty franchise.
The best in the series so far, that embraces the open world approach in a way previous entries never quite did – while also being an endlessly enjoyable and highly varied arcade racer.
Sports Interactive have done it again. The match engine roars into the modern era with significant and overdue AI tweaks, and whilst there are still some stale features the game feels deeper and easier to navigate than ever.
A 3D platformer which wears its inspirations on its sleeve but manages to offer enough individual style and unique platforming dynamics to stand on its own.
An unasked for remaster of a tedious, badly written survival horror that is even less effective now than it was seven years ago.
Riders Republic is exactly the game it is trying to be, with a modern take on early 2000s xtreme sports games that works in terms of everything except the corporate-mandated ambience.
Remakes of old N64 Mario Party boards may not sound the most desirable release of the season but in terms of easily accessible party games there are few better options.
A highly competent but disappointingly unambitious real-time strategy that fails to move either the genre or the Age Of Empires franchise forward.
A traditional turn-based role-player which utilises its tabletop disguise with charm and polish, but isn't long enough to fully capitalise on its ideas.
One of the most authentic TV adaptations of all time but its value as a video game is debatable, unless you want to teach your kids how to use buttons instead of touchscreens.
A surprisingly ambitious cosmic space adventure that excels the more it diverges from the movies, offering robust action, impressive visuals, and unexpectedly sophisticated storytelling.
The Japanese role-playing game stripped back to its bare essentials and yet rather than an exercise in nostalgic pandering this is one of the most compelling and sharply designed dungeon crawlers of recent years.
Easily the best of the Dark Pictures Anthology series, which finally manages to serve up some interesting characters and effective horror scenes, with an appealingly gothic atmosphere.
Resident Evil once again proves the perfect showcase for VR, with Capcom's aging classic working surprisingly well in first person – in what may be the definitive version on a modern format.
A work of devilish cleverness that's both a mockery and celebration of collectible cards games and an increasingly disturbing horror story about the cost of victory.