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A crossover between Persona and Fire Emblem proves to be just as peculiar as it sounds, but this is a surprisingly fun mash-up for Japanese role-playing fans.
As an homage to Mega Man this is almost a complete failure, especially given the only successful elements are those that have the least to do with the original games.
The best of the Fire Emblem Fates trilogy and one of the best portable strategy games ever made, with a perfect blend of the best elements of the first two chapters.
Full of imagination and great ideas, but Kirby seems destined to repeat the same mistakes forever – with zero challenge and aimless, unfocused game design.
Still the best looking fighting game around, and although this isn't a full sequel its new features and extra fighters still make it a welcome update.
A better game than the original, but it still suffers from many of the same problems – with desperately uninteresting storytelling and combat.
Not quite as good as the previous two maps, with the more serious atmosphere lessening the fun, but still a more than welcome addition to the episodic series.
As good a remaster as Dead Island fans could hope for, since nothing but a complete remake could solve the game’s deep-rooted gameplay and structural issues.
An excellent send-off for Geralt and The Witcher 3, and although the jokes don’t always hit home the stunning visuals and breadth of content do.
One of Platinum’s worst games so far, with dull and repetitive action that doesn’t do the heroes in a half-shell any justice at all.
The Street Fighter of online shooters is an inspired new take on familiar ideas, that proves personality really does go a long way.
A loving tribute to isometric adventures of the Spectrum era, that does just enough to ensure new fans can enjoy it as well.
The best and worst of Fallout in one giant-sized new expansion, with better storytelling than the main game but even worse graphics.
Warhammer's fantasy elements add colour to Total War's already impressive framework, with a strategy game that is both deep and tactical but also fun and attractive.
Lots of interestingly odd ideas but although the basic stealth action more or less works the escort element and poor AI ruins a potentially promising premise.
The co-op action can be fun, but the rest of the game is just as dull and miserable as life in occupied America is portrayed.
As graceful a marriage of old school action and modern sensibilities as you could probably hope for, despite the so-so multiplayer and repetitive setting.
A stunning work of imagination that turns the shallow spectacle of the original into a gorgeous-looking action game with real depth and replayability.
As bizarre a mix of genres, art style, and subject matter as you could ever hope to see. But it all works together surprisingly well and this remaster is well deserved.
The core gameplay is as excitingly well-crafted as usual but some strange design decisions, and odd omissions, make this an underwhelming sequel.