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As graceful a marriage of old school action and modern sensibilities as you could probably hope for, despite the so-so multiplayer and repetitive setting.
A stunning work of imagination that turns the shallow spectacle of the original into a gorgeous-looking action game with real depth and replayability.
As bizarre a mix of genres, art style, and subject matter as you could ever hope to see. But it all works together surprisingly well and this remaster is well deserved.
The core gameplay is as excitingly well-crafted as usual but some strange design decisions, and odd omissions, make this an underwhelming sequel.
One of the best graphic adventures of recent years, with an interestingly complex main character and some enjoyable puzzles.
A disappointingly flawed grand strategy game, which for every good idea seems to have another that works actively against it.
It often lacks the accessibility and sense of fun of Birthright, but for Fire Emblem and strategy veterans this is still an excellent entry in the series.
In six months' time it may well make its mark, but for now Battleborn's mix of genres suffers from too little content and too much repetition.
An incredible technical achievement but also one of the most cleverly crafted and most cinematic action games ever made.
The best Fire Emblem yet, with more depth of gameplay and options than ever before and yet still perfectly accessible for new players.
An inconsistent but highly enjoyable season of sharp comedy and surprisingly affecting drama, that has plenty to teach more serious dramas.
A fantastically strange and unique first person adventure that manages to make touchscreen controls seem fresh and interesting again.
An excellent second episode, with the larger and more diverse map allowing for some truly inspired hits.
A disappointingly bland top-down shooter, that while entertaining enough with friends lacks the finely tuned splendour of Stardust and Resogun.
A charming and well-made role-playing adventure, but despite how much it might resemble Pokémon it has nothing like the depth of Nintendo's games.
It spends too much time recreating the genius of Metroid rather than adding to it, but this is still one of the best examples of the genre in recent years.
The best turn-based tactics game since XCOM 2 and a fantastic spy adventure that has an appeal that goes well beyond just strategy fans.
The sort of expertly orchestrated action you'd expect from a team-up between Nintendo and Platinum, but the lack of innovation is a little disappointing.
More a new episode than a full-blown sequel, but the clever blend of strategic, tactical, and moral decision-making is as compelling as ever.
The name and anime aesthetic may seem off-putting, but combined with the original this is some of the most engaging interactive storytelling of recent years.