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TopSpin 2K25 surely surprised me. I came into it expecting to play a cookie-cutter sports game that could very well fit into the EA mold of yearly releases. Instead, I found something that if I didn’t have to battle a backlog of reviews and articles for the site, would spend hours upon hours getting better at it, going through the motions of taking lessons from McEnroe and trying to win in career mode. It’s a deliciously deep dish to sink my teeth in as I’m sure will be the same to anyone in the market for a worthwhile tennis sim.
In the end, it’s Stellar Blade’s shortcomings that make it a game that would be otherwise passable for me if it weren’t for producing content for the site. Its combat is surely enjoyable and I did have a great time with it for the hours that were played in order to come up with this article. It’s the rest of the package that makes it lacking though, and if I had at least a bit of interest in its story, world and characters, those would make for reason enough to keep at it for a while longer. Sadly, that’s not really the case here.
While the ending is rather anticlimactic and doesn’t really resolve anything (perhaps being set aside for a sequel), the journey across snow swept alternate 19th Century Russia in the shoes of a struggling nun was a memorable and worthwhile one. The writing is consistently interesting as Indika vacillates between her own concepts of good and evil, those of the Russian Orthodox Church, and those temptations and evil thoughts whispered into her mind by the Devil metaphorically on her shoulder. While she always tries to do the right thing, society and the establishment don’t necessarily see it that way. If you’re looking for a narrative adventure which is stylishly pushing the genre forward, Indika absolutely delivers.
Even if you hate the genre, there’s a good chance you’ll enjoy Another Crab’s Treasure thanks to its bevvy of accessibility features.
As with Atari’s previous revivals and reinventions like Mr Run and Jump and Haunted House, this is a game that elevates the ideas that made the company’s releases in the 1970s and 1980s so beloved and looked back upon so nostalgically while introducing new ideas that don’t necessarily change it up, but add to what made them so entertaining in the first place. Lunar Lander Beyond is undoubtedly a safe bet, but one that makes sense in keeping the brand alive and well and not simply cashing in on the rose-colored memories of old school players and arcade goers alike.
New Star GP is the sort of racing game that comes every now and then that truly gets a hold of me and is unwilling to let go until it has its way with me. Last time I felt this strongly about the genre was with the very first Gran Turismo on the PlayStation, and prior to that, the arcade version of Daytona USA. If you have any interest in arcade gaming and are willing to invest some time into surprisingly meatier career mode, New Star GP will have you covered for a while.
SoulGame Studio’s inaugural game is a brilliant mix of genres that will delight you to no end.
Saviorless will definitely appeal to those who can look beyond the simpleness of gameplay in order to see what lies within its beating heart. That alone is reason to give this one a go, but the entire struggle that happened behind the scenes is an extra incentive to try it out as well. It’s an achievement and a marvel of perseverance that turned into an above average game against all odds. It’s short and to the point with a message to get across – it only depends on whether or not you’re there to listen to it. If this is a slice of what’s to come out of Cuba’s gaming scene, I can’t wait for the rest of the cake!
Children of the Sun is both less and more than it first appears to be. It is much simpler than the stealth and action games it superficially resembles, but it is also a more complex and sustained puzzle game than its early levels imply. The distorted soundtrack, stylishly glitchy visuals, and lack of substantive story may prove to be turn-offs for some players, but Children of the Sun is an engaging set of thoughtful ballistic challenges, and well worth a look even for those who would not normally seek out a puzzle game.
South Park Snow Day is passable at best. If you’ve enjoyed the show at any point and are looking to see its characters and setting depicted in game form, you’ll be much better served by what came before it in RPG form. Those are excellent examples of how to carry a property through different media while maintaining its identity and still be fun and worthy of your valuable time on this Earth.
Attractive, eminently playable, and available on the current major platforms, Brothers A Tale of Two Sons Remake is easy to recommend to newcomers. While it provides no stern challenge nor a lengthy campaign, it retains an affecting story which is carried without (comprehensible) dialogue. Those who own the original may think twice about picking up this remake, however. Brothers A Tale of Two Sons Remake adds little that is truly new, outside of a well-executed new coat of paint on top of a thoroughly solid core experience.
Dragon’s Dogma 2 is a game that will mostly appeal to those who got a kick out of the first one and wanted more, firstly, but also players who are keen on having an ‘out there’ taste of RPG and don’t mind the quirks that make it what it is.
Freedom Planet 2 takes what worked in the first game and leaps to greater heights, offering a visually pleasing, dexterity-challenging, and what’s most important, a rewarding time for those who dig exploring every nook and cranny in search of secrets. You are bound to find a few in this gorgeous game which I’m glad it’s coming back for a second most deserved outing.
The PC version of Horizon Forbidden West is positively beautiful!
Without the time crunch to get a review out for it, Rise of the Ronin would be the sort of game that I’d keep on the backburner to come back to every now and then. It’s something I’d rather not rush through as I want to hear what it has to say, not just in regards to its narrative, but as someone who’s keenly interested in its setting and the way in which it portrays a Japan that was in a deep identity crisis. With this and excellent new Shogun show, the true battle is finding the time to devote to them as they justly deserve.
For what is on offer, there’s enough game to be had if you know what to expect coming in. It’s a cute game with a fun mechanic that is put through its motions well enough, but it lacks the depth to keep you coming back for more for more than the length of its campaign.
Highwater has some good writing and atmosphere, but the light exploration and turn-based battles don’t feel particularly engaging.
It’s a little baffling to me why it took publisher GungHo this long to bring Grandia HD Collection to more consoles, nearly five years after its initial run. There’s likely a perfectly good reason for that, but still, it’s kind of silly when you think about it. Nonetheless, they are finally out on just about every single current console and on PC now, so this is your best bet at getting two of the finest RPGs – easy the highlights of the franchise too – in honestly their best form they’re likely to ever be.
Kingdom Come Deliverance is an incredibly ambitious game for sure. It is not for everyone and its quirks surely will get under some players’ skins, especially those who are looking for more fantastical adventuring such as The Elder Scrolls: Skyrim – which is also on Switch, I’ll be damned! Then again, if your expectations are in check, and they should be at this point nearly 7 years after the fact, you’ll find a nifty little gem with this one.
Classified: France ‘44 transplants familiar turn-based tactics to World War II, to merely adequate effect.