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I think it is fair to say that Deliver Us Mars is a frustrating experience and somewhat of a let-down compared to Deliver Us The Moon.
Destiny 2: Lightfall is overall, a great experience. The gameplay additions, the Quality of Life improvements, and the music and sound design are all best in class. The Lightfall campaign is going to be divisive for a long time to come and I think that’s okay. Its storytelling doesn’t live up to the Witch Queen’s standards, but the level design is some of Destiny’s – and Bungie’s – best. I loved the characters we met along the way, the post-campaign content, and Neomuna itself. I love Neomuna, Strand, and the new Root of Nightmares raid, But I think the best part is that I’m having just as much fun as I ever have in Destiny.
Compared to the recent Security Breach and Hello Neighbor, Bendy and the Dark Revival succeeds at being the better game by having proper level design and, for the most part, proper enemy encounters. It’s a shame it falls flat in so many regards because had it not been for the clumsier BioShock-like gameplay and the port being a spot of frustration, Bendy’s latest retreat could’ve been a solid adventure title. Still, the groundwork is present if not a bit misguided and it’s a good canvas as any to ink future entries onto.
After I completed the game, I couldn’t wait to start it over again, and I never thought that with any of the previous action-oriented RE titles. Whether you’re a fan of the original or tend to gravitate towards the non-action-oriented games in the series, I think Resident Evil 4 Remake is well worth your time.
Defend the Rook is a solid roguelike-tower-defense-tactics game. It’s a unique spin on a handful of genres that I like, but it has some control and difficulty issues that hold it back.
With gameplay as fresh now as the day it was originally released this is still a real pleasure to spend time on. I am already looking forward to whatever is coming next from the Rebellion development team.
WWE 2K23 continues the series’ upwards trajectory. It’s a massive package full of different things to do. The roster is enormous, the microtransactions seem egregious in familiar “yearly sports title ways”, and the in-ring action almost nails riding the line between sports sim and scripted tv show. There is a love of the genre on display here and for any major or minor fan of sports entertainment, this year’s entry is worth checking out.
For a full launch, I think there’s plenty of content that’ll keep you entertained. It has a strong driving model with interesting mechanics and plenty of modes to tackle alone, with a pair, or a group of mates. I find KartRider: Drift to be very addicting, seeing as I’ve put well over 50 hours into the game already, I can easily see myself putting more than double over the coming months.
Zombie Derby: Pixel Survival is one of the better Time to Money to 1000g games I’ve played. It’s not offensively bad, nor will it take up much of your time or money.
Unless you feel the desire to try every single kart racer on Xbox, you are safe to skip this one and go towards the dozens of better alternatives on the market.
I’ve rarely been so disappointed in a game. Clash is stunning to look at and listen to. It has excellent 1 on 1 combat set in a uniquely crazy world. The utter lack of care for its player’s time and obtuseness to the point of maddening frustration hold back what should be one of the year’s most compelling titles. If you have the skill, patience, and a walkthrough guide this one may be worth a look at on sale.
Fatal Frame: Mask of the Lunar Eclipse is a fun romp through old fashioned Japanese horror. The atmosphere is lovely, the story is interesting, and though the gameplay might wear down a bit over time, it’s a unique survival horror game that I can recommend to anyone.
Pinball FX is for the most part a sensational pinball game, and to be fair the closest competition is Zen Studios own fantastic pinball games themselves – who, for yet another installment, remain the kings of pinball in videogame form.
Dead Cells: Return to Castlevania is the dream DLC I never knew I wanted for one of my favorite games of the past decade. It’s full of content that is all of supremely high quality. Whether you own the game outright or play it on Game Pass if any of this sounds the least bit appealing then spend $10 on this expansion. It is phenomenal.
Dragon Blaze is a nice-looking, decently fun 23-year-old arcade port. It’s overpriced and the achievements are a real p.i.t.a. to get. If you have a co-op partner and a vertical monitor though there are worse ways to spend your money.
For $6 the ratio of time to earning all 17 achievements isn’t bad at all, and while it’s not fun per se it isn’t the pure torture that some recent titles I’ve reviewed have been.
Wo Long: Fallen Dynasty is an epic ass-kicking time. Featuring ridiculously cool characters, stunning music, and a deeply engaging combat system this one is an easy recommendation for purchase or downloading on Game Pass like.
Accident doesn’t look good, runs poorly, controls even worse, and feels like it’s in bad taste more often than not. The basic premise makes little sense, but it does have an excellent soundtrack of all things. If you’re feeling morbid and want to rescue breath a 13-year-old whose mom is dead in the front seat then get help and still avoid this game.
The Redress of Mira is an oddly titled, terrible experience. It never plays well, and never looks good. It will, however, get you a lot of achievement points in a relatively short period of time.
Mad Head Games' first foray into the cinematic third person games doesn't try to reinvent the formula, yet offers an engaging, memorable and atmospheric adventure that I can wholeheartedly recommend to any fan of the genre who's able to appreciate the game's relatively limited scope.