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God of Rock is a unique rhythm game experience that offers a lot in the way of gameplay options and content. Online and crossplay are also present alongside a custom notetrack maker for songs that easy to use. And even if I like the idea and the aesthetics, I felt that the game doesn’t really know whether to focus on being a fighter or a rhythm game and I ultimately left the game with middling feelings.
There is no part of this game that warrants it's $40 asking price. It would be a bad deal at a quarter of that cost. Mediocre driving, poor performance, terrible world textures, ridiculous achievements, and a lack of any intriguing content make me question what is a “simulator” about it at all.
Minecraft Legends wasn't a game I was particularly excited about, mostly due to its strategy leanings. However, it's always nice to be surprised, and there's a lot of fun to be had, particularly with friends online. The single player can be as chill as you'd like it to be, but PVP is absolute panic enducing carnage in the best kind of way. Who knows, perhaps it'll breed a whole host of new strategy fans? Either way, learn the ropes in campaign, but grab a few friends and team up in multiplayer to get the best bang for your buck.
Sherlock Holmes The Awakened does what a good remake should, and remakes the entire game. New graphics, gameplay, story elements, dialogue, and more all work to bring together an experience any fan of detective-focused gameplay will love. It has some issues with signposting and movement bugs, but if you love Sherlock Holmes then this is a trip worth taking.
Ghostwire: Tokyo is finally on Xbox, and of course, it’s on Game Pass. It features fast and fluid combat, that takes a little too long to get going. The gorgeous recreation of Japan is hampered by severe performance issues in all but the ugliest graphical mode, but the story is interesting enough to push on through. It might not reach the highs of the studio’s title Hi-Fi Rush, but few games do and Ghostwire: Tokyo is a damned fun game in its own right.
...Meg’s Monster offers a heartwarming tale for those that love watching gruff big guys become sweethearts over an unsuspecting intrusion in their lives. And with strong art direction, pleasant music, and a well-paced story, this game is a no-brainer for story lovers.
Thirty minutes gets you 1000 Gamerscore and a stiff neck from a whiplash of an ending. For the price of a fast food burger you get to see meaningless digital numbers go up, and sometimes that’s all you want out of a night.
This game can easily be avoided without really missing out on anything, especially for fans of the original game for whom the narrative is already flawed. ...disappointingly, I cannot recommend buying it.
For $3 US this is one of the better titles for achievement hunters to check out. It’s cheap, decently fun to play, and all of the achievements can be earned in no more than two hours.
ACL Pro Cornhole is overpriced, and a miserable slog to play against the computer. The physics behind your shots never feels consistent, it looks terrible, and even in couch co-op, this is simply one I cannot recommend.
Until they fix the level 14 achievement, don’t buy this one for a quick 1000 achievement score fix, which is what this series is about. Keep an eye on the user reviews and once it’s fixed this is another mind-numbingly boring $10 Aery game. You know what you’re getting, and it isn’t very good, but at least it’s short.
Infinite Guitars has so much potential. It is a shame to see its wonderful music, killer art style, potentially intriguing story, and promising combat system ruined by questionable design choices.
Saga of Sins looks good. Its use of the stained glass window art style is its only redeeming feature, though. The gameplay is atrocious, and the level design is no better. The voice acting and music are passable at this price point, but I can’t recommend this game to anyone in good faith.
In short, this is a solid port. It’s well worth the dime if you’re looking to kill some time. Kingdom Rush is a solid franchise, and those who play it are forever wise.
LUNARK was a game I had never heard of a day before this review, and I loved my time with it. A beautifully realized throwback look is mixed with fun gameplay and an incredible soundtrack. For $20 if the premise sounds interesting to you then you should do yourself a favor and give this one a go.
Rally Adventure is grounded expansion. Those aren’t typically my favorite in the Horizon series, but this one is the exception. I’m still not a huge fan of the chatter from the NPCs but every other part of this expansion is top-notch. If you love the base game, this is more of it in a better-than-ever package.
If you can find a way to break through the difficulty barrier, there's a fantastic brawler on offer here that I definitely think is the template going forward to bring the 2D scrolling beat 'em ups into the 3D world. Where previous efforts like Die Hard Arcade didn't quite stick the landing, SIFU definitely takes home the gold.
I can best summarize my review of Atelier Ryza 3: Alchemist of the End & the Secret Key as such: this is easily Gust’s best Atelier game. Offering a fun and relaxing experience for those that want to craft and battle away, this is the best final chapter Ryza could ask for. And food for thought: it’s nice that the PlayStation 3 era of Japanese RPG is still with us in spirit.
Dredge is an absolute gem. It features a rich, compelling narrative alongside an excellent gameplay and upgrade loop. It doesn’t overstay its welcome and has an excellent narrative. It is a game that you should not miss.
One of the most deeply emotional gaming experiences out there and boasts an art style that works perfectly for a visual novel. As well as serving up a unique game mechanic this is an inexpensive title that could easily go unnoticed in this world of AAA behemoths, but hopefully, it will get the attention that it rightly deserves.